Player Matchup

Ra
Ra
 
Ra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
HeyJamesDi
Fenrir
Level 134
God Stats
2W - 1L
1,590 SR
Queue Stats
97W - 112L
1,447 Elo+
Party 1
Chang'e
Chang'e
Ilovesans
Chang'e
Level 71
God Stats
5W - 7L
1,293 SR
Queue Stats
209W - 184L
1,539 Elo+
Solo
Apollo
Apollo
SmellsGoodMan
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,437 Elo+
Solo
Cthulhu
Cthulhu
TheFenyxJr
Cthulhu
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
255W - 263L
1,422 Elo+
Solo
Team Averages
Level 115
1,476 SR
1,469 Elo+

VS

Team Averages
Level 117
1,481 SR
1,480 Elo+
Fafnir
Fafnir
JParky
Fafnir
Level 157
God Stats
7W - 12L
1,407 SR
Queue Stats
450W - 320L
1,646 Elo+
Solo
Jing Wei
Jing Wei
MustSeek
Jing Wei
Level 109
God Stats
1W - 1L
1,868 SR
Queue Stats
317W - 312L
1,478 Elo+
Solo
The Morrigan
The Morrigan
SeñorChuy
The Morrigan
Level 98
God Stats
1W - 5L
1,164 SR
Queue Stats
317W - 307L
1,502 Elo+
Solo
Loki
Loki
WThoRW
Loki
Level 59
God Stats
6W - 9L
1,430 SR
Queue Stats
122W - 130L
1,293 Elo+
Solo
Pele
Pele
veg life
Pele
Level 160
God Stats
0W - 3L
1,536 SR
Queue Stats
145W - 139L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 2
6,211
621
3,218
4,279
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
HeyJamesDi
Fenrir
11
6 / 1 / 1
6,486
649
3,323
6,358
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Ilovesans
Chang'e
11
4 / 1 / 0
6,672
667
3,753
4,816
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 4
6,068
607
2,494
4,635
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
TheFenyxJr
Cthulhu
8
0 / 2 / 5
5,130
513
3,336
6,466
3,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JParky
Fafnir
9
1 / 0 / 2
5,702
570
1,570
5,326
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
MustSeek
Jing Wei
9
1 / 2 / 0
5,338
534
2,779
5,345
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
SeñorChuy
The Morrigan
11
3 / 2 / 3
5,993
599
4,017
4,760
1,437
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
WThoRW
Loki
6
1 / 3 / 0
4,626
463
962
4,646
1,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
9
1 / 4 / 3
5,329
533
2,863
6,339
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
7
7
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
2
0.67
W
Fenrir
HeyJamesDi
Fenrir
6
1
1
6.5
W
Chang'e
Ilovesans
Chang'e
4
1
0
4
L
Fafnir
JParky
Fafnir
1
0
2
2
L
Jing Wei
MustSeek
Jing Wei
1
2
0
0.5
L
The Morrigan
SeñorChuy
The Morrigan
3
2
3
2.25
W
0
0
4
2
W
Cthulhu
TheFenyxJr
Cthulhu
0
2
5
1.25
L
Loki
WThoRW
Loki
1
3
0
0.33
L
Pele
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,124
Damage
12,191
26,554
Taken
26,416
10,113
Mitigated
8,835
9,772
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,218
312
497
698
4,279
1,391
126
1,924
2,323
34,483
0
W
Fenrir
HeyJamesDi
Fenrir
3,323
777
0
2,544
6,358
1,920
102
603
5,755
0
26,850
W
Chang'e
Ilovesans
Chang'e
3,753
293
58
1,870
4,816
2,078
903
1,080
3,718
33,220
0
L
Fafnir
JParky
Fafnir
1,570
251
0
2,302
5,326
3,184
0
2,834
2,440
13,992
0
L
Jing Wei
MustSeek
Jing Wei
2,779
2,245
0
1,626
5,345
1,269
0
842
4,503
0
28,532
L
The Morrigan
SeñorChuy
The Morrigan
4,017
1,592
0
605
4,760
1,437
0
1,657
2,925
28,502
1,418
W
2,494
1,309
0
2,866
4,635
1,390
644
270
4,365
0
35,642
W
Cthulhu
TheFenyxJr
Cthulhu
3,336
158
239
1,000
6,466
3,334
0
535
5,931
15,661
0
L
Loki
WThoRW
Loki
962
185
0
592
4,646
1,365
0
2,833
1,813
0
15,536
L
Pele
2,863
353
0
221
6,339
1,580
0
1,895
4,428
0
28,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
26,988
307
Minions Killed
233
0
Camps Cleared
0
949,980
Distance Traveled
997,520
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,211
621
81
8
0
162,113
3
W
Fenrir
6,486
649
49
5
0
219,353
2
W
Chang'e
6,672
667
77
8
0
206,906
6
L
Fafnir
5,702
570
15
2
0
192,408
2
L
Jing Wei
5,338
534
69
7
0
210,434
3
L
The Morrigan
5,993
599
56
6
0
192,419
3
W
Apollo
6,068
607
78
8
0
190,043
2
W
Cthulhu
5,130
513
22
2
0
171,565
1
L
Loki
4,626
463
37
4
0
197,921
2
L
Pele
5,329
533
56
6
0
204,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role