Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Rock5tar84
Danzaburou
Level 142
God Stats
10W - 4L
1,619 SR
Queue Stats
113W - 118L
1,411 Elo+
Solo
Zeus
Zeus
WalazWar
Zeus
Level 147
God Stats
9W - 2L
1,786 SR
Queue Stats
159W - 140L
1,626 Elo+
Party 1
Team Averages
Level 120
1,581 SR
1,507 Elo+

VS

Team Averages
Level 68
1,467 SR
1,425 Elo+
Hachiman
Hachiman
DraagonNaachos
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,707 Elo+
Party 2
Zhong Kui
Zhong Kui
PitterGriffin
Zhong Kui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,137 Elo+
Party 3
Thor
Thor
danunakaktak
Thor
Level 127
God Stats
0W - 1L
1,203 SR
Queue Stats
17W - 23L
1,137 Elo+
Party 3
Merlin
Merlin
lw0020
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,288 Elo+
Solo
Hercules
Hercules
zombieshake2013
Hercules
Level 34
God Stats
0W - 1L
1,634 SR
Queue Stats
7W - 4L
1,856 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
18 / 3 / 6
12,397
1,240
21,570
9,583
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
 
Terra
14
0 / 0 / 17
8,920
892
3,279
9,671
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
 
Vulcan
15
1 / 1 / 7
8,172
817
6,023
4,898
1,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Rock5tar84
Danzaburou
14
2 / 0 / 7
8,304
830
3,766
2,933
1,097
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
14
3 / 3 / 3
8,335
834
9,539
6,805
2,255
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 4 / 1
8,012
801
4,727
9,105
2,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
PitterGriffin
Zhong Kui
13
3 / 3 / 2
8,258
826
5,131
10,530
5,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 2
6,665
667
4,090
9,016
2,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
lw0020
Merlin
15
1 / 5 / 1
7,445
745
4,229
7,016
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
13
0 / 6 / 3
6,944
694
5,281
14,895
8,252
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
24
Kills
7
7
Deaths
24
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
18
3
6
7
W
Terra
 
Terra
0
0
17
8.5
W
Vulcan
 
Vulcan
1
1
7
4.5
L
Hachiman
2
4
1
0.63
L
Zhong Kui
PitterGriffin
Zhong Kui
3
3
2
1.33
W
Danzaburou
Rock5tar84
Danzaburou
2
0
7
5.5
W
Zeus
3
3
3
1.5
L
1
6
2
0.33
L
Merlin
lw0020
Merlin
1
5
1
0.3
L
Hercules
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,177
Damage
23,458
33,890
Taken
50,562
22,395
Mitigated
20,670
10,208
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
21,570
9,887
0
1,012
9,583
6,923
0
1,689
7,806
0
37,134
W
Terra
 
Terra
3,279
197
2,806
3,757
9,671
10,207
0
3,650
5,847
5,673
0
W
Vulcan
 
Vulcan
6,023
2,933
0
0
4,898
1,913
52
568
4,278
29,694
0
L
Hachiman
4,727
1,452
0
620
9,105
2,661
0
3,328
5,700
0
27,215
L
Zhong Kui
PitterGriffin
Zhong Kui
5,131
319
0
1,512
10,530
5,332
0
5,414
5,015
17,559
0
W
Danzaburou
Rock5tar84
Danzaburou
3,766
1,146
225
824
2,933
1,097
2,104
856
1,933
0
29,033
W
Zeus
9,539
1,625
0
1,584
6,805
2,255
356
2,531
4,198
31,728
0
L
4,090
528
0
0
9,016
2,448
0
3,108
5,908
0
7,838
L
Merlin
lw0020
Merlin
4,229
186
0
629
7,016
1,977
0
2,319
4,697
33,039
0
L
Hercules
5,281
1,532
0
3,160
14,895
8,252
0
4,796
10,099
0
16,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,128
Gold Earned
37,324
242
Minions Killed
235
10
Camps Cleared
6
977,039
Distance Traveled
877,412
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,397
1,240
35
4
6
196,726
1
W
Terra
8,920
892
6
1
0
231,538
2
W
Vulcan
8,172
817
71
7
1
188,697
0
L
Hachiman
8,012
801
57
6
3
190,443
0
L
Zhong Kui
8,258
826
42
4
0
172,923
0
W
Danzaburou
8,304
830
61
6
0
182,902
3
W
Zeus
8,335
834
69
7
3
177,176
1
L
Thor
6,665
667
6
1
0
152,829
2
L
Merlin
7,445
745
99
10
0
194,510
5
L
Hercules
6,944
694
31
3
3
166,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role