Player Matchup

Morgan Le Fay
Morgan Le Fay
ColonelKasai
Morgan Le Fay
Level 78
God Stats
2W - 4L
1,526 SR
Queue Stats
39W - 41L
1,599 Elo+
Party 1
King Arthur
King Arthur
Jawa1589
King Arthur
Level 15
God Stats
7W - 9L
1,808 SR
Queue Stats
106W - 138L
1,475 Elo+
Party 1
Izanami
Izanami
MrBlackMcNasty
Izanami
Level 19
God Stats
11W - 17L
1,563 SR
Queue Stats
14W - 28L
1,593 Elo+
Party 1
Poseidon
Poseidon
SappRavenger
Poseidon
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 277L
1,577 Elo+
Party 1
Aphrodite
Aphrodite
devbo321
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,709 Elo+
Party 1
Team Averages
Level 57
1,579 SR
1,591 Elo+

VS

Team Averages
Level 10
1,632 SR
1,570 Elo+
Chronos
Chronos
 
Chronos
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BondoKing
Artemis
Level 2
God Stats
1W - 3L
1,718 SR
Queue Stats
67W - 47L
1,682 Elo+
Party 2
Ymir
Ymir
Grand1us
Ymir
Level 3
God Stats
1W - 2L
1,718 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 2
Bellona
Bellona
JuniorSip
Bellona
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ColonelKasai
Morgan Le Fay
18
20 / 0 / 7
13,037
652
17,846
8,378
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Jawa1589
King Arthur
14
3 / 3 / 10
10,008
500
5,660
14,429
11,029
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 1 / 7
9,656
483
6,537
9,634
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
SappRavenger
Poseidon
17
17 / 0 / 7
12,423
621
21,666
10,056
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
devbo321
Aphrodite
13
1 / 1 / 15
9,779
489
4,367
9,588
6,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 6 / 0
5,689
284
0
5,687
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
 
Loki
7
0 / 23 / 0
5,653
283
45
18,975
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
BondoKing
Artemis
13
3 / 7 / 0
8,026
401
10,341
13,995
4,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
7
0 / 5 / 1
6,165
308
660
13,658
6,871
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
JuniorSip
Bellona
14
2 / 6 / 1
8,324
416
7,778
17,387
10,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
7
44
Kills
5
5
Deaths
47
46
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
0
0
L
Loki
 
Loki
0
23
0
0
L
Artemis
BondoKing
Artemis
3
7
0
0.43
W
Morgan Le Fay
ColonelKasai
Morgan Le Fay
20
0
7
23.5
L
Ymir
0
5
1
0.1
W
King Arthur
Jawa1589
King Arthur
3
3
10
2.67
L
Bellona
JuniorSip
Bellona
2
6
1
0.42
W
3
1
7
6.5
W
Poseidon
SappRavenger
Poseidon
17
0
7
20.5
W
Aphrodite
devbo321
Aphrodite
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,076
Damage
18,824
52,085
Taken
69,702
28,467
Mitigated
29,179
12,707
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
0
0
0
0
5,687
1,479
0
4,255
1,325
0
0
L
Loki
 
Loki
45
45
0
0
18,975
5,831
0
13,134
5,688
0
394
L
Artemis
BondoKing
Artemis
10,341
4,308
228
1,864
13,995
4,720
0
7,863
5,997
0
48,176
W
Morgan Le Fay
ColonelKasai
Morgan Le Fay
17,846
2,746
0
663
8,378
4,143
372
66
8,312
82,635
0
L
Ymir
660
376
120
441
13,658
6,871
0
7,483
6,022
10,592
0
W
King Arthur
Jawa1589
King Arthur
5,660
270
0
673
14,429
11,029
1,831
188
14,241
0
41,384
L
Bellona
JuniorSip
Bellona
7,778
2,032
0
1,801
17,387
10,278
138
10,308
6,791
0
40,148
W
6,537
4,524
0
500
9,634
3,302
5,398
129
9,505
0
56,087
W
Poseidon
SappRavenger
Poseidon
21,666
3,160
0
2,171
10,056
3,597
2,457
103
9,822
87,410
0
W
Aphrodite
devbo321
Aphrodite
4,367
306
4,053
4,647
9,588
6,396
1,683
282
9,306
22,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,903
Gold Earned
33,857
487
Minions Killed
158
0
Camps Cleared
0
1,878,546
Distance Traveled
966,874
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,689
284
0
0
0
11,597
0
L
Loki
5,653
283
0
0
0
189,375
0
L
Artemis
8,026
401
73
4
0
262,907
1
W
Morgan Le Fay
13,037
652
132
7
0
359,020
1
L
Ymir
6,165
308
14
1
0
168,798
1
W
King Arthur
10,008
500
75
4
0
376,401
3
L
Bellona
8,324
416
71
4
0
334,197
2
W
Izanami
9,656
483
99
5
0
358,743
1
W
Poseidon
12,423
621
145
7
0
417,195
4
W
Aphrodite
9,779
489
36
2
0
367,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role