Player Matchup

Sol
Sol
GigaMaelstrom
Sol
Level 69
God Stats
10W - 3L
1,677 SR
Queue Stats
59W - 127L
1,257 Elo+
Party 1
Aphrodite
Aphrodite
MissingBreakfast
Aphrodite
Level 32
God Stats
106W - 155L
1,440 SR
Queue Stats
136W - 242L
1,301 Elo+
Party 1
Tyr
Tyr
Montreve
Tyr
Level 29
God Stats
61W - 90L
1,448 SR
Queue Stats
122W - 222L
1,310 Elo+
Party 1
Team Averages
Level 43
1,522 SR
1,289 Elo+

VS

Team Averages
Level 17
1,439 SR
1,119 Elo+
Izanami
Izanami
CaptainFabulo5
Izanami
Level 6
God Stats
2W - 4L
1,318 SR
Queue Stats
2W - 4L
1,048 Elo+
Solo
Fenrir
Fenrir
Johnnyreaper
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,190 Elo+
Party 2
Ra
Ra
Malituk
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 9
8,040
1,149
11,317
6,626
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
10
3 / 3 / 16
6,937
991
3,027
5,973
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
7 / 1 / 12
7,595
1,085
5,958
6,597
4,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 3
5,446
778
3,836
7,555
2,415
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
8
3 / 6 / 3
6,607
944
6,237
10,896
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
2 / 6 / 2
5,605
801
1,966
5,544
2,781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
19
Kills
6
6
Deaths
19
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
9
2
9
6.75
L
Fenrir
3
6
3
0.75
L
2
6
2
0.5
W
Aphrodite
3
3
16
3.67
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
12,039
19,196
Taken
23,995
8,758
Mitigated
10,337
8,289
Healing
853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,836
3,100
12
80
7,555
2,415
0
4,104
3,451
0
8,952
W
11,317
6,238
0
2,507
6,626
2,050
1,416
716
5,706
31,404
0
L
Fenrir
6,237
1,609
0
592
10,896
5,141
0
7,784
3,112
266
9,220
L
1,966
623
130
39
5,544
2,781
0
2,456
3,088
9,537
0
W
Aphrodite
3,027
172
2,289
2,850
5,973
2,369
471
287
5,568
17,647
0
W
5,958
777
0
643
6,597
4,339
549
1,208
5,270
0
16,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,572
Gold Earned
17,658
93
Minions Killed
38
0
Camps Cleared
0
443,381
Distance Traveled
308,290
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,446
778
11
2
0
101,626
1
W
Sol
8,040
1,149
42
6
0
132,103
0
L
Fenrir
6,607
944
4
1
0
114,463
3
L
Ra
5,605
801
23
3
0
92,201
0
W
Aphrodite
6,937
991
33
5
0
143,630
0
W
Tyr
7,595
1,085
18
3
0
167,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role