Player Matchup

Athena
Athena
 
Athena
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BigWorm94
Bellona
Level 129
God Stats
8W - 8L
1,556 SR
Queue Stats
438W - 406L
1,621 Elo+
Party 3
Rama
Rama
davidjvs15
Rama
Level 106
God Stats
6W - 2L
1,856 SR
Queue Stats
123W - 127L
1,506 Elo+
Solo
Eset
Eset
kanelsnurr o
Eset
Level 125
God Stats
20W - 13L
1,593 SR
Queue Stats
530W - 587L
1,464 Elo+
Party 3
Ravana
Ravana
lakero45
Ravana
Level 102
God Stats
4W - 8L
1,545 SR
Queue Stats
424W - 448L
1,512 Elo+
Solo
Team Averages
Level 109
1,610 SR
1,521 Elo+

VS

Team Averages
Level 119
1,564 SR
1,522 Elo+
Heimdallr
Heimdallr
Ara Opai
Heimdallr
Level 107
God Stats
12W - 8L
1,603 SR
Queue Stats
149W - 145L
1,488 Elo+
Party 2
Kali
Kali
Chloxic
Kali
Level 123
God Stats
14W - 18L
1,531 SR
Queue Stats
561W - 561L
1,550 Elo+
Party 1
Achilles
Achilles
DripNoWater
Achilles
Level 105
God Stats
37W - 34L
1,618 SR
Queue Stats
334W - 331L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
KaiserOpai
Cthulhu
Level 101
God Stats
3W - 5L
1,635 SR
Queue Stats
58W - 65L
1,494 Elo+
Party 2
Yemoja
Yemoja
mercer8920
Yemoja
Level 160
God Stats
5W - 3L
1,432 SR
Queue Stats
200W - 199L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 1 / 4
4,733
473
2,497
7,464
3,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
BigWorm94
Bellona
11
0 / 1 / 1
5,774
577
3,099
7,199
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 0 / 6
5,002
500
3,044
4,562
1,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 3
5,578
558
3,988
4,939
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
lakero45
Ravana
10
9 / 0 / 1
6,385
639
6,250
4,922
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ara Opai
Heimdallr
9
0 / 2 / 1
5,476
548
3,655
5,357
1,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Chloxic
Kali
9
1 / 2 / 0
5,418
542
3,918
7,789
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
DripNoWater
Achilles
10
1 / 1 / 0
6,007
601
3,553
4,959
4,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
KaiserOpai
Cthulhu
5
1 / 4 / 0
4,487
449
3,356
8,964
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
mercer8920
Yemoja
9
1 / 2 / 1
5,349
535
3,772
5,270
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
4
4
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
4
3
L
Heimdallr
Ara Opai
Heimdallr
0
2
1
0.25
W
Bellona
BigWorm94
Bellona
0
1
1
0.5
L
Kali
Chloxic
Kali
1
2
0
0.5
L
Achilles
DripNoWater
Achilles
1
1
0
1
L
Cthulhu
KaiserOpai
Cthulhu
1
4
0
0.25
W
0
0
6
3
W
1
2
3
1.25
W
Ravana
lakero45
Ravana
9
0
1
9.5
L
Yemoja
mercer8920
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,878
Damage
18,254
29,086
Taken
32,339
13,148
Mitigated
13,195
11,373
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,497
797
0
1,600
7,464
3,266
0
2,200
5,222
13,530
0
L
Heimdallr
Ara Opai
Heimdallr
3,655
1,531
0
1,374
5,357
1,520
0
801
4,556
0
35,280
W
Bellona
BigWorm94
Bellona
3,099
1,811
0
3,371
7,199
5,698
29
0
7,199
0
31,385
L
Kali
Chloxic
Kali
3,918
840
0
2,075
7,789
2,759
0
1,490
6,141
0
31,568
L
Achilles
DripNoWater
Achilles
3,553
1,593
0
1,325
4,959
4,113
0
141
4,818
0
29,144
L
Cthulhu
KaiserOpai
Cthulhu
3,356
693
0
1,925
8,964
3,071
0
1,560
7,404
11,227
0
W
3,044
2,730
0
1,443
4,562
1,108
170
1,584
2,978
0
22,744
W
3,988
237
445
1,768
4,939
1,359
0
2,085
2,422
25,628
0
W
Ravana
lakero45
Ravana
6,250
1,838
0
2,746
4,922
1,717
0
644
4,137
0
25,422
L
Yemoja
mercer8920
Yemoja
3,772
134
131
866
5,270
1,732
0
2,353
2,597
22,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
26,737
259
Minions Killed
259
0
Camps Cleared
0
996,648
Distance Traveled
911,027
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,733
473
25
3
0
233,398
5
L
Heimdallr
5,476
548
72
7
0
154,019
4
W
Bellona
5,774
577
81
8
0
196,424
1
L
Kali
5,418
542
65
7
0
205,613
2
L
Achilles
6,007
601
63
6
0
197,356
0
L
Cthulhu
4,487
449
15
2
0
185,349
3
W
Rama
5,002
500
53
5
0
180,212
1
W
Eset
5,578
558
52
5
0
176,529
3
W
Ravana
6,385
639
48
5
0
210,085
2
L
Yemoja
5,349
535
44
4
0
168,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role