Player Matchup

Bellona
Bellona
AvatarDom25
Bellona
Level 105
God Stats
2W - 2L
1,411 SR
Queue Stats
103W - 141L
1,400 Elo+
Party 1
Xing Tian
Xing Tian
Da Hasbulla
Xing Tian
Level 127
God Stats
1W - 1L
1,712 SR
Queue Stats
140W - 166L
1,347 Elo+
Party 1
Skadi
Skadi
FrAnKdUke89
Skadi
Level 105
God Stats
20W - 9L
1,744 SR
Queue Stats
985W - 1,051L
1,490 Elo+
Solo
Bastet
Bastet
FrenchFry49
Bastet
Level 104
God Stats
6W - 1L
1,550 SR
Queue Stats
18W - 21L
1,410 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SwimmingMan9
Morgan Le Fay
Level 128
God Stats
4W - 1L
1,785 SR
Queue Stats
22W - 25L
1,413 Elo+
Party 3
Team Averages
Level 114
1,640 SR
1,412 Elo+

VS

Team Averages
Level 128
1,445 SR
1,463 Elo+
Xing Tian
Xing Tian
Soroxion_Xlll
Xing Tian
Level 132
God Stats
1W - 1L
1,311 SR
Queue Stats
39W - 32L
1,562 Elo+
Party 4
Achilles
Achilles
Vatsulean
Achilles
Level 122
God Stats
3W - 6L
1,591 SR
Queue Stats
13W - 13L
1,481 Elo+
Party 4
Arachne
Arachne
calixRoach
Arachne
Level 144
God Stats
0W - 5L
1,208 SR
Queue Stats
616W - 762L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
dwuppz
Kukulkan
Level 137
God Stats
0W - 3L
1,717 SR
Queue Stats
70W - 79L
1,478 Elo+
Solo
Hachiman
Hachiman
solid_wolf99
Hachiman
Level 107
God Stats
19W - 30L
1,398 SR
Queue Stats
710W - 848L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AvatarDom25
Bellona
20
6 / 3 / 14
14,162
745
15,421
18,613
21,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Da Hasbulla
Xing Tian
18
1 / 1 / 20
13,527
712
13,371
22,570
33,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 5 / 9
14,084
741
14,894
18,252
8,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
19
9 / 6 / 11
14,468
761
18,984
18,003
8,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
SwimmingMan9
Morgan Le Fay
20
7 / 1 / 13
15,833
833
34,361
13,960
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Soroxion_Xlll
Xing Tian
18
3 / 7 / 9
12,147
639
20,487
30,175
32,119
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Vatsulean
Achilles
19
7 / 9 / 4
13,316
701
14,524
34,070
28,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
calixRoach
Arachne
19
2 / 5 / 4
11,740
618
10,625
16,445
5,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
dwuppz
Kukulkan
19
3 / 5 / 9
13,509
711
17,638
12,973
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
solid_wolf99
Hachiman
18
0 / 3 / 7
11,420
601
13,188
17,967
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
29
Kills
15
16
Deaths
29
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
AvatarDom25
Bellona
6
3
14
4.33
W
Xing Tian
Da Hasbulla
Xing Tian
1
1
20
11
W
6
5
9
2.1
W
Bastet
9
6
11
2.42
L
Xing Tian
Soroxion_Xlll
Xing Tian
3
7
9
1.07
W
Morgan Le Fay
SwimmingMan9
Morgan Le Fay
7
1
13
13.5
L
Achilles
Vatsulean
Achilles
7
9
4
1
L
Arachne
calixRoach
Arachne
2
5
4
0.8
L
Kukulkan
dwuppz
Kukulkan
3
5
9
1.5
L
Hachiman
solid_wolf99
Hachiman
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,031
Damage
76,462
91,398
Taken
111,630
80,179
Mitigated
75,467
13,133
Healing
22,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AvatarDom25
Bellona
15,421
4,490
0
1,608
18,613
21,921
834
9,260
9,353
0
45,605
W
Xing Tian
Da Hasbulla
Xing Tian
13,371
1,916
0
1,575
22,570
33,246
2
9,701
12,869
39,080
0
W
14,894
5,544
0
3,449
18,252
8,608
1,061
8,343
9,909
0
50,320
W
Bastet
18,984
5,568
0
748
18,003
8,895
1,294
8,592
9,411
0
34,065
L
Xing Tian
Soroxion_Xlll
Xing Tian
20,487
1,341
0
6,255
30,175
32,119
0
13,660
16,515
40,057
0
W
Morgan Le Fay
SwimmingMan9
Morgan Le Fay
34,361
4,410
587
5,166
13,960
7,509
1,153
3,189
10,771
116,606
0
L
Achilles
Vatsulean
Achilles
14,524
4,180
0
6,378
34,070
28,637
0
14,557
19,513
0
31,147
L
Arachne
calixRoach
Arachne
10,625
7,477
0
4,623
16,445
5,169
2,233
7,190
9,255
0
36,567
L
Kukulkan
dwuppz
Kukulkan
17,638
0
778
1,510
12,973
4,381
0
5,601
7,372
60,415
0
L
Hachiman
solid_wolf99
Hachiman
13,188
7,518
0
3,289
17,967
5,161
0
7,100
10,867
0
54,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,074
Gold Earned
62,132
445
Minions Killed
391
6
Camps Cleared
10
1,838,109
Distance Traveled
1,717,988
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,162
745
69
4
1
374,521
0
W
Xing Tian
13,527
712
50
3
1
393,771
0
W
Skadi
14,084
741
94
5
0
324,554
0
W
Bastet
14,468
761
36
2
0
375,371
0
L
Xing Tian
12,147
639
40
2
1
332,116
5
W
Morgan Le Fay
15,833
833
196
10
4
369,892
3
L
Achilles
13,316
701
34
2
1
324,394
8
L
Arachne
11,740
618
71
4
0
383,748
3
L
Kukulkan
13,509
711
126
7
3
343,493
4
L
Hachiman
11,420
601
120
6
5
334,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role