Player Matchup

Jing Wei
Jing Wei
Basiachuki
Jing Wei
Level 29
God Stats
3W - 3L
1,310 SR
Queue Stats
110W - 127L
1,450 Elo+
Solo
Kali
Kali
ETTHFDiamond
Kali
Level 27
God Stats
2W - 1L
1,740 SR
Queue Stats
106W - 93L
1,577 Elo+
Solo
Odin
Odin
Iksiasty
Odin
Level 18
God Stats
6W - 4L
1,539 SR
Queue Stats
67W - 63L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Leonard04
Baron Samedi
Level 28
God Stats
16W - 19L
1,488 SR
Queue Stats
230W - 160L
1,640 Elo+
Solo
Fenrir
Fenrir
Smite12341000
Fenrir
Level 26
God Stats
3W - 1L
1,540 SR
Queue Stats
112W - 94L
1,512 Elo+
Solo
Team Averages
Level 26
1,523 SR
1,521 Elo+

VS

Team Averages
Level 19
1,536 SR
1,512 Elo+
Khepri
Khepri
Bubbles888
Khepri
Level 18
God Stats
1W - 2L
1,291 SR
Queue Stats
44W - 45L
1,347 Elo+
Party 1
Izanami
Izanami
CapriSunOrange
Izanami
Level 7
God Stats
6W - 3L
1,755 SR
Queue Stats
10W - 11L
1,464 Elo+
Party 2
Mulan
Mulan
Hukit
Mulan
Level 40
God Stats
16W - 26L
1,404 SR
Queue Stats
141W - 180L
1,322 Elo+
Party 1
Thanatos
Thanatos
SterkVentje
Thanatos
Level 25
God Stats
37W - 19L
1,732 SR
Queue Stats
74W - 42L
1,739 Elo+
Solo
The Morrigan
The Morrigan
oofasthewise
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Basiachuki
Jing Wei
14
1 / 2 / 8
8,638
540
7,129
10,420
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 2 / 9
10,198
637
10,852
15,144
7,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
14
2 / 3 / 4
8,957
560
6,941
11,413
8,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Leonard04
Baron Samedi
18
12 / 1 / 6
11,142
696
11,895
10,532
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 4 / 7
9,933
621
7,223
11,760
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bubbles888
Khepri
10
1 / 4 / 2
6,939
434
4,663
11,307
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 7 / 2
6,709
419
4,680
9,934
2,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Hukit
Mulan
14
2 / 6 / 3
8,399
525
11,135
15,608
15,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
SterkVentje
Thanatos
14
7 / 8 / 3
9,051
566
9,867
13,712
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
oofasthewise
The Morrigan
14
1 / 5 / 2
8,364
523
2,477
9,214
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
30
Kills
11
12
Deaths
30
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Basiachuki
Jing Wei
1
2
8
2.5
L
Khepri
Bubbles888
Khepri
1
4
2
0.5
L
0
7
2
0.14
W
8
2
9
6.25
L
Mulan
Hukit
Mulan
2
6
3
0.58
W
Odin
2
3
4
1.33
W
Baron Samedi
Leonard04
Baron Samedi
12
1
6
15
W
7
4
7
2.63
L
Thanatos
SterkVentje
Thanatos
7
8
3
1.06
L
The Morrigan
oofasthewise
The Morrigan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,040
Damage
32,822
59,269
Taken
59,775
33,924
Mitigated
37,652
24,971
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Basiachuki
Jing Wei
7,129
4,683
0
4,958
10,420
3,057
962
3,309
7,111
0
47,089
L
Khepri
Bubbles888
Khepri
4,663
539
0
1,226
11,307
9,466
0
2,431
8,876
24,146
0
L
4,680
2,642
0
818
9,934
2,780
338
2,079
7,855
0
42,845
W
10,852
5,332
0
7,749
15,144
7,091
125
1,945
13,112
0
63,529
L
Mulan
Hukit
Mulan
11,135
2,325
0
4,380
15,608
15,914
244
3,319
12,289
0
46,975
W
Odin
6,941
1,347
0
1,704
11,413
8,033
351
983
9,724
9,250
40,153
W
Baron Samedi
Leonard04
Baron Samedi
11,895
1,807
1,309
5,901
10,532
4,561
597
2,576
7,864
77,206
0
W
7,223
2,861
65
3,285
11,760
11,182
546
714
10,862
0
49,388
L
Thanatos
SterkVentje
Thanatos
9,867
3,379
0
8,319
13,712
6,363
586
3,771
9,941
0
49,970
L
The Morrigan
oofasthewise
The Morrigan
2,477
314
0
1,382
9,214
3,129
0
2,317
6,772
50,226
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,868
Gold Earned
39,462
467
Minions Killed
365
0
Camps Cleared
0
1,614,389
Distance Traveled
1,396,565
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,638
540
77
5
0
316,902
2
L
Khepri
6,939
434
26
2
0
285,878
0
L
Izanami
6,709
419
81
5
0
271,279
5
W
Kali
10,198
637
86
5
0
344,880
4
L
Mulan
8,399
525
96
6
0
264,889
2
W
Odin
8,957
560
103
6
0
313,717
0
W
Baron Samedi
11,142
696
131
8
0
327,766
6
W
Fenrir
9,933
621
70
4
0
311,124
0
L
Thanatos
9,051
566
81
5
0
277,460
0
L
The Morrigan
8,364
523
81
5
0
297,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role