Player Matchup

Heimdallr
Heimdallr
IvashkaYA
Heimdallr
Level 29
God Stats
2W - 5L
1,278 SR
Queue Stats
192W - 217L
1,426 Elo+
Solo
Terra
Terra
N0WarInBaSingSe
Terra
Level 16
God Stats
17W - 14L
1,730 SR
Queue Stats
62W - 63L
1,310 Elo+
Solo
Mercury
Mercury
PitoDeLeche35
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,325 Elo+
Solo
Danzaburou
Danzaburou
elSiul
Danzaburou
Level 14
God Stats
0W - 3L
1,179 SR
Queue Stats
8W - 11L
1,384 Elo+
Solo
Olorun
Olorun
kekix
Olorun
Level 27
God Stats
2W - 1L
1,714 SR
Queue Stats
18W - 21L
1,400 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,369 Elo+

VS

Team Averages
Level 26
1,564 SR
1,438 Elo+
Apollo
Apollo
C4ctusPie2
Apollo
Level 29
God Stats
3W - 5L
1,440 SR
Queue Stats
150W - 130L
1,449 Elo+
Solo
Ares
Ares
Forraksen
Ares
Level 27
God Stats
4W - 3L
1,658 SR
Queue Stats
38W - 37L
1,325 Elo+
Solo
Ra
Ra
LeSkillz
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,374 Elo+
Solo
Anubis
Anubis
RushhRed
Anubis
Level 29
God Stats
18W - 10L
1,514 SR
Queue Stats
65W - 84L
1,466 Elo+
Solo
Loki
Loki
djsansus
Loki
Level 29
God Stats
14W - 6L
1,709 SR
Queue Stats
35W - 24L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IvashkaYA
Heimdallr
9
0 / 4 / 0
5,362
536
3,577
8,022
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
4,548
455
1,364
6,916
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
6
0 / 4 / 1
4,634
463
908
6,777
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
elSiul
Danzaburou
6
0 / 6 / 0
4,336
434
2,634
6,603
1,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
kekix
Olorun
10
2 / 1 / 0
6,019
602
4,403
5,131
2,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
C4ctusPie2
Apollo
10
5 / 0 / 3
6,333
633
6,878
4,016
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
10
3 / 0 / 6
5,965
597
2,198
6,477
3,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 1 / 1
5,569
557
2,680
4,417
1,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
RushhRed
Anubis
9
2 / 1 / 1
5,631
563
2,746
3,327
1,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
11
3 / 1 / 1
6,060
606
4,839
6,483
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
C4ctusPie2
Apollo
5
0
3
6.5
W
Ares
3
0
6
6
L
Heimdallr
IvashkaYA
Heimdallr
0
4
0
0
W
2
1
1
2.5
L
0
1
0
0
L
Mercury
0
4
1
0.13
W
Anubis
RushhRed
Anubis
2
1
1
2.5
W
Loki
3
1
1
3.5
L
Danzaburou
elSiul
Danzaburou
0
6
0
0
L
Olorun
kekix
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,886
Damage
19,341
33,449
Taken
24,720
10,317
Mitigated
9,767
8,416
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
C4ctusPie2
Apollo
6,878
5,008
0
1,839
4,016
1,116
1,809
832
3,184
0
34,490
W
Ares
2,198
144
0
1,450
6,477
3,267
128
1,181
5,296
12,925
0
L
Heimdallr
IvashkaYA
Heimdallr
3,577
1,273
0
2,674
8,022
2,003
803
2,746
5,276
0
26,330
W
2,680
236
27
1,066
4,417
1,591
400
2,803
1,614
27,236
0
L
1,364
272
76
1,569
6,916
2,941
0
2,010
4,906
10,168
0
L
Mercury
908
48
0
1,227
6,777
1,543
0
1,244
5,533
0
12,300
W
Anubis
RushhRed
Anubis
2,746
20
0
1,622
3,327
1,708
650
0
3,327
21,245
0
W
Loki
4,839
1,813
0
1,884
6,483
2,085
442
951
5,532
0
32,678
L
Danzaburou
elSiul
Danzaburou
2,634
1,261
0
845
6,603
1,429
481
1,010
5,593
0
16,146
L
Olorun
kekix
Olorun
4,403
2,080
0
2,025
5,131
2,401
1,034
614
4,517
30,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,899
Gold Earned
29,558
179
Minions Killed
247
0
Camps Cleared
0
869,451
Distance Traveled
974,385
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,333
633
55
6
0
160,203
1
W
Ares
5,965
597
30
3
0
209,375
2
L
Heimdallr
5,362
536
49
5
0
177,320
3
W
Ra
5,569
557
49
5
0
188,672
0
L
Terra
4,548
455
14
1
0
179,330
1
L
Mercury
4,634
463
32
3
0
170,859
3
W
Anubis
5,631
563
45
5
0
163,678
0
W
Loki
6,060
606
68
7
0
252,457
0
L
Danzaburou
4,336
434
19
2
0
173,724
0
L
Olorun
6,019
602
65
7
0
168,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role