Player Matchup

Gilgamesh
Gilgamesh
DisastrousPride
Gilgamesh
Level 129
God Stats
45W - 23L
1,655 SR
Queue Stats
149W - 125L
1,495 Elo+
Party 1
Anubis
Anubis
LiLYara
Anubis
Level 26
God Stats
8W - 6L
1,618 SR
Queue Stats
47W - 31L
1,637 Elo+
Solo
Fenrir
Fenrir
ThunderousSkies
Fenrir
Level 140
God Stats
17W - 11L
1,555 SR
Queue Stats
145W - 103L
1,518 Elo+
Party 1
Team Averages
Level 98
1,609 SR
1,550 Elo+

VS

Team Averages
Level 107
1,545 SR
1,530 Elo+
Janus
Janus
C00Lbeans26
Janus
Level 155
God Stats
21W - 32L
1,539 SR
Queue Stats
588W - 593L
1,554 Elo+
Party 2
Gilgamesh
Gilgamesh
EmergentHero
Gilgamesh
Level 146
God Stats
5W - 7L
1,595 SR
Queue Stats
126W - 129L
1,621 Elo+
Party 2
Artemis
Artemis
华仑天奴
Artemis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DisastrousPride
Gilgamesh
11
2 / 2 / 8
7,351
735
5,204
9,340
4,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
LiLYara
Anubis
13
8 / 0 / 5
8,937
894
13,442
8,662
4,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 2 / 9
7,769
777
5,549
7,437
5,001
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,293
729
9,696
6,989
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
EmergentHero
Gilgamesh
9
1 / 5 / 2
6,498
650
5,242
11,285
6,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
华仑天奴
Artemis
9
0 / 5 / 4
6,392
639
5,813
8,997
2,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Gilgamesh
DisastrousPride
Gilgamesh
2
2
8
3
L
Gilgamesh
EmergentHero
Gilgamesh
1
5
2
0.4
W
Anubis
LiLYara
Anubis
8
0
5
10.5
W
3
2
9
3.75
L
Artemis
华仑天奴
Artemis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,195
Damage
20,751
25,439
Taken
27,271
13,428
Mitigated
10,308
9,709
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,696
436
86
1,501
6,989
1,680
0
2,941
4,048
39,532
0
W
Gilgamesh
DisastrousPride
Gilgamesh
5,204
1,128
315
1,246
9,340
4,014
0
2,870
6,246
0
13,740
L
Gilgamesh
EmergentHero
Gilgamesh
5,242
713
120
523
11,285
6,496
0
5,287
5,998
0
8,129
W
Anubis
LiLYara
Anubis
13,442
1,735
0
6,510
8,662
4,413
756
3,764
4,594
47,395
0
W
5,549
2,322
0
1,638
7,437
5,001
610
2,340
4,903
0
16,052
L
Artemis
华仑天奴
Artemis
5,813
1,937
0
1,156
8,997
2,132
0
5,214
3,783
0
15,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
20,183
116
Minions Killed
101
0
Camps Cleared
0
548,623
Distance Traveled
543,192
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,293
729
79
8
0
213,188
2
W
Gilgamesh
7,351
735
19
2
0
197,004
0
L
Gilgamesh
6,498
650
7
1
0
169,564
2
W
Anubis
8,937
894
79
8
0
169,347
2
W
Fenrir
7,769
777
18
2
0
182,272
0
L
Artemis
6,392
639
15
2
0
160,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role