Player Matchup

Danzaburou
Danzaburou
BiałoCz3rwona
Danzaburou
Level 159
God Stats
10W - 8L
1,588 SR
Queue Stats
563W - 518L
1,492 Elo+
Solo
Thor
Thor
MaxFonSudof
Thor
Level 100
God Stats
2W - 0L
1,750 SR
Queue Stats
310W - 291L
1,494 Elo+
Solo
Sylvanus
Sylvanus
MeyniacIsANoob
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 65L
1,648 Elo+
Solo
Zhong Kui
Zhong Kui
ahmadraed
Zhong Kui
Level 86
God Stats
10W - 6L
1,450 SR
Queue Stats
261W - 270L
1,400 Elo+
Solo
Kumbhakarna
Kumbhakarna
tkc2608
Kumbhakarna
Level 97
God Stats
6W - 5L
1,492 SR
Queue Stats
462W - 476L
1,449 Elo+
Solo
Team Averages
Level 94
1,556 SR
1,497 Elo+

VS

Team Averages
Level 87
1,410 SR
1,472 Elo+
Nox
Nox
 
Nox
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArtiWawa
Kukulkan
Level 66
God Stats
4W - 5L
1,462 SR
Queue Stats
485W - 506L
1,486 Elo+
Solo
Xing Tian
Xing Tian
KitsuneHikari
Xing Tian
Level 155
God Stats
0W - 2L
1,298 SR
Queue Stats
490W - 523L
1,475 Elo+
Solo
Raijin
Raijin
Lacike8
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 111L
1,519 Elo+
Solo
Ra
Ra
RageAce_
Ra
Level 113
God Stats
2W - 2L
1,291 SR
Queue Stats
201W - 234L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiałoCz3rwona
Danzaburou
20
14 / 2 / 11
15,368
854
25,713
16,901
9,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 7 / 10
12,801
711
13,371
19,653
21,742
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
20
2 / 2 / 16
13,365
743
17,674
21,624
28,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
ahmadraed
Zhong Kui
19
3 / 1 / 8
11,700
650
11,411
10,828
8,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
tkc2608
Kumbhakarna
17
1 / 5 / 11
11,553
642
7,038
23,047
23,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
4 / 4 / 12
12,837
713
9,564
18,732
9,008
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ArtiWawa
Kukulkan
19
3 / 6 / 8
11,981
666
14,826
12,468
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
KitsuneHikari
Xing Tian
17
1 / 5 / 12
10,847
603
7,689
24,868
33,433
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Lacike8
Raijin
20
6 / 6 / 6
12,460
692
21,569
16,015
7,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 6 / 6
9,871
548
5,445
9,568
6,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
60
27
Kills
16
17
Deaths
27
56
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
4
12
2.5
L
Kukulkan
ArtiWawa
Kukulkan
3
6
8
1.17
W
Danzaburou
BiałoCz3rwona
Danzaburou
14
2
11
9.75
L
Xing Tian
KitsuneHikari
Xing Tian
1
5
12
1.4
L
Raijin
Lacike8
Raijin
6
6
6
1.5
W
7
7
10
1.71
W
Sylvanus
2
2
16
5
L
2
6
6
0.83
W
Zhong Kui
ahmadraed
Zhong Kui
3
1
8
7
W
Kumbhakarna
tkc2608
Kumbhakarna
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,207
Damage
59,093
92,053
Taken
81,651
91,149
Mitigated
61,489
44,079
Healing
24,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,564
1,320
1,170
6,251
18,732
9,008
1,474
9,187
9,545
32,799
0
L
Kukulkan
ArtiWawa
Kukulkan
14,826
1,818
993
1,045
12,468
5,438
677
4,509
7,959
26,250
0
W
Danzaburou
BiałoCz3rwona
Danzaburou
25,713
11,441
1,142
7,386
16,901
9,717
2,218
10,270
6,631
0
59,328
L
Xing Tian
KitsuneHikari
Xing Tian
7,689
762
1,467
4,141
24,868
33,433
58
11,306
13,562
15,397
0
L
Raijin
Lacike8
Raijin
21,569
1,643
2,544
2,241
16,015
7,311
732
7,191
8,824
43,889
0
W
13,371
3,453
1,203
1,401
19,653
21,742
853
14,228
5,425
0
23,222
W
Sylvanus
17,674
3,920
11,018
10,765
21,624
28,495
713
11,213
10,411
38,392
0
L
5,445
429
2,283
2,044
9,568
6,299
0
3,930
5,638
13,564
0
W
Zhong Kui
ahmadraed
Zhong Kui
11,411
1,378
2,120
4,137
10,828
8,162
399
8,874
1,954
25,201
0
W
Kumbhakarna
tkc2608
Kumbhakarna
7,038
973
1,494
3,413
23,047
23,033
715
14,508
8,539
14,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,787
Gold Earned
57,996
159
Minions Killed
180
0
Camps Cleared
0
1,483,041
Distance Traveled
1,371,589
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,837
713
63
4
0
309,167
1
L
Kukulkan
11,981
666
47
3
0
317,946
0
W
Danzaburou
15,368
854
60
3
0
336,256
5
L
Xing Tian
10,847
603
10
1
0
303,250
1
L
Raijin
12,460
692
47
3
0
280,527
4
W
Thor
12,801
711
16
1
0
257,842
0
W
Sylvanus
13,365
743
39
2
0
309,121
5
L
Ra
9,871
548
13
1
0
160,699
0
W
Zhong Kui
11,700
650
38
2
0
275,852
5
W
Kumbhakarna
11,553
642
6
0
0
303,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role