Player Matchup

Danzaburou
Danzaburou
Emil-Trako-Ba
Danzaburou
Level 86
God Stats
8W - 12L
1,429 SR
Queue Stats
473W - 502L
1,433 Elo+
Party 3
Arachne
Arachne
Hxslop-
Arachne
Level 40
God Stats
20W - 22L
1,616 SR
Queue Stats
178W - 221L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
WalterTheHuman
Baron Samedi
Level 63
God Stats
27W - 19L
1,588 SR
Queue Stats
199W - 216L
1,470 Elo+
Solo
Neith
Neith
tuprima212345
Neith
Level 105
God Stats
70W - 58L
1,528 SR
Queue Stats
377W - 389L
1,490 Elo+
Party 2
Ymir
Ymir
x_an1m3_lov3r_x
Ymir
Level 88
God Stats
32W - 25L
1,502 SR
Queue Stats
732W - 763L
1,398 Elo+
Party 3
Team Averages
Level 76
1,533 SR
1,430 Elo+

VS

Team Averages
Level 110
1,448 SR
1,427 Elo+
Persephone
Persephone
LMIKI King
Persephone
Level 81
God Stats
30W - 31L
1,459 SR
Queue Stats
416W - 434L
1,432 Elo+
Solo
Thanatos
Thanatos
Ropski86
Thanatos
Level 125
God Stats
5W - 5L
1,493 SR
Queue Stats
441W - 468L
1,446 Elo+
Solo
Hercules
Hercules
Softinho
Hercules
Level 159
God Stats
136W - 144L
1,529 SR
Queue Stats
1,231W - 1,271L
1,476 Elo+
Solo
Hel
Hel
lx-TANIA-xl
Hel
Level 100
God Stats
10W - 19L
1,425 SR
Queue Stats
449W - 479L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
tuhero12
Heimdallr
Level 86
God Stats
1W - 2L
1,334 SR
Queue Stats
326W - 361L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emil-Trako-Ba
Danzaburou
19
4 / 3 / 9
13,134
571
13,182
11,015
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Hxslop-
Arachne
20
5 / 3 / 4
12,697
552
11,373
17,802
7,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WalterTheHuman
Baron Samedi
19
4 / 5 / 5
12,363
538
9,689
20,763
10,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 4
14,197
617
15,710
12,209
5,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 5 / 9
11,621
505
11,761
22,008
16,491
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LMIKI King
Persephone
18
6 / 4 / 5
12,267
533
27,186
18,813
7,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Ropski86
Thanatos
16
7 / 8 / 2
10,487
456
11,201
20,338
8,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Softinho
Hercules
14
1 / 1 / 0
9,279
403
1,301
8,023
7,051
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 6 / 8
10,352
450
5,050
18,813
19,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
tuhero12
Heimdallr
14
2 / 6 / 6
9,019
392
7,382
15,975
6,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
25
Kills
17
17
Deaths
25
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Emil-Trako-Ba
Danzaburou
4
3
9
2.83
W
Arachne
Hxslop-
Arachne
5
3
4
2.33
L
Persephone
LMIKI King
Persephone
6
4
5
2.13
L
Thanatos
Ropski86
Thanatos
7
8
2
1
L
Hercules
Softinho
Hercules
1
1
0
1
W
Baron Samedi
WalterTheHuman
Baron Samedi
4
5
5
1.3
L
1
6
8
0.83
L
Heimdallr
tuhero12
Heimdallr
2
6
6
0.83
W
5
1
4
7
W
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,715
Damage
52,120
83,797
Taken
81,962
43,441
Mitigated
48,880
29,333
Healing
38,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Emil-Trako-Ba
Danzaburou
13,182
6,313
0
1,858
11,015
3,965
5,097
2,162
8,853
0
103,380
W
Arachne
Hxslop-
Arachne
11,373
7,094
0
4,553
17,802
7,379
602
6,221
11,581
0
84,627
L
Persephone
LMIKI King
Persephone
27,186
1,239
440
6,748
18,813
7,712
693
7,319
11,490
91,354
0
L
Thanatos
Ropski86
Thanatos
11,201
3,045
482
10,565
20,338
8,387
1,440
3,349
16,989
0
64,563
L
Hercules
Softinho
Hercules
1,301
223
0
2,825
8,023
7,051
0
0
8,023
0
46,906
W
Baron Samedi
WalterTheHuman
Baron Samedi
9,689
364
1,360
11,513
20,763
10,367
1,224
11,860
8,903
78,129
0
L
5,050
411
4,814
9,898
18,813
19,291
193
7,285
11,528
42,641
0
L
Heimdallr
tuhero12
Heimdallr
7,382
2,264
0
2,774
15,975
6,439
1,060
3,791
12,184
0
35,385
W
15,710
5,386
0
3,283
12,209
5,239
479
3,166
9,043
0
122,098
W
11,761
2,490
495
6,271
22,008
16,491
746
8,975
13,033
48,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,012
Gold Earned
51,404
698
Minions Killed
481
0
Camps Cleared
0
2,180,228
Distance Traveled
1,742,446
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,134
571
151
7
0
399,893
1
W
Arachne
12,697
552
131
6
0
531,826
4
L
Persephone
12,267
533
145
6
0
372,827
3
L
Thanatos
10,487
456
90
4
0
386,771
0
L
Hercules
9,279
403
110
5
0
255,390
2
W
Baron Samedi
12,363
538
135
6
0
401,390
1
L
Hel
10,352
450
71
3
0
382,672
1
L
Heimdallr
9,019
392
65
3
0
344,786
1
W
Neith
14,197
617
216
9
0
415,683
4
W
Ymir
11,621
505
65
3
0
431,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role