Player Matchup

Chronos
Chronos
Lugyimin
Chronos
Level 16
God Stats
3W - 11L
1,070 SR
Queue Stats
107W - 144L
1,325 Elo+
Solo
Artemis
Artemis
NxzEmerald
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,206 Elo+
Solo
Tsukuyomi
Tsukuyomi
S0nald0
Tsukuyomi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
sweetlord41
Fenrir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,269 Elo+
Solo
Bakasura
Bakasura
wansa
Bakasura
Level 28
God Stats
3W - 3L
1,582 SR
Queue Stats
40W - 35L
1,442 Elo+
Solo
Team Averages
Level 15
1,430 SR
1,348 Elo+

VS

Team Averages
Level 12
1,482 SR
1,351 Elo+
Artemis
Artemis
ATACKERpdf
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
DeaDook
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 1
Ravana
Ravana
Meguminow
Ravana
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 35L
1,500 Elo+
Solo
Anubis
Anubis
Parabellum27
Anubis
Level 27
God Stats
33W - 24L
1,514 SR
Queue Stats
54W - 54L
1,324 Elo+
Solo
Izanami
Izanami
WET-Nefarious
Izanami
Level 19
God Stats
4W - 3L
1,398 SR
Queue Stats
16W - 16L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lugyimin
Chronos
12
2 / 5 / 4
6,658
476
5,129
9,071
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
NxzEmerald
Artemis
7
1 / 10 / 5
6,004
429
3,238
10,772
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
S0nald0
Tsukuyomi
11
3 / 7 / 2
6,983
499
4,272
9,367
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
9
2 / 13 / 3
6,254
447
5,074
14,304
10,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
wansa
Bakasura
12
4 / 6 / 1
7,891
564
4,955
13,120
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ATACKERpdf
Artemis
13
4 / 2 / 12
7,815
558
5,871
5,106
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
DeaDook
Neith
13
6 / 0 / 10
8,106
579
7,950
5,827
2,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Meguminow
Ravana
14
14 / 3 / 5
9,177
656
12,709
8,035
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
8 / 4 / 10
8,511
608
11,008
11,264
6,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
12
6 / 3 / 2
8,163
583
4,520
7,661
2,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
12
Kills
38
41
Deaths
12
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
ATACKERpdf
Artemis
4
2
12
5
W
Neith
DeaDook
Neith
6
0
10
11
L
Chronos
Lugyimin
Chronos
2
5
4
0.8
W
Ravana
Meguminow
Ravana
14
3
5
5.5
L
Artemis
NxzEmerald
Artemis
1
10
5
0.35
W
Anubis
8
4
10
3.25
L
Tsukuyomi
S0nald0
Tsukuyomi
3
7
2
0.57
W
Izanami
6
3
2
2.33
L
Fenrir
2
13
3
0.27
L
Bakasura
wansa
Bakasura
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,668
Damage
42,058
56,634
Taken
37,893
19,847
Mitigated
16,064
5,638
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ATACKERpdf
Artemis
5,871
3,550
0
1,182
5,106
1,780
1,829
422
4,539
0
27,643
W
Neith
DeaDook
Neith
7,950
3,683
0
2,019
5,827
2,804
837
1,125
4,580
0
29,234
L
Chronos
Lugyimin
Chronos
5,129
1,300
0
2,265
9,071
1,902
248
2,002
7,069
24,296
0
W
Ravana
Meguminow
Ravana
12,709
2,898
0
973
8,035
3,150
163
941
6,988
0
49,862
L
Artemis
NxzEmerald
Artemis
3,238
1,813
0
0
10,772
1,542
168
2,713
8,059
0
13,531
W
Anubis
11,008
660
0
4,641
11,264
6,036
1,792
2,641
8,513
44,054
0
L
Tsukuyomi
S0nald0
Tsukuyomi
4,272
1,167
0
837
9,367
1,868
0
2,679
6,688
0
19,108
W
Izanami
4,520
3,062
0
1,375
7,661
2,294
2,249
0
7,517
0
32,667
L
Fenrir
5,074
882
0
889
14,304
10,676
42
2,872
11,432
0
14,120
L
Bakasura
wansa
Bakasura
4,955
3,477
0
1,647
13,120
3,859
0
742
12,378
0
38,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
41,772
186
Minions Killed
310
0
Camps Cleared
0
1,199,602
Distance Traveled
1,209,011
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,815
558
44
3
0
193,117
0
W
Neith
8,106
579
47
3
0
252,074
1
L
Chronos
6,658
476
37
3
0
222,419
2
W
Ravana
9,177
656
69
5
0
267,245
2
L
Artemis
6,004
429
17
1
0
176,380
0
W
Anubis
8,511
608
77
6
0
228,214
0
L
Tsukuyomi
6,983
499
30
2
0
274,648
4
W
Izanami
8,163
583
73
5
0
268,361
1
L
Fenrir
6,254
447
18
1
0
235,427
0
L
Bakasura
7,891
564
84
6
0
290,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role