Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Amadeus_007
Ra
Level 118
God Stats
6W - 8L
1,595 SR
Queue Stats
401W - 422L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
MandalorianSEA
Cu Chulainn
Level 119
God Stats
1W - 2L
1,411 SR
Queue Stats
107W - 108L
1,426 Elo+
Solo
Sol
Sol
NorthDarkz
Sol
Level 127
God Stats
0W - 1L
1,554 SR
Queue Stats
42W - 24L
1,686 Elo+
Solo
Fafnir
Fafnir
The-Fat-Chocobo
Fafnir
Level 156
God Stats
2W - 5L
1,573 SR
Queue Stats
124W - 118L
1,612 Elo+
Solo
Team Averages
Level 129
1,527 SR
1,545 Elo+

VS

Team Averages
Level 123
1,588 SR
1,492 Elo+
He Bo
He Bo
DOA Paradox
He Bo
Level 108
God Stats
6W - 9L
1,351 SR
Queue Stats
214W - 193L
1,459 Elo+
Solo
Yemoja
Yemoja
Imagine Nero
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 89L
1,545 Elo+
Party 1
Ah Puch
Ah Puch
JLucky612
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
SuperQueech
Gilgamesh
Level 146
God Stats
4W - 0L
1,652 SR
Queue Stats
192W - 182L
1,501 Elo+
Party 1
Da Ji
Da Ji
xXEpicNameXx
Da Ji
Level 147
God Stats
2W - 1L
1,936 SR
Queue Stats
167W - 166L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 6 / 4
11,408
761
11,201
13,760
6,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 7 / 4
10,043
670
11,150
12,711
6,151
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
MandalorianSEA
Cu Chulainn
16
2 / 7 / 3
9,831
655
12,280
16,115
13,499
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 6 / 5
10,409
694
24,543
14,895
5,791
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 6 / 5
9,010
601
6,003
18,208
24,496
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 19
11,481
765
14,998
15,028
5,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
19
4 / 1 / 22
11,704
780
8,219
15,618
15,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
JLucky612
Ah Puch
17
2 / 2 / 18
11,010
734
11,244
9,957
4,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SuperQueech
Gilgamesh
20
6 / 2 / 24
11,980
799
16,002
24,521
26,546
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
11 / 3 / 13
11,976
798
17,809
17,565
8,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
128
10
Kills
32
32
Deaths
12
21
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
6
4
1
L
1
7
4
0.43
W
9
4
19
4.63
W
Yemoja
4
1
22
15
W
Ah Puch
JLucky612
Ah Puch
2
2
18
5.5
L
Cu Chulainn
MandalorianSEA
Cu Chulainn
2
7
3
0.5
L
2
6
5
0.75
W
Gilgamesh
SuperQueech
Gilgamesh
6
2
24
9
L
1
6
5
0.58
W
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,177
Damage
68,272
75,689
Taken
82,689
56,921
Mitigated
59,657
18,244
Healing
39,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,201
459
507
3,267
13,760
6,984
322
5,694
8,066
28,145
0
L
11,150
688
2,323
1,643
12,711
6,151
250
7,035
5,676
33,029
0
W
14,998
1,020
3,238
2,949
15,028
5,311
1,182
11,827
3,201
29,882
0
W
Yemoja
8,219
1,724
14,925
4,213
15,618
15,457
1,272
11,369
4,249
20,816
0
W
Ah Puch
JLucky612
Ah Puch
11,244
601
936
3,327
9,957
4,209
473
5,707
4,250
29,783
0
L
Cu Chulainn
MandalorianSEA
Cu Chulainn
12,280
2,152
725
1,490
16,115
13,499
174
6,497
9,618
0
21,928
L
24,543
4,064
711
3,699
14,895
5,791
909
5,804
9,091
41,483
0
W
Gilgamesh
SuperQueech
Gilgamesh
16,002
3,361
961
2,810
24,521
26,546
802
12,815
11,706
793
32,954
L
6,003
1,586
693
3,186
18,208
24,496
158
10,122
8,086
7,515
0
W
17,809
4,888
2,064
4,160
17,565
8,134
2,250
11,179
6,386
0
25,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,701
Gold Earned
58,151
147
Minions Killed
148
0
Camps Cleared
0
1,220,991
Distance Traveled
1,246,841
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,408
761
38
3
0
236,734
1
L
Ra
10,043
670
47
3
0
254,277
1
W
He Bo
11,481
765
35
2
0
266,391
0
W
Yemoja
11,704
780
21
1
0
269,812
0
W
Ah Puch
11,010
734
53
4
0
161,757
0
L
Cu Chulainn
9,831
655
14
1
0
243,183
0
L
Sol
10,409
694
43
3
0
248,103
1
W
Gilgamesh
11,980
799
19
1
0
300,615
1
L
Fafnir
9,010
601
5
0
0
238,694
0
W
Da Ji
11,976
798
20
1
0
248,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role