Player Matchup

Khepri
Khepri
II YURIEL II
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
378W - 389L
1,371 Elo+
Solo
Chang'e
Chang'e
Pronto_33
Chang'e
Level 28
God Stats
6W - 4L
1,202 SR
Queue Stats
183W - 202L
1,459 Elo+
Solo
Izanami
Izanami
Rituosa
Izanami
Level 26
God Stats
9W - 4L
1,774 SR
Queue Stats
110W - 77L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
Y0UR N0SE
Sun Wukong
Level 24
God Stats
15W - 12L
1,486 SR
Queue Stats
190W - 150L
1,527 Elo+
Solo
Cthulhu
Cthulhu
add EnZu GG
Cthulhu
Level 26
God Stats
24W - 35L
1,511 SR
Queue Stats
44W - 68L
1,380 Elo+
Solo
Team Averages
Level 27
1,495 SR
1,462 Elo+

VS

Team Averages
Level 20
1,389 SR
1,487 Elo+
Ares
Ares
Black_Wulf88
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,478 Elo+
Solo
Neith
Neith
DjVesCo
Neith
Level 16
God Stats
4W - 10L
1,256 SR
Queue Stats
4W - 11L
1,324 Elo+
Party 1
Agni
Agni
GlitchJosh
Agni
Level 28
God Stats
9W - 11L
1,518 SR
Queue Stats
312W - 301L
1,523 Elo+
Solo
Izanami
Izanami
Otaku5enpai
Izanami
Level 27
God Stats
2W - 6L
1,170 SR
Queue Stats
242W - 261L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
ViPkonstantin
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
4 / 2 / 23
13,658
976
11,330
13,633
17,643
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Pronto_33
Chang'e
20
19 / 4 / 14
16,655
1,190
20,528
19,387
11,878
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Rituosa
Izanami
20
22 / 5 / 13
15,786
1,128
47,582
21,304
8,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Y0UR N0SE
Sun Wukong
20
4 / 0 / 31
14,711
1,051
21,721
20,609
21,107
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
add EnZu GG
Cthulhu
20
2 / 3 / 17
12,717
908
13,710
15,306
12,326
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 15 / 9
12,865
919
19,950
37,206
50,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
DjVesCo
Neith
19
2 / 5 / 7
11,985
856
9,366
15,175
9,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 4 / 4
13,874
991
29,349
19,599
8,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Otaku5enpai
Izanami
20
1 / 11 / 7
12,768
912
11,474
24,040
11,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ViPkonstantin
Tsukuyomi
19
3 / 16 / 5
12,467
891
13,633
26,080
12,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
46
51
Kills
14
14
Deaths
51
98
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
15
9
0.43
L
Neith
DjVesCo
Neith
2
5
7
1.1
L
6
4
4
2
W
Khepri
4
2
23
7.75
L
Izanami
Otaku5enpai
Izanami
1
11
7
0.41
W
Chang'e
Pronto_33
Chang'e
19
4
14
6.5
W
Izanami
Rituosa
Izanami
22
5
13
5.7
L
Tsukuyomi
ViPkonstantin
Tsukuyomi
3
16
5
0.34
W
Sun Wukong
Y0UR N0SE
Sun Wukong
4
0
31
19.5
W
Cthulhu
add EnZu GG
Cthulhu
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,871
Damage
83,772
90,239
Taken
122,100
71,808
Mitigated
92,650
21,413
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,950
2,458
0
0
37,206
50,692
0
18,327
18,879
40,026
0
L
Neith
DjVesCo
Neith
9,366
6,113
165
2,448
15,175
9,920
0
3,928
11,247
0
22,103
L
29,349
2,311
282
2,021
19,599
8,446
0
5,575
14,024
61,187
0
W
Khepri
11,330
2,707
0
0
13,633
17,643
0
10,158
3,475
18,838
0
L
Izanami
Otaku5enpai
Izanami
11,474
6,518
0
401
24,040
11,289
0
7,897
16,143
0
58,065
W
Chang'e
Pronto_33
Chang'e
20,528
1,782
4,965
10,091
19,387
11,878
0
11,490
7,897
52,671
0
W
Izanami
Rituosa
Izanami
47,582
29,845
0
2,321
21,304
8,854
0
13,496
7,808
0
76,558
L
Tsukuyomi
ViPkonstantin
Tsukuyomi
13,633
2,423
0
1,564
26,080
12,303
0
9,841
16,239
0
35,714
W
Sun Wukong
Y0UR N0SE
Sun Wukong
21,721
4,928
0
924
20,609
21,107
0
10,667
9,942
0
43,504
W
Cthulhu
add EnZu GG
Cthulhu
13,710
172
3,007
105
15,306
12,326
0
3,488
11,818
24,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,527
Gold Earned
63,959
220
Minions Killed
253
8
Camps Cleared
4
1,220,129
Distance Traveled
1,187,079
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,865
919
24
2
0
236,135
0
L
Neith
11,985
856
28
2
3
223,380
0
L
Agni
13,874
991
81
6
1
265,438
0
W
Khepri
13,658
976
17
1
1
232,925
4
L
Izanami
12,768
912
88
6
0
224,447
0
W
Chang'e
16,655
1,190
62
4
2
264,805
0
W
Izanami
15,786
1,128
74
5
1
224,643
0
L
Tsukuyomi
12,467
891
32
2
0
237,679
0
W
Sun Wukong
14,711
1,051
49
4
4
315,891
0
W
Cthulhu
12,717
908
18
1
0
181,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role