Player Matchup

Cerberus
Cerberus
Platinum V
TTV-MellSoClutch
Cerberus
Platinum V
Level 87
God Stats
5W - 7L
1,558 SR
Queue Stats
91W - 66L
1,883 MMR
Party 2
Odin
Odin
Gold II
XxFLINTxSTONExX
Odin
Gold II
Level 146
God Stats
22W - 4L
1,787 SR
Queue Stats
115W - 95L
1,659 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
bvsedxjay_
Morgan Le Fay
Platinum IV
Level 157
God Stats
6W - 2L
1,738 SR
Queue Stats
78W - 67L
1,887 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,694 SR
1,810 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,667 SR
1,671 MMR
Ne Zha
Ne Zha
Platinum II
WaveeyB0iiJeexD
Ne Zha
Platinum II
Level 139
God Stats
16W - 14L
1,669 SR
Queue Stats
86W - 91L
1,974 MMR
Party 1
Sobek
Sobek
Platinum V
guitarsobelisk
Sobek
Platinum V
Level 160
God Stats
24W - 19L
1,677 SR
Queue Stats
75W - 64L
1,646 MMR
Solo
Hera
Hera
Gold IV
xYartyNextDoor
Hera
Gold IV
Level 95
God Stats
14W - 13L
1,654 SR
Queue Stats
229W - 249L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 11
11,931
628
11,655
24,464
30,580
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 5 / 7
13,113
690
14,307
23,588
21,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
bvsedxjay_
Morgan Le Fay
18
8 / 4 / 3
13,524
712
19,276
20,197
8,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshCthulhuScyllaAthenaAchilles

VS

Bans
AphroditeBaba YagaDanzaburouTiamatNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
12,286
647
17,174
18,697
7,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 7
12,126
638
9,432
24,663
29,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 3 / 6
13,804
727
24,441
16,655
8,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
13
Kills
15
15
Deaths
13
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
6
11
1.08
L
4
6
6
1.17
W
4
5
7
1.5
W
Morgan Le Fay
bvsedxjay_
Morgan Le Fay
8
4
3
2.38
L
2
4
7
1.38
L
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,238
Damage
51,047
68,249
Taken
60,015
60,916
Mitigated
45,756
20,551
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,655
864
902
5,516
24,464
30,580
141
9,227
15,237
37,945
0
L
17,174
4,287
0
4,388
18,697
7,982
1,498
8,508
9,588
0
63,195
W
14,307
3,021
1,013
4,152
23,588
21,591
960
11,192
12,396
0
47,965
W
Morgan Le Fay
bvsedxjay_
Morgan Le Fay
19,276
2,145
699
8,269
20,197
8,745
1,186
13,454
6,743
69,792
0
L
9,432
53
0
6,866
24,663
29,571
81
11,744
12,063
28,264
0
L
24,441
7,390
333
4,625
16,655
8,203
1,091
10,679
5,468
74,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
38,216
196
Minions Killed
210
0
Camps Cleared
0
1,036,464
Distance Traveled
1,024,660
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,931
628
54
3
0
341,777
2
L
Ne Zha
12,286
647
71
4
0
338,367
3
W
Odin
13,113
690
72
4
0
366,424
4
W
Morgan Le Fay
13,524
712
70
4
0
328,263
2
L
Sobek
12,126
638
28
1
0
357,001
6
L
Hera
13,804
727
111
6
0
329,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role