Player Matchup

Sylvanus
Sylvanus
Auzura ll
Sylvanus
Level 123
God Stats
10W - 7L
1,627 SR
Queue Stats
187W - 131L
1,606 Elo+
Party 2
Ymir
Ymir
Doofus Migee
Ymir
Level 42
God Stats
2W - 0L
1,865 SR
Queue Stats
127W - 52L
1,781 Elo+
Party 2
Bacchus
Bacchus
Fisshion
Bacchus
Level 104
God Stats
8W - 10L
1,722 SR
Queue Stats
341W - 356L
1,582 Elo+
Party 2
Cabrakan
Cabrakan
Navalpup
Cabrakan
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 104L
1,582 Elo+
Party 2
Ares
Ares
Wasteful Mercy
Ares
Level 69
God Stats
5W - 3L
1,563 SR
Queue Stats
385W - 365L
1,522 Elo+
Party 2
Team Averages
Level 93
1,655 SR
1,615 Elo+

VS

Team Averages
Level 84
1,519 SR
1,382 Elo+
Thanatos
Thanatos
 
Thanatos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Call_Me_Dada-
Zhong Kui
Level 128
God Stats
13W - 15L
1,444 SR
Queue Stats
426W - 446L
1,362 Elo+
Solo
Anhur
Anhur
Hellborn78
Anhur
Level 109
God Stats
1W - 1L
1,675 SR
Queue Stats
174W - 198L
1,431 Elo+
Solo
Bellona
Bellona
Lakker94
Bellona
Level 25
God Stats
9W - 7L
1,476 SR
Queue Stats
34W - 44L
1,475 Elo+
Party 1
Hel
Hel
PoorlyWhale895
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Auzura ll
Sylvanus
11
3 / 1 / 5
6,963
580
5,465
9,147
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 1 / 7
6,611
551
5,543
7,809
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Fisshion
Bacchus
13
4 / 0 / 2
7,357
613
3,861
4,824
3,132
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Navalpup
Cabrakan
12
7 / 1 / 3
7,566
631
7,612
6,166
3,769
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 3
6,623
552
2,961
6,766
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 4 / 0
6,273
523
4,787
9,017
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Call_Me_Dada-
Zhong Kui
10
1 / 5 / 0
5,971
498
6,162
10,221
6,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
8
0 / 3 / 0
4,747
396
2,699
6,227
3,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Lakker94
Bellona
9
0 / 3 / 0
5,480
457
838
6,565
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 5 / 1
5,550
463
1,933
7,835
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
20
Kills
2
3
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
W
Sylvanus
Auzura ll
Sylvanus
3
1
5
5.5
L
Zhong Kui
Call_Me_Dada-
Zhong Kui
1
5
0
0.2
W
0
1
7
3.5
W
Bacchus
Fisshion
Bacchus
4
0
2
5
L
Anhur
0
3
0
0
L
Bellona
Lakker94
Bellona
0
3
0
0
W
Cabrakan
Navalpup
Cabrakan
7
1
3
8.5
L
0
5
1
0.1
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,442
Damage
16,419
34,712
Taken
39,865
20,294
Mitigated
22,832
11,443
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,787
1,670
0
6,103
9,017
2,793
0
4,781
4,150
0
42,108
W
Sylvanus
Auzura ll
Sylvanus
5,465
1,811
1,268
3,524
9,147
4,259
2,511
1,519
7,628
32,288
6,271
L
Zhong Kui
Call_Me_Dada-
Zhong Kui
6,162
683
0
2,823
10,221
6,081
703
7,192
2,567
32,083
0
W
5,543
1,471
16
2,802
7,809
2,882
0
2,396
5,413
39,622
0
W
Bacchus
Fisshion
Bacchus
3,861
550
0
1,110
4,824
3,132
0
87
4,737
42,433
0
L
Anhur
2,699
1,319
652
966
6,227
3,064
52
3,403
2,434
0
18,490
L
Bellona
Lakker94
Bellona
838
390
0
1,235
6,565
4,660
0
3,053
3,402
321
21,151
W
Cabrakan
Navalpup
Cabrakan
7,612
912
0
1,464
6,166
3,769
873
2,854
3,312
33,197
0
L
1,933
355
642
1,535
7,835
6,234
236
4,587
2,588
18,550
0
W
2,961
250
0
1,259
6,766
6,252
685
1,485
5,281
14,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
28,021
342
Minions Killed
269
0
Camps Cleared
0
1,159,490
Distance Traveled
993,081
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,273
523
81
7
0
219,190
0
W
Sylvanus
6,963
580
80
7
0
219,160
0
L
Zhong Kui
5,971
498
57
5
0
196,800
0
W
Ymir
6,611
551
84
7
0
214,719
1
W
Bacchus
7,357
613
92
8
0
246,165
1
L
Anhur
4,747
396
47
4
0
190,338
3
L
Bellona
5,480
457
59
5
0
192,461
2
W
Cabrakan
7,566
631
64
5
0
233,994
3
L
Hel
5,550
463
25
2
0
194,292
0
W
Ares
6,623
552
22
2
0
245,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role