Player Matchup

Baba Yaga
Baba Yaga
AlGranded
Baba Yaga
Level 10
God Stats
6W - 5L
1,444 SR
Queue Stats
16W - 18L
1,324 Elo+
Party 3
Sol
Sol
Allkopone
Sol
Level 24
God Stats
0W - 2L
1,296 SR
Queue Stats
23W - 21L
1,429 Elo+
Party 3
Pele
Pele
AugustRaze
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,545 Elo+
Party 3
Kali
Kali
DoBrak95
Kali
Level 25
God Stats
15W - 11L
1,760 SR
Queue Stats
61W - 79L
1,433 Elo+
Party 3
Khepri
Khepri
GAGASHIK
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,382 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,423 Elo+

VS

Team Averages
Level 23
1,468 SR
1,467 Elo+
Merlin
Merlin
Dasklote
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,529 Elo+
Party 2
Thanatos
Thanatos
LeSkillz
Thanatos
Level 16
God Stats
6W - 3L
1,622 SR
Queue Stats
11W - 14L
1,402 Elo+
Solo
Nike
Nike
MagicIguana
Nike
Level 29
God Stats
8W - 6L
1,542 SR
Queue Stats
111W - 148L
1,396 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Takenou
Kumbhakarna
Level 24
God Stats
24W - 10L
1,444 SR
Queue Stats
63W - 45L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
Urasept
Hou Yi
Level 27
God Stats
4W - 8L
1,233 SR
Queue Stats
65W - 62L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlGranded
Baba Yaga
10
0 / 8 / 2
6,317
395
4,617
11,036
2,796
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 1
6,358
397
4,674
8,338
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 7 / 0
7,629
477
8,038
13,992
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
12
1 / 4 / 1
7,554
472
3,945
12,180
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
GAGASHIK
Khepri
6
0 / 10 / 1
5,803
363
1,253
13,735
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dasklote
Merlin
16
8 / 0 / 10
10,686
668
14,470
6,977
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
LeSkillz
Thanatos
13
5 / 2 / 8
9,268
579
6,480
11,004
3,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
11 / 1 / 1
10,818
676
10,820
13,123
13,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Takenou
Kumbhakarna
13
1 / 1 / 13
9,087
568
3,939
11,099
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Urasept
Hou Yi
15
9 / 1 / 4
9,598
600
8,504
7,346
2,773
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
4
Kills
34
34
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AlGranded
Baba Yaga
0
8
2
0.13
L
1
5
1
0.3
L
2
7
0
0.29
W
Merlin
Dasklote
Merlin
8
0
10
13
L
Kali
1
4
1
0.38
L
Khepri
GAGASHIK
Khepri
0
10
1
0.05
W
Thanatos
LeSkillz
Thanatos
5
2
8
4.5
W
11
1
1
11.5
W
Kumbhakarna
Takenou
Kumbhakarna
1
1
13
7.5
W
Hou Yi
Urasept
Hou Yi
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
44,213
59,281
Taken
49,549
23,681
Mitigated
31,441
10,413
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AlGranded
Baba Yaga
4,617
477
0
2,024
11,036
2,796
0
5,078
5,868
29,350
0
L
4,674
474
0
1,577
8,338
1,763
0
2,957
5,311
30,884
0
L
8,038
2,202
0
2,986
13,992
5,186
0
3,449
10,060
0
42,264
W
Merlin
Dasklote
Merlin
14,470
250
0
2,015
6,977
3,055
1,966
2,140
4,837
73,237
0
L
Kali
3,945
1,705
0
3,010
12,180
4,642
28
3,940
8,091
0
51,265
L
Khepri
GAGASHIK
Khepri
1,253
314
0
816
13,735
9,294
265
5,284
8,255
7,385
0
W
Thanatos
LeSkillz
Thanatos
6,480
2,023
0
9,846
11,004
3,988
108
844
10,160
0
63,297
W
10,820
1,571
0
3,936
13,123
13,303
398
500
12,623
8,762
58,176
W
Kumbhakarna
Takenou
Kumbhakarna
3,939
604
0
3,328
11,099
8,322
1,068
4,411
6,688
32,762
0
W
Hou Yi
Urasept
Hou Yi
8,504
5,471
0
1,992
7,346
2,773
4,318
2,649
4,697
0
58,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
49,457
289
Minions Killed
502
0
Camps Cleared
0
1,303,703
Distance Traveled
1,596,432
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,317
395
59
4
0
271,701
1
L
Sol
6,358
397
47
3
0
269,265
3
L
Pele
7,629
477
70
4
0
262,161
3
W
Merlin
10,686
668
128
8
0
325,798
5
L
Kali
7,554
472
100
6
0
289,839
3
L
Khepri
5,803
363
13
1
0
210,737
0
W
Thanatos
9,268
579
93
6
0
346,336
0
W
Nike
10,818
676
142
9
0
296,954
1
W
Kumbhakarna
9,087
568
37
2
0
322,732
4
W
Hou Yi
9,598
600
102
6
0
304,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role