Player Matchup

Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
IABCkI0G x KusH
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 92L
1,482 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,494 Elo+

VS

Team Averages
Level 133
1,516 SR
1,519 Elo+
Terra
Terra
Gamma Ray 617
Terra
Level 154
God Stats
6W - 15L
1,320 SR
Queue Stats
399W - 552L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Rusty Spigot
Baron Samedi
Level 146
God Stats
5W - 8L
1,526 SR
Queue Stats
342W - 364L
1,578 Elo+
Party 2
Medusa
Medusa
SaggyGrandmama
Medusa
Level 98
God Stats
15W - 6L
1,703 SR
Queue Stats
136W - 143L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 4 / 11
8,218
913
10,355
8,009
2,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
 
Nike
12
4 / 1 / 12
7,925
881
9,027
15,310
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 6 / 9
8,538
949
6,804
7,648
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 4
7,649
850
4,435
11,465
8,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Rusty Spigot
Baron Samedi
10
4 / 6 / 5
7,323
814
9,183
9,923
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 8 / 5
6,863
763
7,873
11,633
3,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
17
Kills
11
11
Deaths
18
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
4
11
2.88
W
Nike
 
Nike
4
1
12
10
L
5
4
4
1.75
W
7
6
9
1.92
L
Baron Samedi
Rusty Spigot
Baron Samedi
4
6
5
1.08
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,186
Damage
21,491
30,967
Taken
33,021
13,735
Mitigated
15,655
8,754
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,355
8,657
0
1,080
8,009
2,474
1,934
3,477
4,532
0
35,729
W
Nike
 
Nike
9,027
648
0
6,155
15,310
8,866
68
6,304
9,006
2,854
15,482
L
4,435
529
1,341
4,875
11,465
8,189
162
2,911
8,175
14,399
0
W
6,804
514
0
1,519
7,648
2,395
613
3,837
3,811
20,046
0
L
Baron Samedi
Rusty Spigot
Baron Samedi
9,183
1,483
495
1,579
9,923
4,138
255
1,753
7,783
24,956
0
L
7,873
2,656
0
1,080
11,633
3,328
423
2,878
8,414
0
20,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
21,835
99
Minions Killed
88
0
Camps Cleared
0
494,823
Distance Traveled
464,283
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,218
913
51
6
0
155,774
1
W
Nike
7,925
881
20
2
0
187,023
0
L
Terra
7,649
850
22
2
0
169,025
1
W
Merlin
8,538
949
28
3
0
152,026
0
L
Baron Samedi
7,323
814
33
4
0
146,915
0
L
Medusa
6,863
763
33
4
0
148,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role