Player Matchup

Nemesis
Nemesis
DEATHS DELUSION
Nemesis
Level 26
God Stats
34W - 35L
1,405 SR
Queue Stats
61W - 65L
1,399 Elo+
Party 2
Scylla
Scylla
PhoenixTheory
Scylla
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 239L
1,429 Elo+
Party 1
Hades
Hades
SERGEANTSMOOTH
Hades
Level 25
God Stats
4W - 3L
1,572 SR
Queue Stats
95W - 97L
1,410 Elo+
Party 1
Cupid
Cupid
ToxicEyeDrops
Cupid
Level 18
God Stats
16W - 21L
1,361 SR
Queue Stats
25W - 35L
1,334 Elo+
Party 2
Sol
Sol
temp-656003
Sol
Level 26
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,414 Elo+

VS

Team Averages
Level 16
1,521 SR
1,387 Elo+
Bakasura
Bakasura
MD BATMAN 44
Bakasura
Level 19
God Stats
2W - 1L
1,377 SR
Queue Stats
27W - 32L
1,345 Elo+
Solo
Fafnir
Fafnir
Pango Loon
Fafnir
Level 28
God Stats
8W - 7L
1,500 SR
Queue Stats
96W - 85L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Viridiam
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,731 SR
Queue Stats
28W - 18L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
aka-akz47
Sun Wukong
Level 4
God Stats
5W - 6L
1,508 SR
Queue Stats
12W - 22L
1,178 Elo+
Party 3
Neith
Neith
alkaline-coffee0
Neith
Level 12
God Stats
8W - 15L
1,491 SR
Queue Stats
24W - 37L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 1
9,639
536
11,746
10,784
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 0
7,437
413
2,938
9,398
3,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 5 / 1
7,136
396
2,593
10,834
4,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 3 / 6
7,754
431
6,070
6,807
2,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 2 / 1
9,586
533
8,905
11,421
3,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MD BATMAN 44
Bakasura
14
2 / 2 / 5
8,962
498
4,766
13,137
5,353
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fafnir
Pango Loon
Fafnir
11
1 / 4 / 0
7,751
431
4,135
16,879
14,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Viridiam
Morgan Le Fay
20
13 / 1 / 1
12,446
691
17,380
8,491
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
aka-akz47
Sun Wukong
12
0 / 5 / 0
7,697
428
2,284
10,844
4,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 4 / 2
7,985
444
6,049
8,430
2,774
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
15
Kills
16
16
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
10
0
1
10.5
W
Bakasura
MD BATMAN 44
Bakasura
2
2
5
2.25
W
Fafnir
Pango Loon
Fafnir
1
4
0
0.25
L
1
6
0
0.17
L
0
5
1
0.1
L
0
3
6
1
W
Morgan Le Fay
Viridiam
Morgan Le Fay
13
1
1
13.5
W
Sun Wukong
aka-akz47
Sun Wukong
0
5
0
0
W
0
4
2
0.25
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,252
Damage
34,614
49,244
Taken
57,781
19,633
Mitigated
30,857
18,075
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,746
5,635
0
4,689
10,784
6,092
0
2,663
8,121
0
54,943
W
Bakasura
MD BATMAN 44
Bakasura
4,766
3,545
0
3,528
13,137
5,353
54
2,830
10,307
0
53,368
W
Fafnir
Pango Loon
Fafnir
4,135
974
153
3,171
16,879
14,321
243
3,767
13,112
23,526
0
L
2,938
649
0
1,743
9,398
3,575
102
6,447
2,876
39,888
0
L
2,593
337
87
4,328
10,834
4,313
669
8,076
2,414
27,616
0
L
6,070
1,528
235
462
6,807
2,217
280
2,381
4,286
0
37,598
W
Morgan Le Fay
Viridiam
Morgan Le Fay
17,380
1,582
0
3,309
8,491
3,670
1,273
2,540
5,951
106,700
0
W
Sun Wukong
aka-akz47
Sun Wukong
2,284
266
0
1,219
10,844
4,739
1,776
3,790
7,054
0
33,636
W
6,049
1,334
0
1,114
8,430
2,774
2,203
1,775
6,655
0
45,268
L
8,905
2,253
0
6,531
11,421
3,436
3,548
1,948
9,170
57,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,552
Gold Earned
44,841
385
Minions Killed
467
0
Camps Cleared
0
1,559,562
Distance Traveled
1,699,597
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,639
536
73
4
0
370,543
4
W
Bakasura
8,962
498
105
6
0
337,427
2
W
Fafnir
7,751
431
26
1
0
305,815
0
L
Scylla
7,437
413
77
4
0
291,842
3
L
Hades
7,136
396
57
3
0
267,731
1
L
Cupid
7,754
431
54
3
0
306,695
4
W
Morgan Le Fay
12,446
691
186
10
0
356,058
5
W
Sun Wukong
7,697
428
62
3
0
372,585
0
W
Neith
7,985
444
88
5
0
327,712
0
L
Sol
9,586
533
124
7
0
322,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role