Player Matchup

Thor
Thor
ATACKERpdf
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 2
Olorun
Olorun
DeaDook
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,382 Elo+
Party 2
Chang'e
Chang'e
Meguminow
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,656 Elo+
Solo
Nemesis
Nemesis
fantom3653434
Nemesis
Level 22
God Stats
1W - 1L
1,756 SR
Queue Stats
45W - 48L
1,451 Elo+
Solo
Artemis
Artemis
trybiotx
Artemis
Level 28
God Stats
42W - 28L
1,635 SR
Queue Stats
127W - 109L
1,502 Elo+
Solo
Team Averages
Level 13
1,578 SR
1,529 Elo+

VS

Team Averages
Level 27
1,619 SR
1,488 Elo+
Medusa
Medusa
ComeBackToConoha
Medusa
Level 34
God Stats
9W - 3L
1,791 SR
Queue Stats
116W - 111L
1,482 Elo+
Party 1
King Arthur
King Arthur
IRhaastI
King Arthur
Level 28
God Stats
16W - 14L
1,530 SR
Queue Stats
63W - 53L
1,462 Elo+
Solo
Arachne
Arachne
Wallstreetlol
Arachne
Level 17
God Stats
24W - 11L
1,581 SR
Queue Stats
93W - 72L
1,511 Elo+
Solo
Sylvanus
Sylvanus
ivan1000raz
Sylvanus
Level 25
God Stats
3W - 3L
1,450 SR
Queue Stats
40W - 45L
1,441 Elo+
Party 1
Freya
Freya
xXbatiusXx
Freya
Level 29
God Stats
7W - 3L
1,743 SR
Queue Stats
64W - 59L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 3
8,588
477
7,078
15,286
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
DeaDook
Olorun
14
3 / 9 / 2
9,020
501
11,662
14,445
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Meguminow
Chang'e
12
0 / 11 / 6
7,742
430
8,695
15,607
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
15
3 / 11 / 5
9,915
551
8,052
19,753
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
trybiotx
Artemis
15
2 / 5 / 1
9,248
514
8,247
12,760
4,881
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 7
11,424
635
12,947
13,188
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
IRhaastI
King Arthur
15
6 / 3 / 6
9,765
543
9,298
13,179
9,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
19
11 / 1 / 8
11,882
660
9,504
14,916
10,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
ivan1000raz
Sylvanus
15
3 / 1 / 15
10,200
567
3,569
12,643
11,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
18
16 / 2 / 10
12,201
678
26,756
22,230
11,891
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
10
Kills
47
47
Deaths
10
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
W
11
3
7
4.83
L
Olorun
DeaDook
Olorun
3
9
2
0.44
W
King Arthur
IRhaastI
King Arthur
6
3
6
3
L
Chang'e
Meguminow
Chang'e
0
11
6
0.27
W
Arachne
11
1
8
15
L
Nemesis
3
11
5
0.5
W
Sylvanus
ivan1000raz
Sylvanus
3
1
15
10.5
L
Artemis
trybiotx
Artemis
2
5
1
0.5
W
Freya
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,734
Damage
62,074
77,851
Taken
76,156
29,269
Mitigated
48,057
13,775
Healing
40,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,078
1,070
0
1,576
15,286
5,367
691
6,821
8,465
0
37,200
W
12,947
6,568
0
5,211
13,188
5,354
3,196
3,552
9,636
126
69,203
L
Olorun
DeaDook
Olorun
11,662
5,879
82
2,584
14,445
5,717
0
5,357
9,088
36,992
3,427
W
King Arthur
IRhaastI
King Arthur
9,298
516
0
2,515
13,179
9,336
604
3,168
10,011
414
40,199
L
Chang'e
Meguminow
Chang'e
8,695
539
855
2,281
15,607
5,170
0
8,815
6,792
36,639
0
W
Arachne
9,504
5,886
0
9,503
14,916
10,077
2,625
888
13,989
0
101,352
L
Nemesis
8,052
3,393
0
3,812
19,753
8,134
0
5,869
13,884
0
43,604
W
Sylvanus
ivan1000raz
Sylvanus
3,569
920
2,815
4,920
12,643
11,399
2,039
5,290
7,353
28,794
0
L
Artemis
trybiotx
Artemis
8,247
5,391
0
2,585
12,760
4,881
1,850
4,138
8,622
0
63,189
W
Freya
26,756
10,467
0
15,422
22,230
11,891
758
6,859
15,371
73,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
55,472
372
Minions Killed
478
0
Camps Cleared
0
1,453,028
Distance Traveled
1,645,984
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,588
477
56
3
0
280,097
0
W
Medusa
11,424
635
133
7
0
269,324
0
L
Olorun
9,020
501
67
4
0
327,036
3
W
King Arthur
9,765
543
71
4
0
345,218
4
L
Chang'e
7,742
430
53
3
0
261,499
2
W
Arachne
11,882
660
135
8
0
384,443
4
L
Nemesis
9,915
551
81
5
0
318,160
1
W
Sylvanus
10,200
567
53
3
0
334,179
1
L
Artemis
9,248
514
115
6
0
266,236
1
W
Freya
12,201
678
86
5
0
312,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role