Player Matchup

Artemis
Artemis
KariErosBlack
Artemis
Level 4
God Stats
0W - 3L
1,324 SR
Queue Stats
1W - 6L
1,306 Elo+
Solo
Aphrodite
Aphrodite
SirMcCabbage
Aphrodite
Level 46
God Stats
5W - 5L
1,453 SR
Queue Stats
23W - 16L
1,543 Elo+
Party 2
King Arthur
King Arthur
SteddWinter
King Arthur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 2
Team Averages
Level 24
1,426 SR
1,357 Elo+

VS

Team Averages
Level 66
1,371 SR
1,445 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
gamermanisloco
Neith
Level 7
God Stats
5W - 9L
1,113 SR
Queue Stats
18W - 31L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
6
0 / 11 / 1
5,758
576
3,144
8,744
2,302
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
SirMcCabbage
Aphrodite
12
1 / 4 / 2
7,040
704
6,012
10,114
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
SteddWinter
King Arthur
10
2 / 4 / 1
6,912
691
7,383
11,833
6,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
8 / 0 / 10
9,303
930
8,238
12,511
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
 
Discordia
11
5 / 2 / 8
7,866
787
10,492
6,412
1,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 1 / 7
8,182
818
4,385
6,000
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
19
19
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
0
10
13
W
Discordia
 
Discordia
5
2
8
4.5
L
Artemis
0
11
1
0.05
L
Aphrodite
SirMcCabbage
Aphrodite
1
4
2
0.5
L
King Arthur
SteddWinter
King Arthur
2
4
1
0.63
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,539
Damage
23,115
30,691
Taken
24,923
12,990
Mitigated
15,413
8,589
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,238
1,009
59
744
12,511
11,605
171
3,096
8,714
22,999
0
W
Discordia
 
Discordia
10,492
1,263
0
500
6,412
1,902
514
1,862
4,275
29,057
0
L
Artemis
3,144
1,209
0
83
8,744
2,302
0
5,876
2,868
0
8,004
L
Aphrodite
SirMcCabbage
Aphrodite
6,012
397
2,906
3,949
10,114
3,881
0
5,899
4,215
26,939
0
L
King Arthur
SteddWinter
King Arthur
7,383
1,156
275
1,376
11,833
6,807
0
6,955
4,878
4,695
10,933
W
4,385
1,849
105
1,331
6,000
1,906
318
2,019
3,627
0
18,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,710
Gold Earned
25,351
90
Minions Killed
110
0
Camps Cleared
0
453,774
Distance Traveled
525,536
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,303
930
20
2
0
185,582
0
W
Discordia
7,866
787
42
4
0
182,922
0
L
Artemis
5,758
576
8
1
0
89,476
1
L
Aphrodite
7,040
704
60
6
0
186,085
0
L
King Arthur
6,912
691
22
2
0
178,213
0
W
Neith
8,182
818
48
5
0
157,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role