Player Matchup

Izanami
Izanami
Endora Luna
Izanami
Level 4
God Stats
2W - 4L
1,183 SR
Queue Stats
3W - 5L
1,083 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Magnusxyz
Morgan Le Fay
Level 18
God Stats
6W - 6L
1,545 SR
Queue Stats
31W - 37L
1,447 Elo+
Solo
Ares
Ares
TakingHearts
Ares
Level 16
God Stats
1W - 3L
1,492 SR
Queue Stats
26W - 28L
1,369 Elo+
Party 1
Arachne
Arachne
TheHossinator33
Arachne
Level 29
God Stats
3W - 2L
1,743 SR
Queue Stats
224W - 207L
1,522 Elo+
Solo
Medusa
Medusa
d3cibell
Medusa
Level 5
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 5L
1,215 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,327 Elo+

VS

Team Averages
Level 23
1,517 SR
1,393 Elo+
Sun Wukong
Sun Wukong
FTF__NIKO__
Sun Wukong
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
124W - 145L
1,324 Elo+
Solo
Nu Wa
Nu Wa
LockserJuviia
Nu Wa
Level 26
God Stats
47W - 34L
1,722 SR
Queue Stats
277W - 298L
1,424 Elo+
Solo
Ah Puch
Ah Puch
Wago_gd
Ah Puch
Level 17
God Stats
20W - 14L
1,504 SR
Queue Stats
33W - 28L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aTrapp3703
Morgan Le Fay
Level 17
God Stats
15W - 18L
1,357 SR
Queue Stats
98W - 112L
1,298 Elo+
Solo
Izanami
Izanami
salatadupa
Izanami
Level 27
God Stats
13W - 14L
1,500 SR
Queue Stats
228W - 230L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Endora Luna
Izanami
19
1 / 8 / 7
12,253
943
15,168
19,382
8,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Magnusxyz
Morgan Le Fay
19
0 / 7 / 11
12,023
925
15,033
16,242
7,209
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 13 / 11
13,515
1,040
11,605
31,777
41,370
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
15 / 6 / 6
16,931
1,302
26,176
25,382
12,462
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
d3cibell
Medusa
19
4 / 7 / 9
13,261
1,020
9,220
18,375
7,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FTF__NIKO__
Sun Wukong
20
6 / 4 / 14
13,191
1,015
14,104
22,067
24,941
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 3 / 19
12,762
982
10,681
11,842
4,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Wago_gd
Ah Puch
20
11 / 4 / 18
15,241
1,172
22,429
13,404
5,852
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
aTrapp3703
Morgan Le Fay
20
6 / 7 / 14
13,438
1,034
18,144
20,855
10,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
salatadupa
Izanami
20
17 / 5 / 15
16,542
1,272
40,493
15,333
6,910
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
121
23
Kills
41
41
Deaths
23
44
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Izanami
Endora Luna
Izanami
1
8
7
0.56
W
Sun Wukong
FTF__NIKO__
Sun Wukong
6
4
14
3.25
W
1
3
19
3.5
L
Morgan Le Fay
Magnusxyz
Morgan Le Fay
0
7
11
0.79
L
3
13
11
0.65
L
15
6
6
3
W
Ah Puch
Wago_gd
Ah Puch
11
4
18
5
W
Morgan Le Fay
aTrapp3703
Morgan Le Fay
6
7
14
1.86
L
Medusa
d3cibell
Medusa
4
7
9
1.21
W
Izanami
salatadupa
Izanami
17
5
15
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,202
Damage
105,851
111,158
Taken
83,501
76,852
Mitigated
53,233
8,593
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Endora Luna
Izanami
15,168
10,487
0
1,004
19,382
8,122
0
7,876
11,506
0
50,566
W
Sun Wukong
FTF__NIKO__
Sun Wukong
14,104
3,880
0
999
22,067
24,941
0
6,691
15,376
0
26,743
W
10,681
5,283
104
839
11,842
4,804
0
3,638
8,204
22,033
0
L
Morgan Le Fay
Magnusxyz
Morgan Le Fay
15,033
2,224
0
634
16,242
7,209
0
7,740
8,502
34,277
0
L
11,605
1,436
0
0
31,777
41,370
0
14,644
17,133
30,434
0
L
26,176
18,149
0
5,841
25,382
12,462
0
10,996
14,386
0
48,812
W
Ah Puch
Wago_gd
Ah Puch
22,429
996
0
1,358
13,404
5,852
0
3,768
9,636
49,140
0
W
Morgan Le Fay
aTrapp3703
Morgan Le Fay
18,144
1,308
570
6,764
20,855
10,726
0
7,255
13,600
41,298
0
L
Medusa
d3cibell
Medusa
9,220
3,285
0
1,114
18,375
7,689
0
9,998
8,377
0
46,130
W
Izanami
salatadupa
Izanami
40,493
30,358
0
0
15,333
6,910
0
5,286
10,047
0
84,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,983
Gold Earned
71,174
284
Minions Killed
294
10
Camps Cleared
3
1,172,445
Distance Traveled
1,167,344
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,253
943
93
7
1
236,885
0
W
Sun Wukong
13,191
1,015
41
3
0
267,152
0
W
Nu Wa
12,762
982
28
2
0
226,046
0
L
Morgan Le Fay
12,023
925
45
3
1
192,965
0
L
Ares
13,515
1,040
24
2
0
233,700
0
L
Arachne
16,931
1,302
40
3
8
301,979
0
W
Ah Puch
15,241
1,172
55
4
1
227,592
0
W
Morgan Le Fay
13,438
1,034
58
4
0
226,873
1
L
Medusa
13,261
1,020
82
6
0
206,916
0
W
Izanami
16,542
1,272
112
9
2
219,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role