Player Matchup

Cthulhu
Cthulhu
Deadj-Ghost
Cthulhu
Level 63
God Stats
41W - 25L
1,609 SR
Queue Stats
153W - 143L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
DeszNuts
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
988 Elo+
Solo
Skadi
Skadi
FULLPIECE
Skadi
Level 18
God Stats
18W - 14L
1,405 SR
Queue Stats
93W - 99L
1,274 Elo+
Solo
Nemesis
Nemesis
LyanderTLGD
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Meguminow
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,409 Elo+
Party 1
Team Averages
Level 19
1,503 SR
1,336 Elo+

VS

Team Averages
Level 22
1,491 SR
1,403 Elo+
Loki
Loki
BeTheNewGod
Loki
Level 23
God Stats
11W - 7L
1,403 SR
Queue Stats
92W - 91L
1,348 Elo+
Solo
Tiamat
Tiamat
DumboDerElefant
Tiamat
Level 25
God Stats
6W - 4L
1,593 SR
Queue Stats
51W - 44L
1,435 Elo+
Solo
Neith
Neith
JetskiZA
Neith
Level 25
God Stats
5W - 21L
1,245 SR
Queue Stats
13W - 35L
1,154 Elo+
Solo
Ares
Ares
Xemirov
Ares
Level 12
God Stats
2W - 3L
1,725 SR
Queue Stats
4W - 5L
1,756 Elo+
Solo
Cu Chulainn
Cu Chulainn
brian150817
Cu Chulainn
Level 27
God Stats
3W - 2L
1,489 SR
Queue Stats
67W - 67L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadj-Ghost
Cthulhu
11
2 / 4 / 3
7,635
382
6,678
13,242
8,435
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
DeszNuts
Heimdallr
10
0 / 7 / 2
6,889
344
5,342
10,601
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
FULLPIECE
Skadi
10
2 / 4 / 0
7,090
355
4,675
9,992
2,945
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
LyanderTLGD
Nemesis
9
1 / 8 / 1
6,685
334
2,369
12,438
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Meguminow
Janus
14
1 / 8 / 1
8,495
425
13,114
14,497
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 5
10,056
503
9,088
11,506
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
14 / 0 / 8
12,170
609
20,483
13,425
7,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
JetskiZA
Neith
14
4 / 0 / 5
9,014
451
3,226
6,347
2,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Xemirov
Ares
15
4 / 3 / 8
9,519
476
4,504
10,839
6,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
brian150817
Cu Chulainn
19
1 / 2 / 4
11,239
562
7,159
13,960
12,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
31
31
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Cthulhu
Deadj-Ghost
Cthulhu
2
4
3
0.88
L
Heimdallr
DeszNuts
Heimdallr
0
7
2
0.14
W
14
0
8
18
L
Skadi
FULLPIECE
Skadi
2
4
0
0.5
W
Neith
JetskiZA
Neith
4
0
5
6.5
L
Nemesis
LyanderTLGD
Nemesis
1
8
1
0.19
L
Janus
Meguminow
Janus
1
8
1
0.19
W
Ares
Xemirov
Ares
4
3
8
2.67
W
Cu Chulainn
brian150817
Cu Chulainn
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,178
Damage
44,460
60,770
Taken
56,077
22,370
Mitigated
33,061
8,454
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,088
1,759
0
4,426
11,506
4,193
1,427
4,432
6,949
0
54,896
L
Cthulhu
Deadj-Ghost
Cthulhu
6,678
657
381
2,982
13,242
8,435
104
6,360
6,655
31,310
0
L
Heimdallr
DeszNuts
Heimdallr
5,342
1,991
0
601
10,601
2,911
186
5,198
5,251
0
27,512
W
20,483
1,343
242
6,060
13,425
7,707
1,347
7,182
5,810
77,638
0
L
Skadi
FULLPIECE
Skadi
4,675
1,990
0
1,081
9,992
2,945
121
2,849
7,059
0
30,011
W
Neith
JetskiZA
Neith
3,226
863
0
3,124
6,347
2,437
960
1,450
4,817
0
34,535
L
Nemesis
LyanderTLGD
Nemesis
2,369
924
0
1,634
12,438
3,940
110
4,024
8,250
0
24,778
L
Janus
Meguminow
Janus
13,114
440
196
1,579
14,497
4,139
0
7,243
6,791
59,443
0
W
Ares
Xemirov
Ares
4,504
238
0
2,390
10,839
6,524
2,030
2,304
8,449
31,431
0
W
Cu Chulainn
brian150817
Cu Chulainn
7,159
690
57
2,011
13,960
12,200
1,525
3,608
10,260
20,761
58,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
51,998
292
Minions Killed
530
0
Camps Cleared
0
1,620,266
Distance Traveled
1,938,388
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,056
503
92
5
0
378,489
4
L
Cthulhu
7,635
382
52
3
0
372,507
2
L
Heimdallr
6,889
344
44
2
0
270,152
0
W
Tiamat
12,170
609
163
8
0
423,049
3
L
Skadi
7,090
355
56
3
0
288,434
4
W
Neith
9,014
451
63
3
0
387,681
2
L
Nemesis
6,685
334
32
2
0
345,698
2
L
Janus
8,495
425
108
5
0
343,475
2
W
Ares
9,519
476
52
3
0
359,667
2
W
Cu Chulainn
11,239
562
160
8
0
389,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role