Player Matchup

Horus
Horus
Fenrez
Horus
Level 69
God Stats
10W - 8L
1,367 SR
Queue Stats
143W - 127L
1,487 Elo+
Solo
Nemesis
Nemesis
Huesos1234567888
Nemesis
Level 67
God Stats
34W - 14L
1,829 SR
Queue Stats
243W - 217L
1,479 Elo+
Solo
Vamana
Vamana
Lee10Loo
Vamana
Level 123
God Stats
12W - 6L
1,670 SR
Queue Stats
188W - 165L
1,495 Elo+
Solo
Heimdallr
Heimdallr
fasterwq
Heimdallr
Level 86
God Stats
10W - 9L
1,515 SR
Queue Stats
493W - 477L
1,506 Elo+
Solo
Poseidon
Poseidon
yaguogg
Poseidon
Level 64
God Stats
38W - 34L
1,703 SR
Queue Stats
266W - 282L
1,464 Elo+
Solo
Team Averages
Level 82
1,617 SR
1,486 Elo+

VS

Team Averages
Level 126
1,532 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GrooteS
Chaac
Level 141
God Stats
9W - 6L
1,529 SR
Queue Stats
176W - 186L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
ImDevilish
Gilgamesh
Level 147
God Stats
29W - 34L
1,547 SR
Queue Stats
512W - 505L
1,434 Elo+
Solo
Izanami
Izanami
ShadowSidd
Izanami
Level 146
God Stats
12W - 17L
1,583 SR
Queue Stats
395W - 409L
1,512 Elo+
Party 1
Hel
Hel
aleks0126
Hel
Level 67
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fenrez
Horus
11
8 / 1 / 4
6,915
629
5,759
6,879
4,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 4
6,050
550
2,516
6,101
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Lee10Loo
Vamana
11
1 / 1 / 0
6,280
571
6,494
10,374
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
fasterwq
Heimdallr
12
4 / 3 / 8
7,414
674
7,359
7,256
2,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
yaguogg
Poseidon
14
3 / 0 / 1
8,149
741
2,924
2,408
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 2 / 0
6,117
556
3,158
6,461
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
GrooteS
Chaac
12
0 / 1 / 2
6,499
591
6,232
10,139
7,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
ImDevilish
Gilgamesh
10
1 / 5 / 3
5,906
537
3,513
9,844
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
ShadowSidd
Izanami
11
2 / 6 / 1
6,314
574
4,900
7,959
2,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

3
0 / 3 / 1
4,057
369
713
2,594
245
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
2
0
1.5
W
Horus
Fenrez
Horus
8
1
4
10
L
Chaac
GrooteS
Chaac
0
1
2
1
W
1
1
4
3
L
Gilgamesh
ImDevilish
Gilgamesh
1
5
3
0.5
W
Vamana
Lee10Loo
Vamana
1
1
0
1
L
Izanami
ShadowSidd
Izanami
2
6
1
0.42
L
0
3
1
0.17
W
Heimdallr
fasterwq
Heimdallr
4
3
8
2.67
W
Poseidon
yaguogg
Poseidon
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
18,516
33,018
Taken
36,997
17,925
Mitigated
15,516
11,809
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,158
108
713
3,052
6,461
1,854
0
1,505
4,756
35,309
0
W
Horus
Fenrez
Horus
5,759
2,699
491
2,351
6,879
4,084
31
392
6,487
0
23,242
L
Chaac
GrooteS
Chaac
6,232
1,212
0
3,974
10,139
7,702
0
1,397
8,742
1,006
45,085
W
2,516
751
0
1,879
6,101
2,719
126
1,341
4,760
0
32,466
L
Gilgamesh
ImDevilish
Gilgamesh
3,513
923
0
2,910
9,844
3,643
0
1,386
8,396
0
30,220
W
Vamana
Lee10Loo
Vamana
6,494
2,606
0
5,208
10,374
7,894
574
93
10,281
5,751
34,402
L
Izanami
ShadowSidd
Izanami
4,900
3,192
0
1,449
7,959
2,072
0
0
7,958
0
39,556
L
713
66
176
406
2,594
245
0
0
2,594
4,690
0
W
Heimdallr
fasterwq
Heimdallr
7,359
5,160
0
1,501
7,256
2,459
631
1,519
5,737
0
37,147
W
Poseidon
yaguogg
Poseidon
2,924
634
0
379
2,408
769
0
568
1,840
56,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
28,893
383
Minions Killed
336
0
Camps Cleared
0
1,103,673
Distance Traveled
953,638
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,117
556
79
7
0
222,237
4
W
Horus
6,915
629
36
3
0
234,349
1
L
Chaac
6,499
591
101
9
0
197,531
0
W
Nemesis
6,050
550
65
6
0
220,965
5
L
Gilgamesh
5,906
537
69
6
0
229,385
2
W
Vamana
6,280
571
71
6
0
195,634
1
L
Izanami
6,314
574
83
8
0
217,180
1
L
Hel
4,057
369
4
0
0
87,305
0
W
Heimdallr
7,414
674
72
7
0
212,276
1
W
Poseidon
8,149
741
139
13
0
240,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role