Player Matchup

Nemesis
Nemesis
Beldeff
Nemesis
Level 108
God Stats
1W - 0L
1,162 SR
Queue Stats
71W - 73L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CuteT
Morgan Le Fay
Level 22
God Stats
14W - 11L
1,533 SR
Queue Stats
56W - 49L
1,440 Elo+
Party 1
Ares
Ares
Jafo87
Ares
Level 67
God Stats
2W - 2L
1,372 SR
Queue Stats
25W - 23L
1,510 Elo+
Party 1
Team Averages
Level 66
1,356 SR
1,472 Elo+

VS

Team Averages
Level 89
1,465 SR
1,395 Elo+
Danzaburou
Danzaburou
Fly619
Danzaburou
Level 115
God Stats
24W - 19L
1,520 SR
Queue Stats
132W - 161L
1,430 Elo+
Party 2
Gilgamesh
Gilgamesh
MysteryDill
Gilgamesh
Level 104
God Stats
0W - 2L
1,405 SR
Queue Stats
114W - 181L
1,319 Elo+
Solo
Anubis
Anubis
hektor20
Anubis
Level 49
God Stats
54W - 43L
1,469 SR
Queue Stats
63W - 75L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beldeff
Nemesis
18
10 / 3 / 9
12,876
757
14,515
14,508
7,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
CuteT
Morgan Le Fay
17
4 / 3 / 10
11,886
699
15,545
10,311
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Jafo87
Ares
16
7 / 4 / 12
12,939
761
9,544
16,306
21,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fly619
Danzaburou
16
5 / 6 / 3
12,482
734
14,169
15,187
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
MysteryDill
Gilgamesh
13
1 / 8 / 7
10,202
600
8,196
18,431
10,788
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
hektor20
Anubis
15
4 / 7 / 2
10,834
637
8,435
12,776
4,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
21
Kills
10
10
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Beldeff
Nemesis
10
3
9
4.83
W
Morgan Le Fay
CuteT
Morgan Le Fay
4
3
10
3
L
Danzaburou
Fly619
Danzaburou
5
6
3
1.08
W
Ares
Jafo87
Ares
7
4
12
3.25
L
Gilgamesh
MysteryDill
Gilgamesh
1
8
7
0.56
L
Anubis
hektor20
Anubis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,604
Damage
30,800
41,125
Taken
46,394
32,331
Mitigated
19,854
7,581
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Beldeff
Nemesis
14,515
5,106
0
3,291
14,508
7,008
1,279
3,051
11,457
0
48,509
W
Morgan Le Fay
CuteT
Morgan Le Fay
15,545
614
552
1,170
10,311
4,304
328
1,642
8,669
67,803
0
L
Danzaburou
Fly619
Danzaburou
14,169
4,902
103
1,993
15,187
4,248
0
7,664
7,523
0
46,366
W
Ares
Jafo87
Ares
9,544
241
207
2,361
16,306
21,019
408
3,742
12,564
22,736
0
L
Gilgamesh
MysteryDill
Gilgamesh
8,196
2,848
0
409
18,431
10,788
0
10,580
7,851
0
27,449
L
Anubis
hektor20
Anubis
8,435
356
341
2,722
12,776
4,818
0
6,845
5,931
35,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,701
Gold Earned
33,518
195
Minions Killed
170
0
Camps Cleared
0
922,670
Distance Traveled
867,209
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,876
757
58
3
0
323,112
2
W
Morgan Le Fay
11,886
699
108
6
0
293,302
1
L
Danzaburou
12,482
734
72
4
0
299,647
4
W
Ares
12,939
761
29
2
0
306,256
3
L
Gilgamesh
10,202
600
41
2
0
299,954
3
L
Anubis
10,834
637
57
3
0
267,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role