Player Matchup

Tyr
Tyr
CapJerusalem
Tyr
Level 5
God Stats
1W - 1L
1,815 SR
Queue Stats
2W - 5L
1,472 Elo+
Solo
Sol
Sol
GOSUCKYOURMOM
Sol
Level 92
God Stats
15W - 11L
1,528 SR
Queue Stats
131W - 171L
1,527 Elo+
Solo
Rama
Rama
TheMainLine
Rama
Level 64
God Stats
0W - 3L
1,362 SR
Queue Stats
34W - 49L
1,464 Elo+
Solo
Team Averages
Level 54
1,568 SR
1,487 Elo+

VS

Team Averages
Level 57
1,541 SR
1,472 Elo+
Cthulhu
Cthulhu
GrillDaddyy
Cthulhu
Level 27
God Stats
1W - 4L
1,340 SR
Queue Stats
110W - 185L
1,304 Elo+
Solo
Artemis
Artemis
Megamancer
Artemis
Level 128
God Stats
78W - 58L
1,718 SR
Queue Stats
555W - 561L
1,752 Elo+
Solo
Merlin
Merlin
ShadowMaster575
Merlin
Level 16
God Stats
4W - 7L
1,566 SR
Queue Stats
13W - 19L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,781
678
3,051
8,619
5,413
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 2
6,737
674
5,713
8,270
3,007
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 3 / 3
6,835
684
6,077
8,856
2,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrillDaddyy
Cthulhu
11
3 / 3 / 8
7,435
744
5,029
9,123
8,728
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Megamancer
Artemis
12
4 / 1 / 6
8,346
835
11,515
8,703
2,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 6
7,805
781
4,844
5,070
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
4
Kills
11
11
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
1
4
2
0.5
W
Cthulhu
GrillDaddyy
Cthulhu
3
3
8
2.33
W
Artemis
Megamancer
Artemis
4
1
6
7
W
4
1
6
7
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,841
Damage
21,388
25,745
Taken
22,896
11,186
Mitigated
13,627
6,355
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,051
533
0
2,063
8,619
5,413
0
4,169
4,450
0
12,878
L
5,713
1,705
0
2,246
8,270
3,007
0
2,815
5,455
19,511
0
W
Cthulhu
GrillDaddyy
Cthulhu
5,029
153
119
2,201
9,123
8,728
444
1,694
7,429
12,513
0
W
Artemis
Megamancer
Artemis
11,515
5,745
0
3,424
8,703
2,832
917
2,134
6,569
0
41,748
W
4,844
299
0
1,547
5,070
2,067
703
1,885
3,185
22,832
0
L
6,077
2,989
0
2,046
8,856
2,766
0
2,889
5,967
0
28,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,353
Gold Earned
23,586
101
Minions Killed
113
0
Camps Cleared
0
477,907
Distance Traveled
549,864
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,781
678
20
2
0
173,373
0
L
Sol
6,737
674
32
3
0
150,024
2
W
Cthulhu
7,435
744
17
2
0
187,081
0
W
Artemis
8,346
835
55
6
0
189,634
1
W
Merlin
7,805
781
41
4
0
173,149
0
L
Rama
6,835
684
49
5
0
154,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role