Player Matchup

Horus
Horus
DasPez
Horus
Level 69
God Stats
2W - 3L
1,320 SR
Queue Stats
24W - 15L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
KVNVBI
Baron Samedi
Level 45
God Stats
2W - 0L
1,703 SR
Queue Stats
224W - 229L
1,433 Elo+
Solo
Baba Yaga
Baba Yaga
Katosade
Baba Yaga
Level 96
God Stats
12W - 14L
1,449 SR
Queue Stats
106W - 94L
1,534 Elo+
Party 2
Mercury
Mercury
YuraYubica
Mercury
Level 40
God Stats
2W - 0L
1,735 SR
Queue Stats
43W - 45L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
gaynos
Gilgamesh
Level 41
God Stats
11W - 13L
1,415 SR
Queue Stats
129W - 145L
1,414 Elo+
Solo
Team Averages
Level 58
1,524 SR
1,497 Elo+

VS

Team Averages
Level 81
1,477 SR
1,483 Elo+
Scylla
Scylla
Kawanei
Scylla
Level 81
God Stats
4W - 3L
1,613 SR
Queue Stats
305W - 301L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
PancitPalabok
Gilgamesh
Level 88
God Stats
11W - 9L
1,560 SR
Queue Stats
255W - 243L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
Xeziel15
Ao Kuang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 207L
1,531 Elo+
Party 1
Rama
Rama
Yanzel
Rama
Level 102
God Stats
6W - 9L
1,432 SR
Queue Stats
220W - 200L
1,489 Elo+
Party 1
Fenrir
Fenrir
cherev
Fenrir
Level 29
God Stats
36W - 27L
1,277 SR
Queue Stats
68W - 50L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DasPez
Horus
20
6 / 3 / 22
17,066
1,004
24,676
25,772
30,583
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
KVNVBI
Baron Samedi
20
5 / 8 / 20
16,149
950
27,561
30,196
23,795
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Katosade
Baba Yaga
20
14 / 2 / 14
19,573
1,151
39,018
15,597
8,258
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
YuraYubica
Mercury
20
3 / 11 / 13
14,701
865
17,518
23,143
8,715
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
gaynos
Gilgamesh
20
5 / 12 / 20
16,260
956
40,357
38,934
30,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kawanei
Scylla
20
4 / 5 / 19
16,022
942
23,385
14,869
7,755
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
PancitPalabok
Gilgamesh
20
4 / 6 / 25
16,802
988
29,971
50,542
53,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Xeziel15
Ao Kuang
20
14 / 8 / 18
17,282
1,017
22,154
35,122
22,507
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
Yanzel
Rama
20
9 / 8 / 14
17,162
1,010
35,534
32,283
13,949
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
cherev
Fenrir
20
5 / 6 / 17
15,026
884
12,161
23,046
12,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
129
33
Kills
36
36
Deaths
33
89
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Horus
DasPez
Horus
6
3
22
5.67
W
Baron Samedi
KVNVBI
Baron Samedi
5
8
20
1.88
W
Baba Yaga
Katosade
Baba Yaga
14
2
14
10.5
L
Scylla
Kawanei
Scylla
4
5
19
2.7
L
Gilgamesh
PancitPalabok
Gilgamesh
4
6
25
2.75
L
Ao Kuang
Xeziel15
Ao Kuang
14
8
18
2.88
L
Rama
Yanzel
Rama
9
8
14
2
W
Mercury
YuraYubica
Mercury
3
11
13
0.86
L
Fenrir
cherev
Fenrir
5
6
17
2.25
W
Gilgamesh
gaynos
Gilgamesh
5
12
20
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,130
Damage
123,205
133,642
Taken
155,862
101,412
Mitigated
110,719
31,397
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DasPez
Horus
24,676
14,352
5,011
5,544
25,772
30,583
0
9,690
15,645
0
32,507
W
Baron Samedi
KVNVBI
Baron Samedi
27,561
2,993
3,296
6,823
30,196
23,795
0
9,898
19,994
62,578
0
W
Baba Yaga
Katosade
Baba Yaga
39,018
4,522
0
7,837
15,597
8,258
0
4,238
11,213
86,099
0
L
Scylla
Kawanei
Scylla
23,385
1,780
0
1,385
14,869
7,755
0
5,915
8,954
75,985
0
L
Gilgamesh
PancitPalabok
Gilgamesh
29,971
8,574
0
1,229
50,542
53,963
0
23,155
27,387
6,785
47,049
L
Ao Kuang
Xeziel15
Ao Kuang
22,154
7,453
0
6,427
35,122
22,507
0
17,745
17,377
30,843
0
L
Rama
Yanzel
Rama
35,534
26,379
0
7,499
32,283
13,949
0
11,848
20,435
0
75,177
W
Mercury
YuraYubica
Mercury
17,518
10,820
0
1,915
23,143
8,715
0
9,418
12,752
0
37,276
L
Fenrir
cherev
Fenrir
12,161
1,495
0
732
23,046
12,545
0
11,779
11,267
0
19,794
W
Gilgamesh
gaynos
Gilgamesh
40,357
15,013
0
971
38,934
30,061
0
15,507
22,646
9,546
62,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,749
Gold Earned
82,294
306
Minions Killed
297
11
Camps Cleared
9
1,708,825
Distance Traveled
1,649,606
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
17,066
1,004
10
1
0
370,384
0
W
Baron Samedi
16,149
950
76
4
2
312,782
0
W
Baba Yaga
19,573
1,151
104
6
2
333,009
0
L
Scylla
16,022
942
165
10
1
331,085
0
L
Gilgamesh
16,802
988
37
2
4
343,006
0
L
Ao Kuang
17,282
1,017
9
1
2
326,790
2
L
Rama
17,162
1,010
68
4
1
299,952
0
W
Mercury
14,701
865
47
3
4
356,381
0
L
Fenrir
15,026
884
18
1
1
348,773
4
W
Gilgamesh
16,260
956
69
4
3
336,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role