Player Matchup

Nemesis
Nemesis
Big_Hunkin_Man
Nemesis
Level 17
God Stats
0W - 5L
1,215 SR
Queue Stats
17W - 18L
1,483 Elo+
Solo
Janus
Janus
Gibber gubber
Janus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,564 Elo+
Party 2
Anhur
Anhur
I KOS ZBRA I
Anhur
Level 28
God Stats
0W - 1L
1,338 SR
Queue Stats
81W - 72L
1,509 Elo+
Party 2
Tiamat
Tiamat
Nate_of_faces
Tiamat
Level 17
God Stats
20W - 9L
1,696 SR
Queue Stats
68W - 52L
1,573 Elo+
Solo
Guan Yu
Guan Yu
PawsFamily
Guan Yu
Level 4
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,526 Elo+

VS

Team Averages
Level 22
1,494 SR
1,476 Elo+
Ullr
Ullr
ArchivsYRN
Ullr
Level 15
God Stats
1W - 0L
1,516 SR
Queue Stats
12W - 10L
1,384 Elo+
Party 1
Loki
Loki
HaniJeddah
Loki
Level 28
God Stats
19W - 24L
1,449 SR
Queue Stats
543W - 543L
1,464 Elo+
Solo
Cthulhu
Cthulhu
JvoSavage
Cthulhu
Level 28
God Stats
3W - 6L
1,383 SR
Queue Stats
183W - 181L
1,499 Elo+
Solo
Medusa
Medusa
Zyyral
Medusa
Level 12
God Stats
1W - 1L
1,523 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Chang'e
Chang'e
chamomilefairy
Chang'e
Level 25
God Stats
31W - 26L
1,598 SR
Queue Stats
227W - 185L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,844
978
5,395
9,069
3,284
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 2
6,416
917
4,443
8,615
2,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 1
6,798
971
7,135
12,128
3,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
7,423
1,060
5,728
11,978
7,533
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
PawsFamily
Guan Yu
11
0 / 4 / 1
5,929
847
488
3,952
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

162

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 12
8,274
1,182
10,255
6,127
1,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 0 / 10
8,319
1,188
7,743
4,472
1,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
JvoSavage
Cthulhu
14
4 / 0 / 10
8,055
1,151
5,319
5,900
5,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Zyyral
Medusa
15
8 / 1 / 16
9,177
1,311
11,252
6,905
2,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 17
8,078
1,154
5,740
3,387
1,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
94
2
Kills
29
29
Deaths
3
8
Assists
65
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
0
5
3
0.3
L
0
7
2
0.14
W
6
0
10
11
L
1
8
1
0.19
W
Cthulhu
JvoSavage
Cthulhu
4
0
10
9
L
1
5
1
0.3
L
Guan Yu
PawsFamily
Guan Yu
0
4
1
0.13
W
Medusa
Zyyral
Medusa
8
1
16
16
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,189
Damage
40,309
45,742
Taken
26,791
18,265
Mitigated
11,818
2,775
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,255
6,853
0
217
6,127
1,820
0
2,189
3,837
0
19,240
L
5,395
2,180
0
312
9,069
3,284
0
3,381
5,688
0
11,934
L
4,443
144
0
0
8,615
2,613
0
1,776
6,839
8,051
0
W
7,743
1,152
0
0
4,472
1,476
0
1,454
3,018
0
14,244
L
7,135
2,907
0
655
12,128
3,513
0
2,647
9,481
0
17,676
W
Cthulhu
JvoSavage
Cthulhu
5,319
515
296
166
5,900
5,026
0
2,850
3,050
13,398
0
L
5,728
638
0
1,724
11,978
7,533
0
3,101
8,877
30,609
0
L
Guan Yu
PawsFamily
Guan Yu
488
193
0
84
3,952
1,322
0
154
3,798
0
1,588
W
Medusa
Zyyral
Medusa
11,252
7,202
545
594
6,905
2,446
0
2,223
4,682
0
24,285
W
5,740
113
5,217
1,355
3,387
1,050
0
1,455
1,932
17,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
41,903
97
Minions Killed
118
4
Camps Cleared
4
555,314
Distance Traveled
695,163
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,274
1,182
16
2
0
115,804
0
L
Nemesis
6,844
978
10
1
1
149,807
0
L
Janus
6,416
917
8
1
0
118,116
0
W
Loki
8,319
1,188
16
2
1
138,143
1
L
Anhur
6,798
971
30
4
1
123,743
0
W
Cthulhu
8,055
1,151
20
3
2
142,331
0
L
Tiamat
7,423
1,060
49
7
2
119,574
0
L
Guan Yu
5,929
847
0
0
0
44,074
0
W
Medusa
9,177
1,311
36
5
0
142,073
0
W
Chang'e
8,078
1,154
30
4
1
156,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role