Player Matchup

Sol
Sol
 
Sol
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Deyzak
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Set
Set
IAnnoyingI
Set
Level 16
God Stats
0W - 2L
1,304 SR
Queue Stats
13W - 21L
1,390 Elo+
Party 3
Ymir
Ymir
ReeKoo22
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ZAGREEUuSS
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,512 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,480 Elo+

VS

Team Averages
Level 10
1,357 SR
1,411 Elo+
The Morrigan
The Morrigan
C碧昂德
The Morrigan
Level 16
God Stats
4W - 11L
1,220 SR
Queue Stats
9W - 18L
1,268 Elo+
Solo
Aphrodite
Aphrodite
DawoodBH
Aphrodite
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
EvilMaNe153
Xbalanque
Level 15
God Stats
5W - 3L
1,281 SR
Queue Stats
24W - 28L
1,291 Elo+
Solo
Arachne
Arachne
Wallstreetlol
Arachne
Level 17
God Stats
24W - 11L
1,281 SR
Queue Stats
93W - 72L
1,494 Elo+
Solo
Neith
Neith
sherynko
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 1 / 0
4,372
547
1,646
2,722
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Deyzak
Amaterasu
4
0 / 1 / 0
3,341
418
1,537
4,817
1,483
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
2 / 2 / 0
4,188
524
2,684
4,732
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
4
0 / 7 / 0
3,517
440
1,424
6,985
2,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ZAGREEUuSS
Heimdallr
3
0 / 1 / 0
3,318
415
860
1,196
227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
C碧昂德
The Morrigan
8
1 / 1 / 0
4,923
615
816
1,976
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
DawoodBH
Aphrodite
7
2 / 0 / 4
4,678
585
2,678
2,653
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
EvilMaNe153
Xbalanque
8
6 / 0 / 2
5,107
638
3,832
3,367
736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
9
3 / 0 / 2
5,710
714
3,416
5,097
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
sherynko
Neith
7
0 / 2 / 0
4,379
547
3,210
3,110
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
12
12
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
The Morrigan
C碧昂德
The Morrigan
1
1
0
1
W
Aphrodite
DawoodBH
Aphrodite
2
0
4
4
L
Amaterasu
Deyzak
Amaterasu
0
1
0
0
W
Xbalanque
EvilMaNe153
Xbalanque
6
0
2
7
L
2
2
0
1
L
Ymir
0
7
0
0
W
Arachne
3
0
2
4
L
Heimdallr
ZAGREEUuSS
Heimdallr
0
1
0
0
W
Neith
sherynko
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,151
Damage
13,952
20,452
Taken
16,203
6,632
Mitigated
4,728
2,946
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,646
234
0
858
2,722
651
0
704
1,906
15,777
0
W
The Morrigan
C碧昂德
The Morrigan
816
139
0
340
1,976
630
228
722
1,174
18,090
0
W
Aphrodite
DawoodBH
Aphrodite
2,678
726
1,100
2,155
2,653
737
1,222
512
2,141
17,008
0
L
Amaterasu
Deyzak
Amaterasu
1,537
645
0
740
4,817
1,483
0
869
3,948
0
4,780
W
Xbalanque
EvilMaNe153
Xbalanque
3,832
2,596
0
1,455
3,367
736
508
912
2,455
0
14,438
L
2,684
1,450
0
1,036
4,732
1,839
0
391
4,341
0
14,086
L
Ymir
1,424
803
0
0
6,985
2,432
0
1,152
5,833
6,661
0
W
Arachne
3,416
2,368
0
2,908
5,097
1,875
221
802
4,253
0
31,707
L
Heimdallr
ZAGREEUuSS
Heimdallr
860
236
0
312
1,196
227
0
266
930
0
4,576
W
Neith
sherynko
Neith
3,210
2,032
0
399
3,110
750
928
0
3,110
0
13,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,736
Gold Earned
24,797
105
Minions Killed
195
0
Camps Cleared
0
595,562
Distance Traveled
641,466
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,372
547
45
6
0
131,660
0
W
The Morrigan
4,923
615
40
5
0
133,482
0
W
Aphrodite
4,678
585
26
3
0
124,848
1
L
Amaterasu
3,341
418
9
1
0
129,446
0
W
Xbalanque
5,107
638
31
4
0
132,283
0
L
Set
4,188
524
35
4
0
145,487
1
L
Ymir
3,517
440
7
1
0
150,253
2
W
Arachne
5,710
714
66
8
0
146,405
3
L
Heimdallr
3,318
415
9
1
0
38,716
1
W
Neith
4,379
547
32
4
0
104,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role