Player Matchup

Cernunnos
Cernunnos
EpiMarshmallow
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,449 Elo+
Party 2
Bastet
Bastet
Jemapelpel
Bastet
Level 57
God Stats
22W - 19L
1,464 SR
Queue Stats
103W - 124L
1,406 Elo+
Party 3
Merlin
Merlin
Lookyi
Merlin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,604 Elo+
Solo
Sobek
Sobek
MoaningSloth
Sobek
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
51W - 38L
1,455 Elo+
Party 2
Yemoja
Yemoja
vortex101010
Yemoja
Level 5
God Stats
7W - 3L
1,302 SR
Queue Stats
44W - 61L
1,239 Elo+
Party 3
Team Averages
Level 21
1,453 SR
1,431 Elo+

VS

Team Averages
Level 27
1,584 SR
1,471 Elo+
Jormungandr
Jormungandr
DoomManVI
Jormungandr
Level 17
God Stats
2W - 6L
1,341 SR
Queue Stats
42W - 46L
1,426 Elo+
Solo
Odin
Odin
GreenBad
Odin
Level 27
God Stats
9W - 9L
1,650 SR
Queue Stats
26W - 30L
1,454 Elo+
Party 1
Nike
Nike
Master290499
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 105L
1,504 Elo+
Party 1
Vulcan
Vulcan
SeptimSull
Vulcan
Level 33
God Stats
7W - 3L
1,786 SR
Queue Stats
50W - 63L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
oreghiba
Cernunnos
Level 29
God Stats
1W - 3L
1,643 SR
Queue Stats
21W - 29L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EpiMarshmallow
Cernunnos
19
7 / 3 / 18
12,516
1,043
25,877
12,803
4,294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Jemapelpel
Bastet
19
7 / 0 / 16
12,460
1,038
16,663
8,032
3,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
Lookyi
Merlin
20
12 / 0 / 16
14,313
1,193
31,170
6,156
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 3 / 18
12,582
1,049
17,681
19,200
21,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
18
1 / 1 / 10
10,322
860
2,556
6,135
5,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoomManVI
Jormungandr
18
3 / 10 / 4
11,646
971
16,482
30,929
38,062
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
16
1 / 8 / 5
10,233
853
6,479
18,288
11,780
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 6 / 5
10,748
896
5,631
26,212
14,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
SeptimSull
Vulcan
16
1 / 8 / 5
10,508
876
13,262
17,930
6,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
oreghiba
Cernunnos
16
0 / 2 / 0
9,097
758
5,152
6,043
2,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
34
Kills
7
7
Deaths
34
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DoomManVI
Jormungandr
3
10
4
0.5
W
Cernunnos
EpiMarshmallow
Cernunnos
7
3
18
5.33
L
Odin
1
8
5
0.44
W
Bastet
Jemapelpel
Bastet
7
0
16
15
W
Merlin
Lookyi
Merlin
12
0
16
20
L
2
6
5
0.75
W
7
3
18
5.33
L
Vulcan
SeptimSull
Vulcan
1
8
5
0.44
L
Cernunnos
oreghiba
Cernunnos
0
2
0
0
W
Yemoja
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,947
Damage
47,006
52,326
Taken
99,402
36,731
Mitigated
73,703
12,973
Healing
2,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DoomManVI
Jormungandr
16,482
3,465
0
0
30,929
38,062
0
13,114
17,815
55,279
0
W
Cernunnos
EpiMarshmallow
Cernunnos
25,877
16,986
0
3,529
12,803
4,294
0
7,904
4,899
0
50,450
L
Odin
6,479
2,248
262
349
18,288
11,780
0
10,646
7,642
0
10,938
W
Bastet
Jemapelpel
Bastet
16,663
3,166
0
2,243
8,032
3,130
0
4,705
3,327
0
22,381
W
Merlin
Lookyi
Merlin
31,170
2,550
952
2,280
6,156
2,245
0
3,158
2,998
68,550
0
L
5,631
687
118
789
26,212
14,778
0
14,341
11,871
0
14,147
W
17,681
1,041
0
2,967
19,200
21,739
0
10,839
8,361
36,156
0
L
Vulcan
SeptimSull
Vulcan
13,262
5,483
0
233
17,930
6,301
0
9,688
8,242
35,585
0
L
Cernunnos
oreghiba
Cernunnos
5,152
2,483
0
507
6,043
2,782
0
3,618
2,425
0
9,592
W
Yemoja
2,556
323
857
145
6,135
5,323
0
3,138
2,997
8,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,193
Gold Earned
52,232
224
Minions Killed
192
7
Camps Cleared
4
1,141,112
Distance Traveled
973,225
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,646
971
87
7
2
224,293
1
W
Cernunnos
12,516
1,043
66
6
5
183,990
0
L
Odin
10,233
853
8
1
0
227,561
0
W
Bastet
12,460
1,038
16
1
0
264,464
2
W
Merlin
14,313
1,193
94
8
0
219,268
0
L
Nike
10,748
896
27
2
1
239,686
0
W
Sobek
12,582
1,049
38
3
2
225,593
1
L
Vulcan
10,508
876
54
5
1
208,410
1
L
Cernunnos
9,097
758
16
1
0
73,275
0
W
Yemoja
10,322
860
10
1
0
247,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role