Player Matchup

Danzaburou
Danzaburou
Gold V
D3EM0NM4FIA
Danzaburou
Gold V
Level 148
God Stats
4W - 1L
1,952 SR
Queue Stats
12W - 6L
1,553 MMR
Party 1
Hercules
Hercules
Gold IV
Muffd33p
Hercules
Gold IV
Level 124
God Stats
7W - 7L
1,650 SR
Queue Stats
22W - 17L
1,577 MMR
Party 1
Discordia
Discordia
Gold IV
Throzi
Discordia
Gold IV
Level 108
God Stats
2W - 1L
1,526 SR
Queue Stats
44W - 48L
1,483 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,709 SR
1,538 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,441 SR
1,344 MMR
Hou Yi
Hou Yi
Silver I
MerCy-_-Mercury
Hou Yi
Silver I
Level 113
God Stats
18W - 25L
1,526 SR
Queue Stats
221W - 238L
1,269 MMR
Solo
Ra
Ra
Silver I
Young Mc Lovin1
Ra
Silver I
Level 104
God Stats
2W - 3L
1,411 SR
Queue Stats
61W - 81L
1,258 MMR
Solo
Artio
Artio
Bronze III
ix-SADxx
Artio
Bronze III
Level 57
God Stats
3W - 5L
1,387 SR
Queue Stats
5W - 10L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D3EM0NM4FIA
Danzaburou
12
3 / 1 / 6
8,702
791
8,573
5,563
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Muffd33p
Hercules
12
2 / 1 / 7
8,525
775
7,799
11,425
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Throzi
Discordia
13
5 / 0 / 5
8,639
785
10,198
3,807
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshAresAphroditeMorgan Le FayAthena

VS

Bans
CabrakanHadesAgniHeraZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,064
642
4,791
11,281
3,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
7,311
665
4,433
8,852
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
ix-SADxx
Artio
11
0 / 2 / 2
6,702
609
1,228
10,735
10,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D3EM0NM4FIA
Danzaburou
3
1
6
6
L
1
4
1
0.38
W
Hercules
Muffd33p
Hercules
2
1
7
5.5
W
Discordia
Throzi
Discordia
5
0
5
7.5
L
1
4
1
0.38
L
Artio
ix-SADxx
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,570
Damage
10,452
20,795
Taken
30,868
11,564
Mitigated
17,725
9,380
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D3EM0NM4FIA
Danzaburou
8,573
4,081
0
1,415
5,563
2,059
1,255
918
4,589
0
37,471
L
4,791
2,550
0
2,827
11,281
3,856
0
3,193
8,088
0
14,275
W
Hercules
Muffd33p
Hercules
7,799
2,098
576
6,105
11,425
8,254
374
3,195
8,014
0
17,950
W
Discordia
Throzi
Discordia
10,198
265
0
1,284
3,807
1,251
195
1,176
2,531
38,993
0
L
4,433
785
1,053
3,651
8,852
3,317
270
4,101
4,751
35,169
0
L
Artio
ix-SADxx
Artio
1,228
172
212
2,088
10,735
10,552
0
2,904
7,831
11,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
21,077
134
Minions Killed
130
0
Camps Cleared
0
650,714
Distance Traveled
623,739
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,702
791
63
6
0
207,900
1
L
Hou Yi
7,064
642
29
3
0
212,708
3
W
Hercules
8,525
775
19
2
0
220,179
0
W
Discordia
8,639
785
52
5
0
222,635
4
L
Ra
7,311
665
75
7
0
187,977
4
L
Artio
6,702
609
26
2
0
223,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role