Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
DivineMurdera
Cu Chulainn
Gold V
Level 125
God Stats
0W - 2L
1,339 SR
Queue Stats
124W - 116L
1,395 MMR
Solo
Awilix
Awilix
Silver I
Khy EF
Awilix
Silver I
Level 67
God Stats
5W - 4L
1,678 SR
Queue Stats
100W - 107L
1,277 MMR
Party 2
Medusa
Medusa
Gold IV
Near FYI
Medusa
Gold IV
Level 84
God Stats
2W - 3L
1,307 SR
Queue Stats
88W - 93L
1,520 MMR
Party 2
Sylvanus
Sylvanus
Silver II
Xultrageox
Sylvanus
Silver II
Level 107
God Stats
5W - 8L
1,705 SR
Queue Stats
27W - 37L
1,396 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,506 SR
1,418 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,580 SR
1,406 MMR
Cthulhu
Cthulhu
Silver II
DevilDog1181
Cthulhu
Silver II
Level 127
God Stats
5W - 1L
1,480 SR
Queue Stats
34W - 39L
1,349 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Filthy__Ningen
Guan Yu
Gold V
Level 104
God Stats
4W - 3L
1,524 SR
Queue Stats
16W - 14L
1,525 MMR
Party 1
Sol
Sol
Silver I
Handswet
Sol
Silver I
Level 39
God Stats
51W - 51L
1,543 SR
Queue Stats
319W - 362L
1,391 MMR
Solo
Apollo
Apollo
Gold V
Masked_PlayerX
Apollo
Gold V
Level 138
God Stats
2W - 2L
1,676 SR
Queue Stats
82W - 71L
1,382 MMR
Solo
Thanatos
Thanatos
Gold III
lm Winnin
Thanatos
Gold III
Level 89
God Stats
29W - 20L
1,679 SR
Queue Stats
343W - 332L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 5 / 2
6,297
484
2,372
5,435
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
DivineMurdera
Cu Chulainn
12
0 / 6 / 2
6,907
531
5,071
12,968
7,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Khy EF
Awilix
12
4 / 5 / 0
6,903
531
6,527
12,028
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Near FYI
Medusa
10
0 / 4 / 0
5,929
456
3,722
7,299
2,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Xultrageox
Sylvanus
10
0 / 2 / 0
5,568
428
3,969
9,541
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FayGilgameshAthenaTiamatArachne

VS

Bans
ArtemisFenrirKaliSetPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevilDog1181
Cthulhu
12
2 / 0 / 6
6,978
537
5,655
8,201
6,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 1 / 3
8,553
658
6,707
7,746
6,795
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 1 / 7
8,073
621
4,145
7,333
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
3 / 0 / 5
7,540
580
7,208
7,669
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
lm Winnin
Thanatos
14
10 / 3 / 6
8,958
689
9,866
10,665
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
22
22
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
2
0.4
W
Cthulhu
DevilDog1181
Cthulhu
2
0
6
5
L
Cu Chulainn
DivineMurdera
Cu Chulainn
0
6
2
0.17
W
5
1
3
6.5
W
2
1
7
5.5
L
Awilix
Khy EF
Awilix
4
5
0
0.8
W
3
0
5
5.5
L
Medusa
Near FYI
Medusa
0
4
0
0
L
Sylvanus
Xultrageox
Sylvanus
0
2
0
0
W
Thanatos
lm Winnin
Thanatos
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,661
Damage
33,581
47,271
Taken
41,614
18,207
Mitigated
22,180
11,439
Healing
24,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,372
225
0
497
5,435
1,111
0
1,136
4,181
28,143
0
W
Cthulhu
DevilDog1181
Cthulhu
5,655
261
648
1,898
8,201
6,286
0
1,657
6,544
34,257
0
L
Cu Chulainn
DivineMurdera
Cu Chulainn
5,071
1,231
0
2,638
12,968
7,335
910
552
11,910
0
42,565
W
6,707
536
392
4,853
7,746
6,795
0
604
7,142
0
42,256
W
4,145
925
0
3,835
7,333
1,720
1,341
1,135
6,198
45,590
0
L
Awilix
Khy EF
Awilix
6,527
2,316
0
2,172
12,028
3,304
0
2,568
9,071
0
35,657
W
7,208
5,018
0
3,041
7,669
2,376
1,060
1,601
6,068
0
47,701
L
Medusa
Near FYI
Medusa
3,722
1,859
0
108
7,299
2,108
0
2,199
5,100
0
36,809
L
Sylvanus
Xultrageox
Sylvanus
3,969
1,176
1,402
4,622
9,541
4,349
0
2,943
6,516
17,853
4,151
W
Thanatos
lm Winnin
Thanatos
9,866
3,396
0
9,923
10,665
5,003
0
932
9,733
0
51,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
40,102
310
Minions Killed
468
0
Camps Cleared
0
1,129,810
Distance Traveled
1,335,042
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,297
484
46
4
0
163,532
5
W
Cthulhu
6,978
537
59
5
0
269,405
5
L
Cu Chulainn
6,907
531
89
7
0
221,601
3
W
Guan Yu
8,553
658
108
8
0
269,553
6
W
Sol
8,073
621
111
9
0
271,169
3
L
Awilix
6,903
531
60
5
0
282,660
3
W
Apollo
7,540
580
100
8
0
241,153
0
L
Medusa
5,929
456
72
6
0
247,938
2
L
Sylvanus
5,568
428
43
3
0
214,079
1
W
Thanatos
8,958
689
90
7
0
283,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role