Player Matchup

Cerberus
Cerberus
GSLegendary
Cerberus
Level 135
God Stats
71W - 51L
1,653 SR
Queue Stats
995W - 892L
1,580 Elo+
Party 3
Izanami
Izanami
Gs_Puner
Izanami
Level 52
God Stats
181W - 150L
1,598 SR
Queue Stats
193W - 163L
1,550 Elo+
Party 3
Ra
Ra
TwoBits5709
Ra
Level 157
God Stats
6W - 1L
1,691 SR
Queue Stats
160W - 158L
1,546 Elo+
Party 2
Fenrir
Fenrir
WAFL1823
Fenrir
Level 143
God Stats
10W - 8L
1,632 SR
Queue Stats
483W - 437L
1,527 Elo+
Solo
Thanatos
Thanatos
killmonger2381
Thanatos
Level 123
God Stats
5W - 4L
1,507 SR
Queue Stats
372W - 335L
1,567 Elo+
Party 2
Team Averages
Level 122
1,616 SR
1,554 Elo+

VS

Team Averages
Level 117
1,380 SR
1,473 Elo+
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Brahmabull49
Ra
Level 89
God Stats
3W - 5L
1,259 SR
Queue Stats
12W - 11L
1,216 Elo+
Solo
Odin
Odin
DanaDg
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,597 Elo+
Party 4
Thor
Thor
ScumbagKenn
Thor
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
475W - 429L
1,542 Elo+
Party 1
Fenrir
Fenrir
Yolo Honcho
Fenrir
Level 106
God Stats
1W - 7L
1,140 SR
Queue Stats
158W - 161L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GSLegendary
Cerberus
10
2 / 1 / 5
6,213
518
5,398
7,093
4,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Gs_Puner
Izanami
13
1 / 1 / 1
7,652
638
3,217
7,939
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
2 / 1 / 4
7,652
638
3,601
4,827
2,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
WAFL1823
Fenrir
13
3 / 3 / 1
7,048
587
5,893
9,113
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
11
3 / 0 / 3
6,952
579
3,695
6,088
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 1
5,939
495
3,522
7,558
1,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
5,966
497
3,417
5,924
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
DanaDg
Odin
8
1 / 0 / 0
4,939
412
1,097
5,210
1,641
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 0
7,500
625
6,009
8,867
6,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
10
0 / 1 / 4
6,126
511
1,799
7,482
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
6
6
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
1
0.13
L
1
4
0
0.25
L
Odin
DanaDg
Odin
1
0
0
1
W
Cerberus
GSLegendary
Cerberus
2
1
5
4.5
W
Izanami
Gs_Puner
Izanami
1
1
1
1.5
L
4
2
0
2
W
2
1
4
4
W
Fenrir
WAFL1823
Fenrir
3
3
1
1.17
L
Fenrir
0
1
4
2
W
Thanatos
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,804
Damage
15,844
35,060
Taken
35,041
18,674
Mitigated
13,773
19,961
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,522
1,171
0
1,458
7,558
1,794
0
1,879
5,679
0
31,874
L
3,417
96
248
688
5,924
1,656
0
2,765
3,159
33,327
0
L
Odin
DanaDg
Odin
1,097
101
0
1,483
5,210
1,641
0
1,188
4,022
0
11,733
W
Cerberus
GSLegendary
Cerberus
5,398
209
0
2,214
7,093
4,766
94
1,119
5,974
17,955
0
W
Izanami
Gs_Puner
Izanami
3,217
1,818
0
4,558
7,939
3,503
1,424
433
7,506
0
68,460
L
6,009
1,776
0
2,540
8,867
6,512
0
297
8,570
0
42,860
W
3,601
178
493
2,420
4,827
2,413
1,218
964
3,863
49,726
0
W
Fenrir
WAFL1823
Fenrir
5,893
1,965
0
4,095
9,113
5,454
430
335
8,778
0
34,740
L
Fenrir
1,799
243
0
136
7,482
2,170
22
2,870
4,612
0
31,841
W
Thanatos
3,695
627
0
6,181
6,088
2,538
0
729
5,359
0
37,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
30,470
397
Minions Killed
309
0
Camps Cleared
0
1,288,533
Distance Traveled
1,147,689
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,939
495
65
5
0
209,796
6
L
Ra
5,966
497
75
6
0
218,670
6
L
Odin
4,939
412
22
2
0
197,360
1
W
Cerberus
6,213
518
32
3
0
264,442
5
W
Izanami
7,652
638
122
10
0
233,410
0
L
Thor
7,500
625
93
8
0
232,948
2
W
Ra
7,652
638
104
9
0
276,574
4
W
Fenrir
7,048
587
63
5
0
238,356
2
L
Fenrir
6,126
511
54
5
0
288,915
1
W
Thanatos
6,952
579
76
6
0
275,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role