Player Matchup

Loki
Loki
Ao16_Mercenary
Loki
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,483 Elo+
Party 1
Cupid
Cupid
Blue_Inferno10
Cupid
Level 88
God Stats
2W - 6L
1,462 SR
Queue Stats
11W - 16L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
DeathDealer_2_0
Sylvanus
Level 82
God Stats
37W - 14L
1,769 SR
Queue Stats
99W - 81L
1,465 Elo+
Party 1
He Bo
He Bo
YorikuYui
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 274L
1,554 Elo+
Party 1
Bellona
Bellona
Youtube_S1mplex
Bellona
Level 106
God Stats
3W - 2L
1,513 SR
Queue Stats
187W - 171L
1,525 Elo+
Party 1
Team Averages
Level 93
1,549 SR
1,511 Elo+

VS

Team Averages
Level 110
1,608 SR
1,518 Elo+
Ymir
Ymir
CrouchnTortuga
Ymir
Level 129
God Stats
25W - 15L
1,601 SR
Queue Stats
262W - 276L
1,539 Elo+
Party 2
Sol
Sol
Dome663
Sol
Level 68
God Stats
29W - 21L
1,644 SR
Queue Stats
87W - 83L
1,424 Elo+
Solo
Cupid
Cupid
Fadedxfantom
Cupid
Level 109
God Stats
41W - 29L
1,573 SR
Queue Stats
237W - 222L
1,515 Elo+
Party 2
Bellona
Bellona
Sn4kb4r
Bellona
Level 145
God Stats
6W - 6L
1,471 SR
Queue Stats
150W - 146L
1,585 Elo+
Party 3
Mercury
Mercury
Yamyaks
Mercury
Level 98
God Stats
6W - 3L
1,750 SR
Queue Stats
224W - 220L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,970
497
3,024
6,920
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 1
4,144
414
1,597
6,648
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
7
1 / 4 / 0
4,446
445
2,830
8,963
3,754
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
YorikuYui
He Bo
10
3 / 2 / 1
6,072
607
5,431
4,605
1,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 0
5,163
516
4,201
7,907
4,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
5,741
574
6,038
5,947
4,310
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
11
0 / 4 / 2
6,104
610
2,680
6,255
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
8 / 1 / 2
6,622
662
6,061
4,644
1,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bellona
Sn4kb4r
Bellona
12
4 / 0 / 0
6,867
687
5,966
7,455
5,255
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Yamyaks
Mercury
10
5 / 0 / 3
6,511
651
3,774
6,464
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
19
19
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
5
1
0.1
W
2
0
7
5.5
L
Sylvanus
1
4
0
0.25
W
Sol
0
4
2
0.25
W
8
1
2
9
W
Bellona
Sn4kb4r
Bellona
4
0
0
4
W
Mercury
Yamyaks
Mercury
5
0
3
6.5
L
He Bo
YorikuYui
He Bo
3
2
1
1.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,083
Damage
24,519
35,043
Taken
30,765
13,445
Mitigated
15,065
11,159
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,024
285
0
2,534
6,920
1,761
0
455
6,465
0
25,017
L
1,597
812
311
1,423
6,648
1,631
0
1,766
4,882
0
10,273
W
6,038
1,178
179
2,138
5,947
4,310
0
1,381
4,566
26,598
0
L
Sylvanus
2,830
665
338
1,969
8,963
3,754
0
3,683
5,280
12,569
4,847
W
Sol
2,680
902
0
2,173
6,255
2,486
1,144
4,328
1,927
29,426
3,379
W
6,061
3,994
461
2,502
4,644
1,241
830
1,255
3,389
0
30,958
W
Bellona
Sn4kb4r
Bellona
5,966
2,303
0
3,970
7,455
5,255
0
0
7,455
0
40,392
W
Mercury
Yamyaks
Mercury
3,774
2,710
0
500
6,464
1,773
0
1,103
5,361
0
30,532
L
He Bo
YorikuYui
He Bo
5,431
389
0
1,567
4,605
1,517
0
2,379
2,226
29,493
0
L
4,201
1,261
0
3,017
7,907
4,782
0
168
7,739
0
20,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
31,845
206
Minions Killed
329
0
Camps Cleared
0
894,697
Distance Traveled
963,381
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,970
497
54
5
0
200,604
2
L
Cupid
4,144
414
21
2
0
172,272
0
W
Ymir
5,741
574
35
4
0
175,732
1
L
Sylvanus
4,446
445
30
3
0
152,188
1
W
Sol
6,104
610
73
7
0
159,605
0
W
Cupid
6,622
662
66
7
0
162,522
2
W
Bellona
6,867
687
95
10
0
205,759
2
W
Mercury
6,511
651
60
6
0
259,763
2
L
He Bo
6,072
607
55
6
0
171,412
1
L
Bellona
5,163
516
46
5
0
198,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role