Player Matchup

Mulan
Mulan
Dan2kBandit
Mulan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,497 Elo+
Party 1
Yemoja
Yemoja
Herchi76
Yemoja
Level 25
God Stats
0W - 1L
1,632 SR
Queue Stats
14W - 22L
1,456 Elo+
Party 1
Izanami
Izanami
Spohking
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,258 Elo+
Party 3
Fenrir
Fenrir
Yeyofeik21
Fenrir
Level 154
God Stats
0W - 1L
1,512 SR
Queue Stats
53W - 59L
1,463 Elo+
Party 3
Hera
Hera
lvl99fishing
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,504 Elo+
Solo
Team Averages
Level 56
1,529 SR
1,435 Elo+

VS

Team Averages
Level 83
1,466 SR
1,452 Elo+
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Danielson09
Mulan
Level 88
God Stats
5W - 6L
1,352 SR
Queue Stats
407W - 453L
1,410 Elo+
Party 4
Terra
Terra
KriiticalDMG
Terra
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
440W - 471L
1,535 Elo+
Party 2
Scylla
Scylla
SIeepyHydra
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,407 Elo+
Solo
Heimdallr
Heimdallr
ScopedHerb
Heimdallr
Level 106
God Stats
9W - 8L
1,478 SR
Queue Stats
239W - 285L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 2
8,757
730
9,655
17,163
21,391
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Herchi76
Yemoja
14
0 / 6 / 5
7,545
629
7,620
13,807
11,826
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Spohking
Izanami
13
1 / 7 / 5
7,816
651
5,602
10,384
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Yeyofeik21
Fenrir
16
3 / 7 / 2
8,637
720
8,042
13,780
12,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 9 / 3
7,330
611
10,996
11,858
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 2 / 14
10,682
890
10,638
10,881
5,246
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
8 / 2 / 17
9,905
825
8,240
13,588
13,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 2 / 26
10,092
841
11,186
16,430
21,296
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
19
9 / 0 / 22
11,248
937
15,222
8,107
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ScopedHerb
Heimdallr
17
9 / 1 / 24
10,491
874
15,249
11,860
8,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
141
7
Kills
38
38
Deaths
7
17
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
14
7.5
L
3
9
2
0.44
W
8
2
17
8.25
L
Yemoja
Herchi76
Yemoja
0
6
5
0.42
W
4
2
26
8.5
W
Scylla
9
0
22
20
W
Heimdallr
ScopedHerb
Heimdallr
9
1
24
21
L
Izanami
Spohking
Izanami
1
7
5
0.5
L
Fenrir
Yeyofeik21
Fenrir
3
7
2
0.57
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
60,535
66,992
Taken
60,866
56,485
Mitigated
52,493
12,039
Healing
25,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,638
6,048
1,679
1,548
10,881
5,246
3,023
2,947
7,934
0
27,733
L
9,655
1,554
457
1,111
17,163
21,391
0
6,400
10,763
0
16,878
W
8,240
750
619
1,294
13,588
13,678
175
3,907
9,681
0
14,499
L
Yemoja
Herchi76
Yemoja
7,620
1,102
5,713
2,504
13,807
11,826
0
6,177
7,630
16,840
0
W
11,186
1,065
6,611
5,071
16,430
21,296
428
5,521
10,909
19,439
0
W
Scylla
15,222
2,035
2,274
2,413
8,107
4,189
1,440
2,637
5,470
33,186
0
W
Heimdallr
ScopedHerb
Heimdallr
15,249
6,235
1,664
2,558
11,860
8,084
772
3,604
8,256
0
32,265
L
Izanami
Spohking
Izanami
5,602
3,767
0
430
10,384
5,008
0
3,717
6,667
0
12,185
L
Fenrir
Yeyofeik21
Fenrir
8,042
1,189
0
809
13,780
12,036
0
4,955
8,825
0
16,008
L
10,996
2,708
554
461
11,858
6,224
0
5,159
6,699
19,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
52,418
77
Minions Killed
128
0
Camps Cleared
0
844,023
Distance Traveled
1,082,376
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,682
890
40
3
0
217,640
1
L
Mulan
8,757
730
4
0
0
227,501
1
W
Mulan
9,905
825
10
1
0
212,886
0
L
Yemoja
7,545
629
17
1
0
171,721
0
W
Terra
10,092
841
19
2
0
230,494
1
W
Scylla
11,248
937
38
3
0
224,824
1
W
Heimdallr
10,491
874
21
2
0
196,532
0
L
Izanami
7,816
651
21
2
0
135,850
1
L
Fenrir
8,637
720
20
2
0
160,980
2
L
Hera
7,330
611
15
1
0
147,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role