Player Matchup

Medusa
Medusa
FlA_aCX
Medusa
Level 12
God Stats
2W - 0L
1,672 SR
Queue Stats
16W - 13L
1,406 Elo+
Solo
Fenrir
Fenrir
HJF No0b123
Fenrir
Level 27
God Stats
29W - 27L
1,491 SR
Queue Stats
102W - 94L
1,327 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KA1ZE Arch
Cu Chulainn
Level 28
God Stats
17W - 18L
1,411 SR
Queue Stats
100W - 113L
1,308 Elo+
Party 1
Sol
Sol
MLV_Terol
Sol
Level 25
God Stats
28W - 16L
1,473 SR
Queue Stats
85W - 80L
1,275 Elo+
Solo
Athena
Athena
evilsnickerss
Athena
Level 27
God Stats
18W - 19L
1,297 SR
Queue Stats
201W - 247L
1,285 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,320 Elo+

VS

Team Averages
Level 24
1,563 SR
1,330 Elo+
Athena
Athena
Doggo_Demon
Athena
Level 28
God Stats
1W - 1L
1,701 SR
Queue Stats
4W - 10L
1,198 Elo+
Solo
Khepri
Khepri
Solluton
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 48L
1,106 Elo+
Solo
Ra
Ra
Xastur_03
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
alvarobl_846
Neith
Level 49
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
iGRIIFA
Gilgamesh
Level 29
God Stats
5W - 8L
1,350 SR
Queue Stats
67W - 68L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FlA_aCX
Medusa
10
4 / 0 / 1
6,237
624
4,916
4,663
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
8
1 / 0 / 2
5,368
537
2,818
4,887
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
KA1ZE Arch
Cu Chulainn
11
4 / 0 / 0
6,616
662
6,472
5,213
2,306
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 0 / 1
6,801
680
5,140
4,082
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 3
5,075
508
750
4,674
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
0 / 2 / 0
3,973
397
798
6,140
1,783
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
Solluton
Khepri
8
0 / 3 / 0
4,554
455
2,120
5,908
3,813
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 6 / 0
4,193
419
847
4,704
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
4,690
469
1,269
3,453
906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
iGRIIFA
Gilgamesh
8
0 / 2 / 0
4,880
488
2,844
7,127
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
15
Kills
0
0
Deaths
15
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
0
0
W
Medusa
FlA_aCX
Medusa
4
0
1
4.5
W
Fenrir
1
0
2
2
W
Cu Chulainn
KA1ZE Arch
Cu Chulainn
4
0
0
4
W
6
0
1
6.5
L
Khepri
Solluton
Khepri
0
3
0
0
L
0
6
0
0
L
0
2
0
0
W
0
0
3
1.5
L
Gilgamesh
iGRIIFA
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
7,878
23,519
Taken
27,332
8,707
Mitigated
10,670
11,916
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
798
427
0
360
6,140
1,783
0
0
5,840
3,983
0
W
Medusa
FlA_aCX
Medusa
4,916
3,375
0
1,879
4,663
1,378
114
833
3,830
0
27,370
W
Fenrir
2,818
1,034
0
2,533
4,887
1,410
135
38
4,849
0
24,429
W
Cu Chulainn
KA1ZE Arch
Cu Chulainn
6,472
1,562
0
2,796
5,213
2,306
195
762
4,415
1,277
32,253
W
5,140
2,315
0
2,682
4,082
1,098
520
1,066
2,926
37,392
0
L
Khepri
Solluton
Khepri
2,120
32
0
0
5,908
3,813
0
2,671
3,237
10,860
0
L
847
360
0
63
4,704
1,304
0
2,684
2,020
6,923
0
L
1,269
387
0
312
3,453
906
655
457
2,863
0
20,677
W
750
389
0
2,026
4,674
2,515
182
940
3,734
9,823
0
L
Gilgamesh
iGRIIFA
Gilgamesh
2,844
827
0
2,608
7,127
2,864
0
108
6,978
0
27,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,097
Gold Earned
22,290
274
Minions Killed
147
0
Camps Cleared
0
995,885
Distance Traveled
853,293
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,973
397
7
1
0
148,718
0
W
Medusa
6,237
624
54
5
0
197,171
2
W
Fenrir
5,368
537
55
6
0
214,450
0
W
Cu Chulainn
6,616
662
78
8
0
214,243
0
W
Sol
6,801
680
65
7
0
198,878
0
L
Khepri
4,554
455
21
2
0
190,844
0
L
Ra
4,193
419
19
2
0
149,062
0
L
Neith
4,690
469
43
4
0
181,205
2
W
Athena
5,075
508
22
2
0
171,143
0
L
Gilgamesh
4,880
488
57
6
0
183,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role