Player Matchup

Ne Zha
Ne Zha
Lew_215_2
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,487 Elo+
Party 1
Hades
Hades
Soktyargentina
Hades
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 33L
1,727 Elo+
Solo
Neith
Neith
THCxWRLD
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,738 Elo+
Solo
Agni
Agni
ag7yk
Agni
Level 108
God Stats
20W - 9L
1,793 SR
Queue Stats
662W - 639L
1,556 Elo+
Party 1
Yemoja
Yemoja
x-Ob3Y_KING
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,906 Elo+
Party 1
Team Averages
Level 32
1,559 SR
1,683 Elo+

VS

Team Averages
Level 20
1,561 SR
1,618 Elo+
Guan Yu
Guan Yu
CCsDad17
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
NukesTheOne
Kumbhakarna
Level 29
God Stats
77W - 51L
1,651 SR
Queue Stats
135W - 153L
1,484 Elo+
Solo
Danzaburou
Danzaburou
TheRealTendy
Danzaburou
Level 18
God Stats
17W - 5L
1,808 SR
Queue Stats
33W - 26L
1,652 Elo+
Solo
Merlin
Merlin
TheTommee
Merlin
Level 22
God Stats
2W - 3L
1,348 SR
Queue Stats
197W - 177L
1,645 Elo+
Solo
Kali
Kali
freyastightpssy
Kali
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 11L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lew_215_2
Ne Zha
11
1 / 11 / 2
8,135
428
8,149
16,293
5,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 7 / 0
10,960
577
7,057
17,173
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
THCxWRLD
Neith
15
3 / 7 / 2
9,663
509
9,491
14,383
4,217
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
ag7yk
Agni
14
4 / 6 / 2
9,495
500
11,754
11,984
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
1 / 7 / 3
8,493
447
5,549
19,916
13,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CCsDad17
Guan Yu
16
4 / 1 / 7
10,825
570
5,109
20,633
14,883
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
NukesTheOne
Kumbhakarna
14
0 / 2 / 16
10,025
528
5,757
17,420
19,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
TheRealTendy
Danzaburou
16
5 / 3 / 10
10,904
574
9,494
14,291
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TheTommee
Merlin
19
9 / 2 / 8
12,350
650
16,031
15,199
7,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
20 / 2 / 9
14,545
766
22,287
18,940
12,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
10
Kills
38
38
Deaths
10
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CCsDad17
Guan Yu
4
1
7
7.5
L
Ne Zha
Lew_215_2
Ne Zha
1
11
2
0.18
W
Kumbhakarna
NukesTheOne
Kumbhakarna
0
2
16
4
L
1
7
0
0.14
L
Neith
THCxWRLD
Neith
3
7
2
0.57
W
Danzaburou
TheRealTendy
Danzaburou
5
3
10
3.33
W
Merlin
TheTommee
Merlin
9
2
8
6.5
L
Agni
ag7yk
Agni
4
6
2
0.83
W
20
2
9
12.25
L
Yemoja
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,000
Damage
58,678
79,749
Taken
86,483
33,575
Mitigated
59,817
17,975
Healing
40,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CCsDad17
Guan Yu
5,109
1,019
1,974
9,497
20,633
14,883
797
7,808
12,294
0
48,852
L
Ne Zha
Lew_215_2
Ne Zha
8,149
2,041
0
800
16,293
5,015
0
4,629
11,664
0
39,019
W
Kumbhakarna
NukesTheOne
Kumbhakarna
5,757
901
694
6,161
17,420
19,115
455
6,080
11,340
21,998
0
L
7,057
1,733
0
5,683
17,173
7,781
0
3,460
13,713
62,723
6,627
L
Neith
THCxWRLD
Neith
9,491
5,461
0
4,386
14,383
4,217
0
6,294
8,089
0
57,203
W
Danzaburou
TheRealTendy
Danzaburou
9,494
3,586
0
5,292
14,291
5,634
2,339
3,348
10,943
0
70,248
W
Merlin
TheTommee
Merlin
16,031
1,609
326
5,891
15,199
7,447
917
6,940
8,259
93,840
0
L
Agni
ag7yk
Agni
11,754
728
0
1,863
11,984
3,369
838
4,019
7,965
53,762
0
W
22,287
13,168
0
11,128
18,940
12,738
3,459
4,050
14,890
0
119,471
L
Yemoja
5,549
917
869
4,374
19,916
13,193
0
4,659
15,257
21,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,746
Gold Earned
58,649
399
Minions Killed
543
0
Camps Cleared
0
1,633,774
Distance Traveled
1,903,151
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,825
570
86
5
0
379,372
4
L
Ne Zha
8,135
428
60
3
0
352,509
0
W
Kumbhakarna
10,025
528
29
2
0
371,032
8
L
Hades
10,960
577
133
7
0
301,736
5
L
Neith
9,663
509
85
4
0
315,545
3
W
Danzaburou
10,904
574
118
6
0
363,880
0
W
Merlin
12,350
650
149
8
0
361,156
3
L
Agni
9,495
500
88
5
0
348,904
3
W
Kali
14,545
766
161
8
0
427,711
3
L
Yemoja
8,493
447
33
2
0
315,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role