Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dragonqueen9394
Medusa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,320 Elo+
Solo
Rama
Rama
Gcentinal
Rama
Level 88
God Stats
8W - 15L
1,343 SR
Queue Stats
175W - 225L
1,309 Elo+
Solo
Artio
Artio
GrungeR2
Artio
Level 103
God Stats
7W - 10L
1,438 SR
Queue Stats
363W - 423L
1,341 Elo+
Solo
Nu Wa
Nu Wa
予与己丶
Nu Wa
Level 26
God Stats
1W - 1L
1,818 SR
Queue Stats
9W - 22L
1,323 Elo+
Solo
Team Averages
Level 88
1,520 SR
1,358 Elo+

VS

Team Averages
Level 80
1,547 SR
1,434 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ILTRebekah
Olorun
Level 22
God Stats
1W - 0L
1,498 SR
Queue Stats
5W - 7L
1,406 Elo+
Solo
Artemis
Artemis
ThebygAbRiEl
Artemis
Level 107
God Stats
13W - 9L
1,463 SR
Queue Stats
252W - 287L
1,371 Elo+
Party 1
Cernunnos
Cernunnos
gfachoncha
Cernunnos
Level 67
God Stats
19W - 18L
1,464 SR
Queue Stats
177W - 205L
1,358 Elo+
Party 1
Medusa
Medusa
smithtyl
Medusa
Level 81
God Stats
2W - 0L
1,808 SR
Queue Stats
3W - 1L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 0 / 4
7,293
663
3,592
6,785
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
1 / 5 / 3
6,970
634
3,144
8,588
2,659
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
13
0 / 3 / 1
6,608
601
3,305
7,218
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
GrungeR2
Artio
14
3 / 2 / 5
8,477
771
9,180
13,379
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 6 / 2
8,167
742
11,414
9,785
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 3 / 4
8,236
749
5,064
11,953
15,419
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
ILTRebekah
Olorun
14
3 / 3 / 6
8,867
806
7,628
9,731
3,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
ThebygAbRiEl
Artemis
13
2 / 4 / 8
7,918
720
8,672
7,168
2,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
gfachoncha
Cernunnos
16
6 / 0 / 6
9,306
846
10,789
9,009
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
smithtyl
Medusa
13
2 / 1 / 7
7,840
713
7,093
7,577
2,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
16
16
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
4
3
W
Kuzenbo
 
Kuzenbo
3
3
4
1.67
L
1
5
3
0.5
L
Rama
0
3
1
0.17
L
Artio
GrungeR2
Artio
3
2
5
2.75
W
Olorun
ILTRebekah
Olorun
3
3
6
2
W
Artemis
ThebygAbRiEl
Artemis
2
4
8
1.5
W
Cernunnos
gfachoncha
Cernunnos
6
0
6
9
W
Medusa
smithtyl
Medusa
2
1
7
5.5
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,635
Damage
39,246
45,755
Taken
45,438
18,174
Mitigated
26,538
10,348
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,592
559
0
2,765
6,785
3,864
0
1,646
5,139
0
20,267
W
Kuzenbo
 
Kuzenbo
5,064
1,807
0
375
11,953
15,419
241
3,268
8,167
14,972
0
L
3,144
1,031
0
110
8,588
2,659
0
1,636
6,952
0
11,323
L
Rama
3,305
1,919
0
1,669
7,218
3,262
704
2,301
4,917
0
18,044
L
Artio
GrungeR2
Artio
9,180
981
784
4,920
13,379
5,519
0
5,485
7,894
18,702
0
W
Olorun
ILTRebekah
Olorun
7,628
2,515
232
3,553
9,731
3,098
1,542
5,068
4,114
28,832
0
W
Artemis
ThebygAbRiEl
Artemis
8,672
5,867
0
1,214
7,168
2,271
923
3,039
3,908
0
23,713
W
Cernunnos
gfachoncha
Cernunnos
10,789
6,486
0
3,846
9,009
3,258
932
4,947
3,875
0
39,576
W
Medusa
smithtyl
Medusa
7,093
2,871
0
856
7,577
2,492
1,457
3,570
3,757
0
24,860
L
11,414
3,461
0
100
9,785
2,870
0
2,125
7,660
27,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
42,167
172
Minions Killed
233
5
Camps Cleared
7
879,322
Distance Traveled
914,676
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,293
663
43
4
2
181,811
2
W
Kuzenbo
8,236
749
19
2
0
210,456
0
L
Medusa
6,970
634
17
2
0
161,761
0
L
Rama
6,608
601
41
4
1
163,672
2
L
Artio
8,477
771
34
3
2
202,708
1
W
Olorun
8,867
806
54
5
1
175,655
1
W
Artemis
7,918
720
39
4
0
133,277
1
W
Cernunnos
9,306
846
65
6
6
201,755
0
W
Medusa
7,840
713
56
5
0
193,533
0
L
Nu Wa
8,167
742
37
3
0
169,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role