Player Matchup

Kali
Kali
FANTASIA420
Kali
Level 28
God Stats
20W - 21L
1,422 SR
Queue Stats
69W - 111L
1,270 Elo+
Solo
Hou Yi
Hou Yi
KingGreedyGz382
Hou Yi
Level 29
God Stats
128W - 107L
1,538 SR
Queue Stats
164W - 167L
1,512 Elo+
Solo
Kukulkan
Kukulkan
ShadowbladeU902
Kukulkan
Level 27
God Stats
8W - 10L
1,499 SR
Queue Stats
14W - 16L
1,501 Elo+
Party 1
King Arthur
King Arthur
WiffleRocksit
King Arthur
Level 5
God Stats
1W - 1L
1,294 SR
Queue Stats
5W - 3L
1,552 Elo+
Party 1
Ymir
Ymir
cisco6ixx
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 89L
1,480 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,463 Elo+

VS

Team Averages
Level 12
1,442 SR
1,355 Elo+
Serqet
Serqet
Cjgamble09
Serqet
Level 7
God Stats
1W - 3L
1,210 SR
Queue Stats
6W - 11L
1,318 Elo+
Solo
Heimdallr
Heimdallr
KidPrestigious
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 116L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OverMoney02
Morgan Le Fay
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 7L
1,000 Elo+
Solo
Bellona
Bellona
RajonFangblood
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
diamond-gnu1
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 16
10,785
1,198
5,235
8,949
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
17 / 1 / 13
11,330
1,259
23,376
6,681
2,966
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
17
5 / 1 / 18
10,587
1,176
16,480
5,987
3,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
WiffleRocksit
King Arthur
17
14 / 1 / 13
11,925
1,325
16,339
8,650
7,197
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
17
4 / 0 / 18
9,976
1,108
5,362
8,732
10,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cjgamble09
Serqet
14
1 / 9 / 1
8,618
958
6,177
16,039
14,964
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
KidPrestigious
Heimdallr
14
1 / 5 / 0
8,812
979
12,755
11,869
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
OverMoney02
Morgan Le Fay
14
1 / 9 / 2
8,618
958
3,339
17,262
6,346
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 9 / 0
8,416
935
4,983
14,264
9,953
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 11 / 1
8,009
890
3,555
19,174
18,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
8
43
Kills
4
4
Deaths
43
78
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
Cjgamble09
Serqet
1
9
1
0.17
W
3
1
16
11
L
Heimdallr
KidPrestigious
Heimdallr
1
5
0
0.2
W
17
1
13
23.5
L
Morgan Le Fay
OverMoney02
Morgan Le Fay
1
9
2
0.22
L
1
9
0
0.11
W
Kukulkan
5
1
18
14
W
King Arthur
WiffleRocksit
King Arthur
14
1
13
20.5
W
Ymir
4
0
18
13
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,792
Damage
30,809
38,999
Taken
78,608
28,837
Mitigated
53,814
5,550
Healing
2,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Cjgamble09
Serqet
6,177
1,988
0
0
16,039
14,964
0
2,541
13,498
0
14,108
W
5,235
2,448
0
1,996
8,949
5,389
0
865
8,084
6
21,782
L
Heimdallr
KidPrestigious
Heimdallr
12,755
7,219
279
1,454
11,869
4,335
0
2,054
9,815
0
26,486
W
23,376
19,550
0
0
6,681
2,966
0
788
5,783
0
40,743
L
Morgan Le Fay
OverMoney02
Morgan Le Fay
3,339
521
0
334
17,262
6,346
0
6,466
10,796
15,839
0
L
4,983
1,476
0
42
14,264
9,953
0
4,626
9,638
0
16,838
W
Kukulkan
16,480
2,558
0
227
5,987
3,262
0
2,193
3,442
27,879
0
W
King Arthur
WiffleRocksit
King Arthur
16,339
3,458
0
315
8,650
7,197
0
1,048
7,368
0
32,228
W
Ymir
5,362
1,751
0
3,012
8,732
10,023
0
2,000
6,377
10,954
0
L
3,555
1,324
0
0
19,174
18,216
0
6,155
13,019
8,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,603
Gold Earned
42,473
150
Minions Killed
108
9
Camps Cleared
2
871,274
Distance Traveled
709,034
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,618
958
14
2
0
146,048
1
W
Kali
10,785
1,198
31
3
5
191,837
0
L
Heimdallr
8,812
979
31
3
2
153,587
0
W
Hou Yi
11,330
1,259
37
4
2
184,491
0
L
Morgan Le Fay
8,618
958
22
2
0
154,209
1
L
Bellona
8,416
935
26
3
0
134,855
2
W
Kukulkan
10,587
1,176
31
3
0
162,361
0
W
King Arthur
11,925
1,325
36
4
2
195,803
0
W
Ymir
9,976
1,108
15
2
0
136,782
0
L
Ymir
8,009
890
15
2
0
120,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role