Player Matchup

Yemoja
Yemoja
DarkL0ve
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ra
Ra
HappyIsYourPapi
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,272 Elo+
Solo
Merlin
Merlin
Prismorphin
Merlin
Level 26
God Stats
5W - 4L
1,551 SR
Queue Stats
64W - 65L
1,464 Elo+
Solo
Artemis
Artemis
dusty111
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ne Zha
Ne Zha
mia23132
Ne Zha
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 90L
1,399 Elo+
Solo
Team Averages
Level 14
1,510 SR
1,427 Elo+

VS

Team Averages
Level 18
1,439 SR
1,400 Elo+
Hercules
Hercules
ExposedPluto939
Hercules
Level 29
God Stats
5W - 6L
1,525 SR
Queue Stats
385W - 440L
1,418 Elo+
Party 1
Scylla
Scylla
Kaynticus
Scylla
Level 4
God Stats
1W - 1L
1,319 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 2
Chernobog
Chernobog
OhLookItsBrodie
Chernobog
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 100L
1,342 Elo+
Party 1
Kali
Kali
StiltMan
Kali
Level 5
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 2
Neith
Neith
ohmaiel
Neith
Level 27
God Stats
110W - 123L
1,394 SR
Queue Stats
129W - 159L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DarkL0ve
Yemoja
14
0 / 2 / 11
9,025
475
7,949
8,521
8,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
8 / 2 / 0
10,997
579
12,163
9,609
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
18
12 / 2 / 1
11,038
581
22,447
8,807
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
dusty111
Artemis
3
0 / 1 / 0
5,794
305
0
659
132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
mia23132
Ne Zha
16
2 / 2 / 1
9,730
512
4,074
13,980
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 3 / 0
6,809
358
3,682
15,312
4,646
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Kaynticus
Scylla
14
2 / 6 / 2
8,207
432
7,612
9,917
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
OhLookItsBrodie
Chernobog
13
1 / 6 / 3
7,955
419
3,654
12,415
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
14
2 / 4 / 2
8,902
469
2,897
14,983
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
ohmaiel
Neith
10
1 / 3 / 2
7,045
371
5,571
11,115
2,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
22
Kills
8
9
Deaths
22
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DarkL0ve
Yemoja
0
2
11
2.75
L
Hercules
2
3
0
0.67
W
8
2
0
4
L
Scylla
Kaynticus
Scylla
2
6
2
0.5
L
Chernobog
OhLookItsBrodie
Chernobog
1
6
3
0.42
W
Merlin
12
2
1
6.25
L
Kali
2
4
2
0.75
W
Artemis
dusty111
Artemis
0
1
0
0
W
Ne Zha
mia23132
Ne Zha
2
2
1
1.25
L
Neith
ohmaiel
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,633
Damage
23,416
41,576
Taken
63,742
21,639
Mitigated
20,718
14,959
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DarkL0ve
Yemoja
7,949
1,173
938
66
8,521
8,143
96
2,361
5,912
22,402
0
L
Hercules
3,682
275
602
1,925
15,312
4,646
259
9,420
5,720
0
19,151
W
12,163
1,423
50
2,774
9,609
3,254
1,886
3,389
5,920
66,279
0
L
Scylla
Kaynticus
Scylla
7,612
1,497
0
1,356
9,917
3,004
0
8,166
1,751
30,241
0
L
Chernobog
OhLookItsBrodie
Chernobog
3,654
1,635
0
1,564
12,415
4,067
450
9,700
2,715
0
36,851
W
Merlin
22,447
1,204
0
3,492
8,807
4,327
1,494
1,410
7,303
77,495
0
L
Kali
2,897
1,747
0
3,967
14,983
6,178
0
6,878
8,105
0
52,767
W
Artemis
dusty111
Artemis
0
0
0
0
659
132
0
0
659
0
537
W
Ne Zha
mia23132
Ne Zha
4,074
1,618
138
7,501
13,980
5,783
1,754
0
13,910
0
64,472
L
Neith
ohmaiel
Neith
5,571
1,551
0
1,683
11,115
2,823
857
8,187
2,892
0
30,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,584
Gold Earned
38,918
388
Minions Killed
313
0
Camps Cleared
0
1,384,224
Distance Traveled
1,657,519
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,025
475
24
1
0
374,976
9
L
Hercules
6,809
358
24
1
0
355,143
7
W
Ra
10,997
579
126
7
0
300,028
1
L
Scylla
8,207
432
59
3
0
301,804
0
L
Chernobog
7,955
419
70
4
0
308,250
1
W
Merlin
11,038
581
125
7
0
335,101
2
L
Kali
8,902
469
103
5
0
394,525
0
W
Artemis
5,794
305
2
0
0
26,878
0
W
Ne Zha
9,730
512
111
6
0
347,241
2
L
Neith
7,045
371
57
3
0
297,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role