Player Matchup

Mercury
Mercury
GSG9YouTV
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,469 Elo+
Solo
Odin
Odin
HiqqaNiqqa
Odin
Level 12
God Stats
1W - 0L
1,261 SR
Queue Stats
12W - 7L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Ibrahem7880
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,636 Elo+
Solo
Tiamat
Tiamat
TapzZDJ2884
Tiamat
Level 29
God Stats
4W - 5L
1,285 SR
Queue Stats
23W - 30L
1,298 Elo+
Solo
Chang'e
Chang'e
Urahara117
Chang'e
Level 27
God Stats
5W - 6L
1,333 SR
Queue Stats
5W - 7L
1,273 Elo+
Solo
Team Averages
Level 19
1,376 SR
1,419 Elo+

VS

Team Averages
Level 14
1,541 SR
1,456 Elo+
Chaac
Chaac
BrakaS Cooby
Chaac
Level 27
God Stats
19W - 23L
1,674 SR
Queue Stats
253W - 286L
1,432 Elo+
Solo
Ymir
Ymir
Combobreaker2012
Ymir
Level 13
God Stats
0W - 2L
1,238 SR
Queue Stats
35W - 63L
1,258 Elo+
Solo
Neith
Neith
Lattos1330
Neith
Level 6
God Stats
1W - 2L
1,581 SR
Queue Stats
1W - 3L
1,371 Elo+
Solo
Thor
Thor
RacheKHIII
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
xXdragonXx113
Chang'e
Level 18
God Stats
1W - 3L
1,712 SR
Queue Stats
1W - 3L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GSG9YouTV
Mercury
20
12 / 0 / 27
13,351
1,113
18,401
13,209
7,291
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
13 / 0 / 18
12,823
1,069
17,924
13,870
16,809
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Ibrahem7880
Baron Samedi
19
7 / 0 / 19
12,087
1,007
21,460
5,262
3,950
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
19
5 / 0 / 26
11,814
985
17,064
8,709
6,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Urahara117
Chang'e
19
4 / 0 / 20
11,521
960
14,540
8,973
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
10,139
845
12,727
21,183
13,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 8 / 0
9,911
826
4,904
20,513
20,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
16
0 / 5 / 0
10,195
850
6,302
14,401
6,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 19 / 0
9,304
775
8,511
26,782
15,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
16
0 / 4 / 0
9,724
810
7,974
13,507
5,033
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
0
41
Kills
0
0
Deaths
42
110
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
8
0
0
W
Mercury
GSG9YouTV
Mercury
12
0
27
25.5
W
13
0
18
22
W
Baron Samedi
Ibrahem7880
Baron Samedi
7
0
19
16.5
L
Neith
0
5
0
0
L
0
19
0
0
W
Tiamat
5
0
26
18
W
Chang'e
Urahara117
Chang'e
4
0
20
14
L
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,389
Damage
40,418
50,023
Taken
96,386
37,645
Mitigated
60,909
20,845
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,727
2,269
283
5,415
21,183
13,811
0
12,077
8,641
0
44,097
L
4,904
829
0
0
20,513
20,641
0
14,271
6,066
21,735
0
W
Mercury
GSG9YouTV
Mercury
18,401
11,558
0
0
13,209
7,291
0
3,631
9,578
0
31,234
W
17,924
2,168
0
1,207
13,870
16,809
0
3,921
8,572
258
34,336
W
Baron Samedi
Ibrahem7880
Baron Samedi
21,460
3,693
1,603
1,353
5,262
3,950
0
1,431
3,831
41,857
0
L
Neith
6,302
2,436
0
1,763
14,401
6,294
0
6,168
8,044
0
34,903
L
8,511
1,436
0
0
26,782
15,130
0
15,000
11,262
58
16,868
W
Tiamat
17,064
591
1,235
2,095
8,709
6,241
0
2,348
6,361
35,881
0
W
Chang'e
Urahara117
Chang'e
14,540
1,194
8,464
4,888
8,973
3,354
0
1,578
7,395
34,557
0
L
Chang'e
7,974
1,129
3,875
2,101
13,507
5,033
0
5,806
7,454
19,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,596
Gold Earned
49,273
224
Minions Killed
213
8
Camps Cleared
5
1,242,496
Distance Traveled
1,039,092
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,139
845
62
5
0
237,415
0
L
Ymir
9,911
826
45
4
0
200,506
0
W
Mercury
13,351
1,113
36
3
4
296,406
0
W
Odin
12,823
1,069
52
4
1
268,593
2
W
Baron Samedi
12,087
1,007
52
4
2
182,475
0
L
Neith
10,195
850
54
5
4
207,955
0
L
Thor
9,304
775
15
1
1
177,697
0
W
Tiamat
11,814
985
41
3
1
239,478
3
W
Chang'e
11,521
960
43
4
0
255,544
0
L
Chang'e
9,724
810
37
3
0
215,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role