Player Matchup

Artemis
Artemis
AntomicBomB82
Artemis
Level 106
God Stats
15W - 6L
1,594 SR
Queue Stats
76W - 67L
1,552 Elo+
Party 1
Janus
Janus
ImagesV
Janus
Level 28
God Stats
17W - 6L
1,796 SR
Queue Stats
141W - 67L
1,684 Elo+
Party 1
Artio
Artio
Kuromi Woo
Artio
Level 69
God Stats
63W - 48L
1,702 SR
Queue Stats
311W - 264L
1,657 Elo+
Party 1
Team Averages
Level 68
1,697 SR
1,631 Elo+

VS

Team Averages
Level 19
1,589 SR
1,497 Elo+
Hachiman
Hachiman
CourageousChase
Hachiman
Level 32
God Stats
2W - 2L
1,593 SR
Queue Stats
15W - 13L
1,446 Elo+
Party 2
Neith
Neith
M777morgan
Neith
Level 5
God Stats
2W - 3L
1,810 SR
Queue Stats
3W - 8L
1,650 Elo+
Party 2
Scylla
Scylla
SquishysWaterboy
Scylla
Level 21
God Stats
0W - 3L
1,365 SR
Queue Stats
1W - 5L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
11 / 3 / 5
9,478
948
10,200
7,860
2,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
ImagesV
Janus
11
5 / 2 / 9
8,156
816
8,683
6,783
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
12
3 / 2 / 14
8,290
829
5,472
11,913
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
4 / 5 / 3
8,241
824
6,594
8,965
2,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
10
1 / 8 / 5
7,049
705
3,747
9,649
2,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 6 / 5
7,363
736
6,447
8,943
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
7
7
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
11
3
5
4.5
L
Hachiman
4
5
3
1.1
W
Janus
ImagesV
Janus
5
2
9
4.75
W
Artio
3
2
14
5
L
Neith
1
8
5
0.44
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
16,788
26,556
Taken
27,557
17,299
Mitigated
7,025
7,742
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
10,200
5,395
0
1,930
7,860
2,572
2,159
1,895
5,771
0
36,381
L
Hachiman
6,594
2,385
0
1,153
8,965
2,504
0
5,323
3,117
0
26,459
W
Janus
ImagesV
Janus
8,683
763
0
1,740
6,783
1,752
231
659
6,052
30,786
0
W
Artio
5,472
186
809
3,263
11,913
12,975
414
3,300
8,286
14,637
0
L
Neith
3,747
2,042
0
442
9,649
2,757
0
4,839
4,458
0
8,806
L
6,447
301
0
1,223
8,943
1,764
0
2,676
5,827
16,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
22,653
122
Minions Killed
78
0
Camps Cleared
0
539,841
Distance Traveled
463,912
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,478
948
48
5
0
160,794
0
L
Hachiman
8,241
824
35
4
0
169,537
1
W
Janus
8,156
816
47
5
0
197,173
0
W
Artio
8,290
829
27
3
0
181,874
2
L
Neith
7,049
705
17
2
0
133,163
0
L
Scylla
7,363
736
26
3
0
161,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role