Player Matchup

Yemoja
Yemoja
Dezzrysky
Yemoja
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,211 Elo+
Party 3
Loki
Loki
FungusSpy
Loki
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,211 Elo+
Party 3
Danzaburou
Danzaburou
K1DMODO
Danzaburou
Level 15
God Stats
2W - 1L
1,543 SR
Queue Stats
7W - 7L
1,414 Elo+
Party 3
Chaac
Chaac
UltimateA814
Chaac
Level 110
God Stats
1W - 0L
1,476 SR
Queue Stats
8W - 10L
1,387 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xX1Spade1Xx
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,469 Elo+
Party 3
Team Averages
Level 55
1,504 SR
1,339 Elo+

VS

Team Averages
Level 61
1,358 SR
1,404 Elo+
Baron Samedi
Baron Samedi
DarkRichard
Baron Samedi
Level 103
God Stats
12W - 8L
1,455 SR
Queue Stats
71W - 58L
1,483 Elo+
Party 1
King Arthur
King Arthur
Pboyty-weeb
King Arthur
Level 44
God Stats
2W - 4L
1,367 SR
Queue Stats
86W - 96L
1,393 Elo+
Solo
Awilix
Awilix
SweetDee_86
Awilix
Level 24
God Stats
1W - 5L
1,256 SR
Queue Stats
90W - 129L
1,404 Elo+
Party 2
Artemis
Artemis
ozwal25
Artemis
Level 29
God Stats
4W - 4L
1,333 SR
Queue Stats
167W - 194L
1,412 Elo+
Party 1
Tiamat
Tiamat
the_uncag3d
Tiamat
Level 106
God Stats
0W - 5L
1,378 SR
Queue Stats
144W - 161L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dezzrysky
Yemoja
20
1 / 0 / 16
13,583
849
5,684
14,308
17,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
10 / 7 / 15
16,046
1,003
29,232
24,836
12,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
K1DMODO
Danzaburou
20
16 / 3 / 14
18,400
1,150
56,144
23,504
13,848
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 3 / 25
15,935
996
31,057
36,700
59,550
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
xX1Spade1Xx
Morgan Le Fay
20
4 / 10 / 20
15,239
952
43,015
33,706
19,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkRichard
Baron Samedi
20
6 / 10 / 13
15,405
963
35,989
30,862
23,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Pboyty-weeb
King Arthur
20
6 / 5 / 10
14,203
888
26,447
56,544
64,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
20
3 / 9 / 15
14,304
894
9,409
34,214
20,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
ozwal25
Artemis
20
6 / 7 / 9
14,780
924
27,335
25,050
14,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
20
2 / 5 / 11
14,208
888
24,119
26,824
15,149
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
81
36
Kills
23
23
Deaths
36
90
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DarkRichard
Baron Samedi
6
10
13
1.25
W
Yemoja
Dezzrysky
Yemoja
1
0
16
9
W
Loki
10
7
15
2.5
W
Danzaburou
K1DMODO
Danzaburou
16
3
14
7.67
L
King Arthur
Pboyty-weeb
King Arthur
6
5
10
2.2
L
Awilix
3
9
15
1.17
W
5
3
25
5.83
L
Artemis
ozwal25
Artemis
6
7
9
1.5
L
Tiamat
2
5
11
1.5
W
Morgan Le Fay
xX1Spade1Xx
Morgan Le Fay
4
10
20
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,132
Damage
123,299
133,054
Taken
173,494
123,398
Mitigated
137,806
44,623
Healing
57,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DarkRichard
Baron Samedi
35,989
1,484
15,149
9,265
30,862
23,985
0
9,636
21,112
59,325
0
W
Yemoja
Dezzrysky
Yemoja
5,684
3,166
15,238
3,438
14,308
17,998
0
8,122
5,949
15,639
0
W
Loki
29,232
9,145
0
3,414
24,836
12,512
0
10,948
13,555
0
54,076
W
Danzaburou
K1DMODO
Danzaburou
56,144
34,210
0
6,132
23,504
13,848
0
12,078
10,928
0
85,557
L
King Arthur
Pboyty-weeb
King Arthur
26,447
3,277
838
19,142
56,544
64,239
0
13,467
42,957
11,366
36,406
L
Awilix
9,409
4,238
0
593
34,214
20,293
0
10,105
24,019
0
23,006
W
31,057
3,086
0
9,524
36,700
59,550
0
16,830
18,981
787
55,189
L
Artemis
ozwal25
Artemis
27,335
12,862
676
3,101
25,050
14,140
0
6,988
18,062
0
49,923
L
Tiamat
24,119
2,385
2,591
6,521
26,824
15,149
0
8,952
17,872
69,086
0
W
Morgan Le Fay
xX1Spade1Xx
Morgan Le Fay
43,015
8,142
1,216
5,661
33,706
19,490
0
18,535
14,736
68,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,203
Gold Earned
72,900
271
Minions Killed
292
4
Camps Cleared
3
1,384,871
Distance Traveled
1,386,069
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,405
963
62
4
0
278,142
0
W
Yemoja
13,583
849
21
1
0
216,249
0
W
Loki
16,046
1,003
64
4
1
310,836
0
W
Danzaburou
18,400
1,150
60
4
2
280,583
0
L
King Arthur
14,203
888
42
3
1
274,396
1
L
Awilix
14,304
894
21
1
0
265,885
1
W
Chaac
15,935
996
60
4
1
322,112
0
L
Artemis
14,780
924
55
3
2
281,471
1
L
Tiamat
14,208
888
112
7
0
286,175
1
W
Morgan Le Fay
15,239
952
66
4
0
255,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role