Player Matchup

Sol
Sol
Countdown3
Sol
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 13L
1,191 Elo+
Solo
Sun Wukong
Sun Wukong
Da1Battousai
Sun Wukong
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 115L
1,065 Elo+
Solo
Bellona
Bellona
waterFused24
Bellona
Level 13
God Stats
1W - 5L
1,630 SR
Queue Stats
10W - 29L
1,143 Elo+
Solo
Team Averages
Level 14
1,543 SR
1,133 Elo+

VS

Team Averages
Level 51
1,679 SR
1,646 Elo+
Loki
Loki
ChickenRiceDaily
Loki
Level 32
God Stats
167W - 82L
1,706 SR
Queue Stats
232W - 138L
1,647 Elo+
Party 1
Hera
Hera
Ninja_Dogz3000
Hera
Level 17
God Stats
20W - 6L
1,959 SR
Queue Stats
78W - 50L
1,644 Elo+
Party 1
Cabrakan
Cabrakan
onesock
Cabrakan
Level 103
God Stats
9W - 6L
1,372 SR
Queue Stats
85W - 52L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,714
560
4,323
9,256
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Da1Battousai
Sun Wukong
9
0 / 4 / 0
6,577
548
2,503
10,130
5,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
waterFused24
Bellona
10
0 / 4 / 0
6,654
555
823
10,400
8,404
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
9,522
794
8,009
4,185
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 7
8,345
695
5,738
2,548
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
onesock
Cabrakan
12
4 / 0 / 8
8,484
707
9,932
6,406
3,871
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
14
14
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
0
6
0
0
L
Sun Wukong
Da1Battousai
Sun Wukong
0
4
0
0
W
3
0
7
6.5
W
Cabrakan
onesock
Cabrakan
4
0
8
8
L
Bellona
waterFused24
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,649
Damage
23,679
29,786
Taken
13,139
17,058
Mitigated
6,279
2,414
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,009
1,866
0
1,674
4,185
1,554
684
912
3,158
0
46,562
L
4,323
1,073
118
1,096
9,256
2,995
378
5,373
3,771
22,068
0
L
Sun Wukong
Da1Battousai
Sun Wukong
2,503
383
0
1,116
10,130
5,659
194
5,020
4,930
0
14,750
W
5,738
814
595
491
2,548
854
577
579
1,908
25,847
0
W
Cabrakan
onesock
Cabrakan
9,932
1,433
61
1,458
6,406
3,871
982
2,494
3,750
18,333
0
L
Bellona
waterFused24
Bellona
823
92
0
84
10,400
8,404
112
4,525
5,415
0
14,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,945
Gold Earned
26,351
95
Minions Killed
130
0
Camps Cleared
0
634,017
Distance Traveled
708,392
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,522
794
67
6
0
269,577
3
L
Sol
6,714
560
52
4
0
190,223
4
L
Sun Wukong
6,577
548
20
2
0
210,371
0
W
Hera
8,345
695
34
3
0
222,971
0
W
Cabrakan
8,484
707
29
2
0
215,844
0
L
Bellona
6,654
555
23
2
0
233,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role