Player Matchup

Hercules
Hercules
C4ctusPie2
Hercules
Level 29
God Stats
3W - 1L
1,696 SR
Queue Stats
150W - 130L
1,420 Elo+
Solo
Fenrir
Fenrir
HupaLoompa
Fenrir
Level 27
God Stats
2W - 2L
1,324 SR
Queue Stats
176W - 173L
1,549 Elo+
Solo
Sol
Sol
LAW002
Sol
Level 19
God Stats
13W - 5L
1,610 SR
Queue Stats
34W - 20L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Mothertrucker122
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
xHasbulla
Gilgamesh
Level 8
God Stats
9W - 6L
1,706 SR
Queue Stats
24W - 22L
1,387 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,427 Elo+

VS

Team Averages
Level 11
1,499 SR
1,409 Elo+
Anubis
Anubis
DawoodBH
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,561 Elo+
Party 1
Mulan
Mulan
Mitrios19
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,306 Elo+
Party 2
Izanami
Izanami
Servantion
Izanami
Level 26
God Stats
5W - 6L
1,493 SR
Queue Stats
79W - 95L
1,368 Elo+
Party 2
Khepri
Khepri
sherynko
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
vanben124
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C4ctusPie2
Hercules
16
1 / 3 / 14
11,762
436
5,941
23,845
29,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
HupaLoompa
Fenrir
20
14 / 4 / 12
15,354
569
21,664
26,527
22,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
LAW002
Sol
20
10 / 5 / 10
15,140
561
32,238
24,714
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 7 / 8
13,280
492
10,942
18,061
5,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
xHasbulla
Gilgamesh
20
13 / 5 / 14
15,688
581
30,044
32,596
31,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DawoodBH
Anubis
20
18 / 6 / 3
15,514
575
51,116
41,955
30,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Mitrios19
Mulan
17
0 / 11 / 1
10,996
407
6,656
20,478
17,609
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Servantion
Izanami
20
5 / 12 / 4
13,637
505
20,003
21,878
9,635
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
sherynko
Khepri
17
1 / 7 / 19
12,857
476
6,918
26,950
40,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
vanben124
Sun Wukong
8
0 / 6 / 0
8,153
302
4,530
7,636
4,260
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
42
Kills
24
24
Deaths
42
58
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
C4ctusPie2
Hercules
1
3
14
2.67
L
Anubis
DawoodBH
Anubis
18
6
3
3.25
W
Fenrir
HupaLoompa
Fenrir
14
4
12
5
W
Sol
LAW002
Sol
10
5
10
3
L
Mulan
Mitrios19
Mulan
0
11
1
0.05
W
4
7
8
1.14
L
Izanami
Servantion
Izanami
5
12
4
0.58
L
Khepri
sherynko
Khepri
1
7
19
1.5
L
Sun Wukong
vanben124
Sun Wukong
0
6
0
0
W
Gilgamesh
xHasbulla
Gilgamesh
13
5
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,829
Damage
89,223
125,743
Taken
118,897
96,328
Mitigated
102,272
42,989
Healing
31,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
C4ctusPie2
Hercules
5,941
1,989
0
9,485
23,845
29,708
341
9,532
14,313
259
37,495
L
Anubis
DawoodBH
Anubis
51,116
2,873
2,038
26,259
41,955
30,345
2,768
16,242
25,221
130,483
0
W
Fenrir
HupaLoompa
Fenrir
21,664
4,816
0
9,566
26,527
22,055
1,053
12,435
14,092
0
101,252
W
Sol
LAW002
Sol
32,238
12,628
18
14,747
24,714
7,178
4,122
15,335
9,379
109,001
0
L
Mulan
Mitrios19
Mulan
6,656
1,136
0
1,453
20,478
17,609
630
5,749
14,633
546
52,946
W
10,942
9,509
0
2,709
18,061
5,561
3,475
6,990
11,071
0
80,271
L
Izanami
Servantion
Izanami
20,003
14,826
0
0
21,878
9,635
453
5,967
15,911
0
99,627
L
Khepri
sherynko
Khepri
6,918
1,946
0
1,531
26,950
40,423
1,167
9,386
17,391
28,667
0
L
Sun Wukong
vanben124
Sun Wukong
4,530
1,607
0
557
7,636
4,260
0
1,594
5,926
0
18,066
W
Gilgamesh
xHasbulla
Gilgamesh
30,044
8,006
0
6,464
32,596
31,826
638
16,338
16,258
19,367
75,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,224
Gold Earned
61,157
564
Minions Killed
503
0
Camps Cleared
0
2,358,603
Distance Traveled
1,868,296
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,762
436
45
2
0
381,718
2
L
Anubis
15,514
575
156
6
0
450,155
5
W
Fenrir
15,354
569
124
5
0
563,312
5
W
Sol
15,140
561
150
6
0
427,083
0
L
Mulan
10,996
407
105
4
0
400,551
4
W
Jing Wei
13,280
492
114
4
0
492,058
0
L
Izanami
13,637
505
173
6
0
422,111
0
L
Khepri
12,857
476
36
1
0
450,164
1
L
Sun Wukong
8,153
302
33
1
0
145,315
0
W
Gilgamesh
15,688
581
131
5
0
494,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role