Player Matchup

Sylvanus
Sylvanus
Gold III
KENSHI9
Sylvanus
Gold III
Level 158
God Stats
14W - 15L
1,509 SR
Queue Stats
452W - 473L
1,478 MMR
Solo
Raijin
Raijin
Gold II
Laranja13
Raijin
Gold II
Level 145
God Stats
10W - 12L
1,633 SR
Queue Stats
156W - 138L
1,474 MMR
Solo
Bastet
Bastet
Gold II
Sääk
Bastet
Gold II
Level 152
God Stats
33W - 28L
1,577 SR
Queue Stats
942W - 963L
1,473 MMR
Solo
Sobek
Sobek
Gold III
Wolf58
Sobek
Gold III
Level 146
God Stats
2W - 3L
1,664 SR
Queue Stats
62W - 54L
1,556 MMR
Party 1
Apollo
Apollo
Gold III
WolfieNB
Apollo
Gold III
Level 117
God Stats
21W - 17L
1,642 SR
Queue Stats
87W - 72L
1,493 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,605 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,568 SR
1,499 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Gold III
ChefPeiKing
Ullr
Gold III
Level 105
God Stats
6W - 13L
1,489 SR
Queue Stats
211W - 211L
1,513 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Lopsideed
Nu Wa
Bronze III
Level 67
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 5L
1,508 MMR
Solo
Rama
Rama
Silver III
Theironbone16YT
Rama
Silver III
Level 46
God Stats
1W - 1L
1,810 SR
Queue Stats
5W - 10L
1,467 MMR
Solo
Kukulkan
Kukulkan
Gold IV
exostatistic
Kukulkan
Gold IV
Level 66
God Stats
8W - 6L
1,316 SR
Queue Stats
272W - 281L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KENSHI9
Sylvanus
20
1 / 2 / 4
13,285
604
7,927
18,383
20,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Laranja13
Raijin
18
5 / 5 / 15
12,855
584
17,965
19,979
9,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Sääk
Bastet
20
9 / 2 / 9
13,643
620
14,226
21,435
8,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Wolf58
Sobek
17
1 / 4 / 16
11,320
515
4,796
22,552
23,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
WolfieNB
Apollo
20
13 / 0 / 7
15,111
687
21,165
16,022
7,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatMorgan Le FaySetGilgamesh

VS

Bans
KaliAthenaTsukuyomiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 7 / 6
8,228
374
4,435
20,994
19,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 5 / 4
11,822
537
16,750
19,223
8,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Lopsideed
Nu Wa
15
1 / 4 / 4
9,818
446
22,295
11,195
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 3
9,644
438
4,027
12,292
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
exostatistic
Kukulkan
18
2 / 9 / 6
11,182
508
17,663
18,072
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
29
Kills
13
13
Deaths
29
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
7
6
0.43
L
9
5
4
2.2
W
Sylvanus
KENSHI9
Sylvanus
1
2
4
1.5
W
Raijin
Laranja13
Raijin
5
5
15
2.5
L
Nu Wa
Lopsideed
Nu Wa
1
4
4
0.75
W
Bastet
Sääk
Bastet
9
2
9
6.75
L
1
4
3
0.63
W
Sobek
Wolf58
Sobek
1
4
16
2.25
W
Apollo
WolfieNB
Apollo
13
0
7
16.5
L
Kukulkan
exostatistic
Kukulkan
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,079
Damage
65,170
98,371
Taken
81,776
69,477
Mitigated
42,626
44,158
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,435
881
0
1,485
20,994
19,605
69
7,773
13,065
18,386
0
L
16,750
6,580
0
2,728
19,223
8,002
0
6,251
12,972
0
89,428
W
Sylvanus
KENSHI9
Sylvanus
7,927
2,187
2,383
10,806
18,383
20,481
564
9,764
8,619
75,896
17,301
W
Raijin
Laranja13
Raijin
17,965
2,030
340
6,736
19,979
9,511
1,021
10,146
9,833
80,070
0
L
Nu Wa
Lopsideed
Nu Wa
22,295
5,233
0
2,019
11,195
4,378
381
4,469
6,726
80,168
0
W
Bastet
Sääk
Bastet
14,226
5,071
0
9,858
21,435
8,455
2,056
8,855
12,580
0
95,064
L
4,027
3,193
0
3,262
12,292
4,067
0
2,612
9,680
0
47,973
W
Sobek
Wolf58
Sobek
4,796
377
0
6,282
22,552
23,908
242
10,239
12,313
20,031
0
W
Apollo
WolfieNB
Apollo
21,165
12,258
0
7,753
16,022
7,122
10,889
5,757
10,265
0
146,401
L
Kukulkan
exostatistic
Kukulkan
17,663
1,144
0
3,241
18,072
6,574
108
8,819
9,253
95,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,214
Gold Earned
50,694
692
Minions Killed
529
0
Camps Cleared
0
2,035,025
Distance Traveled
1,896,485
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,228
374
19
1
0
365,676
11
L
Ullr
11,822
537
148
7
0
421,685
1
W
Sylvanus
13,285
604
201
9
0
327,883
4
W
Raijin
12,855
584
117
5
0
381,324
9
L
Nu Wa
9,818
446
107
5
0
380,016
6
W
Bastet
13,643
620
153
7
0
468,879
8
L
Rama
9,644
438
88
4
0
375,136
2
W
Sobek
11,320
515
9
0
0
441,270
11
W
Apollo
15,111
687
212
10
0
415,669
1
L
Kukulkan
11,182
508
167
8
0
353,972
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role