Player Matchup

Cabrakan
Cabrakan
Beliarthane
Cabrakan
Level 28
God Stats
31W - 26L
1,726 SR
Queue Stats
161W - 156L
1,598 Elo+
Solo
Artemis
Artemis
FenrirIsDaddy
Artemis
Level 22
God Stats
12W - 2L
1,988 SR
Queue Stats
40W - 7L
2,004 Elo+
Solo
Medusa
Medusa
JohnnyTucker
Medusa
Level 29
God Stats
7W - 7L
1,619 SR
Queue Stats
253W - 154L
1,778 Elo+
Solo
Persephone
Persephone
LogiF4
Persephone
Level 29
God Stats
10W - 6L
1,594 SR
Queue Stats
160W - 186L
1,471 Elo+
Solo
Mercury
Mercury
anisamargel
Mercury
Level 26
God Stats
3W - 1L
1,730 SR
Queue Stats
286W - 282L
1,561 Elo+
Solo
Team Averages
Level 27
1,731 SR
1,682 Elo+

VS

Team Averages
Level 17
1,680 SR
1,555 Elo+
Chang'e
Chang'e
Leonard04
Chang'e
Level 28
God Stats
62W - 25L
1,787 SR
Queue Stats
230W - 160L
1,627 Elo+
Solo
Thor
Thor
Mardzell
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,248 Elo+
Solo
Izanami
Izanami
agentVALVE
Izanami
Level 25
God Stats
9W - 8L
1,835 SR
Queue Stats
91W - 93L
1,577 Elo+
Solo
Thoth
Thoth
malkicodasilki
Thoth
Level 27
God Stats
4W - 4L
1,780 SR
Queue Stats
65W - 48L
1,644 Elo+
Solo
Ymir
Ymir
superdarkhorse
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Beliarthane
Cabrakan
14
3 / 1 / 13
10,149
634
4,633
10,838
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
19
21 / 2 / 5
12,981
811
32,310
18,674
7,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
16
7 / 4 / 4
10,737
671
13,930
10,020
2,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
LogiF4
Persephone
14
2 / 5 / 5
9,567
598
4,468
9,208
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
anisamargel
Mercury
16
4 / 7 / 3
10,125
633
5,955
11,062
3,694
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Leonard04
Chang'e
13
3 / 6 / 8
8,303
519
8,572
17,866
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
1 / 12 / 2
6,619
414
4,135
12,882
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
agentVALVE
Izanami
13
6 / 8 / 2
8,399
525
10,330
17,894
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 5 / 8
9,828
614
7,688
10,163
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 3
7,982
499
3,164
16,518
16,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
37
Kills
19
19
Deaths
37
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Beliarthane
Cabrakan
3
1
13
9.5
W
Artemis
21
2
5
11.75
W
Medusa
7
4
4
2.25
L
Chang'e
Leonard04
Chang'e
3
6
8
1.17
W
Persephone
LogiF4
Persephone
2
5
5
0.9
L
Thor
1
12
2
0.17
L
Izanami
agentVALVE
Izanami
6
8
2
0.88
W
Mercury
anisamargel
Mercury
4
7
3
0.79
L
7
5
8
2.2
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,296
Damage
33,889
59,802
Taken
75,323
28,066
Mitigated
35,109
21,551
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Beliarthane
Cabrakan
4,633
515
114
2,272
10,838
10,898
580
2,249
8,589
23,932
0
W
Artemis
32,310
22,242
0
12,518
18,674
7,948
5,467
7,729
10,945
0
87,158
W
Medusa
13,930
7,235
0
2,393
10,020
2,968
5,200
1,884
8,136
0
69,399
L
Chang'e
Leonard04
Chang'e
8,572
842
1,427
6,239
17,866
5,494
0
2,316
15,550
57,691
0
W
Persephone
LogiF4
Persephone
4,468
0
434
3,570
9,208
2,558
2,213
3,753
5,450
41,583
0
L
Thor
4,135
2,008
0
478
12,882
3,256
0
267
12,615
0
15,234
L
Izanami
agentVALVE
Izanami
10,330
6,810
0
5,617
17,894
6,642
0
3,084
14,810
0
53,212
W
Mercury
anisamargel
Mercury
5,955
3,016
0
250
11,062
3,694
952
3,805
7,257
0
65,120
L
7,688
171
0
1,041
10,163
3,388
0
1,576
8,587
58,332
0
L
3,164
410
0
0
16,518
16,329
0
2,008
14,510
19,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,559
Gold Earned
41,131
459
Minions Killed
378
0
Camps Cleared
0
1,427,445
Distance Traveled
1,368,055
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,149
634
41
3
0
285,423
6
W
Artemis
12,981
811
118
7
0
259,857
1
W
Medusa
10,737
671
126
8
0
296,449
4
L
Chang'e
8,303
519
100
6
0
267,522
0
W
Persephone
9,567
598
67
4
0
244,672
0
L
Thor
6,619
414
22
1
0
265,312
0
L
Izanami
8,399
525
99
6
0
253,562
3
W
Mercury
10,125
633
107
7
0
341,044
1
L
Thoth
9,828
614
120
8
0
306,460
1
L
Ymir
7,982
499
37
2
0
275,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role