Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ALEALEALE3
Neith
Level 103
God Stats
1W - 3L
1,743 SR
Queue Stats
35W - 34L
1,519 Elo+
Solo
Hel
Hel
aleks0126
Hel
Level 67
God Stats
4W - 6L
1,228 SR
Queue Stats
5W - 7L
1,201 Elo+
Solo
Nike
Nike
alexcue4
Nike
Level 67
God Stats
29W - 36L
1,459 SR
Queue Stats
305W - 341L
1,396 Elo+
Solo
Team Averages
Level 91
1,486 SR
1,423 Elo+

VS

Team Averages
Level 63
1,533 SR
1,383 Elo+
Bakasura
Bakasura
Ghost_Beast07-_-
Bakasura
Level 61
God Stats
3W - 2L
1,507 SR
Queue Stats
140W - 195L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Max0ne
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 109L
1,342 Elo+
Solo
Chaac
Chaac
StamaTarr
Chaac
Level 79
God Stats
7W - 7L
1,314 SR
Queue Stats
65W - 89L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
TimmyWer
Baron Samedi
Level 49
God Stats
7W - 7L
1,613 SR
Queue Stats
128W - 190L
1,340 Elo+
Party 1
Khepri
Khepri
Uniper73
Khepri
Level 82
God Stats
1W - 2L
1,731 SR
Queue Stats
518W - 536L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 3 / 2
7,725
454
4,937
14,421
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
 
Discordia
10
0 / 6 / 3
6,946
409
8,635
6,160
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
13
2 / 4 / 0
8,411
495
11,154
11,757
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 4
6,857
403
4,642
8,351
4,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
15
3 / 4 / 0
8,950
526
12,918
11,772
9,618
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 3
10,303
606
10,992
13,186
6,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Max0ne
Morgan Le Fay
12
2 / 3 / 1
7,178
422
3,890
8,141
2,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
StamaTarr
Chaac
14
1 / 1 / 4
7,797
459
5,416
13,623
6,161
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TimmyWer
Baron Samedi
15
6 / 1 / 5
8,818
519
8,191
14,952
7,844
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Uniper73
Khepri
13
3 / 1 / 4
7,765
457
4,668
11,109
12,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
22
22
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
2
0.33
L
Discordia
 
Discordia
0
6
3
0.25
L
Neith
2
4
0
0.5
W
10
0
3
11.5
W
Morgan Le Fay
Max0ne
Morgan Le Fay
2
3
1
0.83
W
Chaac
StamaTarr
Chaac
1
1
4
3
W
Baron Samedi
TimmyWer
Baron Samedi
6
1
5
8.5
W
Khepri
Uniper73
Khepri
3
1
4
5
L
1
5
4
0.6
L
Nike
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,286
Damage
33,157
52,461
Taken
61,011
25,629
Mitigated
35,846
14,580
Healing
25,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,937
631
0
5,089
14,421
5,208
0
2,572
11,204
0
49,151
L
Discordia
 
Discordia
8,635
800
0
590
6,160
1,812
0
2,949
3,117
30,600
0
L
Neith
11,154
3,958
0
2,439
11,757
4,228
1,745
5,097
6,660
0
65,324
W
10,992
8,357
0
5,722
13,186
6,883
897
1,844
11,254
0
64,061
W
Morgan Le Fay
Max0ne
Morgan Le Fay
3,890
256
0
820
8,141
2,661
1,399
1,701
6,440
27,798
0
W
Chaac
StamaTarr
Chaac
5,416
800
0
8,586
13,623
6,161
270
418
13,165
0
37,648
W
Baron Samedi
TimmyWer
Baron Samedi
8,191
451
1,255
7,210
14,952
7,844
655
5,764
8,688
53,390
0
W
Khepri
Uniper73
Khepri
4,668
470
0
2,142
11,109
12,297
171
2,756
8,187
27,965
0
L
4,642
331
1,409
2,353
8,351
4,763
104
4,180
3,811
20,536
0
L
Nike
12,918
3,229
0
2,700
11,772
9,618
79
2,123
9,091
0
63,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,889
Gold Earned
41,861
416
Minions Killed
381
0
Camps Cleared
0
1,396,618
Distance Traveled
1,561,968
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,725
454
89
5
0
327,265
1
L
Discordia
6,946
409
60
4
0
210,126
3
L
Neith
8,411
495
121
7
0
271,226
4
W
Bakasura
10,303
606
138
8
0
417,238
0
W
Morgan Le Fay
7,178
422
40
2
0
228,078
1
W
Chaac
7,797
459
62
4
0
287,246
3
W
Baron Samedi
8,818
519
98
6
0
313,109
0
W
Khepri
7,765
457
43
3
0
316,297
4
L
Hel
6,857
403
37
2
0
311,539
3
L
Nike
8,950
526
109
6
0
276,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role