Player Matchup

Sun Wukong
Sun Wukong
AaronL6e6e6
Sun Wukong
Level 38
God Stats
4W - 3L
1,458 SR
Queue Stats
315W - 278L
1,542 Elo+
Party 1
Yemoja
Yemoja
GOD Veleford
Yemoja
Level 27
God Stats
4W - 1L
1,888 SR
Queue Stats
266W - 267L
1,518 Elo+
Party 1
Bakasura
Bakasura
MataJotos666
Bakasura
Level 25
God Stats
17W - 18L
1,584 SR
Queue Stats
163W - 141L
1,516 Elo+
Party 1
Sol
Sol
MaxTheRipper392
Sol
Level 17
God Stats
1W - 0L
1,823 SR
Queue Stats
13W - 7L
1,661 Elo+
Party 1
Artemis
Artemis
axelmetal1
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,256 Elo+
Party 1
Team Averages
Level 23
1,651 SR
1,499 Elo+

VS

Team Averages
Level 22
1,696 SR
1,579 Elo+
Anhur
Anhur
DuttyLP
Anhur
Level 27
God Stats
8W - 6L
1,668 SR
Queue Stats
131W - 121L
1,560 Elo+
Solo
Bellona
Bellona
GFreeK
Bellona
Level 16
God Stats
3W - 4L
1,744 SR
Queue Stats
27W - 29L
1,632 Elo+
Solo
Xing Tian
Xing Tian
Grissanation
Xing Tian
Level 27
God Stats
2W - 1L
1,867 SR
Queue Stats
30W - 21L
1,639 Elo+
Solo
Ra
Ra
OmgKennYo
Ra
Level 8
God Stats
1W - 1L
1,783 SR
Queue Stats
3W - 3L
1,633 Elo+
Solo
Bakasura
Bakasura
mxrvelavngers
Bakasura
Level 30
God Stats
4W - 5L
1,417 SR
Queue Stats
233W - 225L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AaronL6e6e6
Sun Wukong
17
5 / 2 / 1
9,961
586
13,825
19,914
16,074
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
12
0 / 4 / 4
7,717
454
3,436
8,794
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
MataJotos666
Bakasura
16
5 / 1 / 0
9,757
574
5,604
12,894
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 3 / 3
9,860
580
15,491
15,246
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
axelmetal1
Artemis
12
1 / 3 / 4
7,692
452
7,762
7,237
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DuttyLP
Anhur
13
3 / 4 / 6
8,340
491
10,851
12,176
4,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
GFreeK
Bellona
14
3 / 5 / 0
9,028
531
13,288
18,378
16,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Grissanation
Xing Tian
12
4 / 2 / 5
8,177
481
6,239
15,128
11,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 3 / 2
9,009
530
5,307
10,221
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
mxrvelavngers
Bakasura
13
2 / 3 / 0
8,173
481
4,523
11,108
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
17
Kills
13
13
Deaths
17
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AaronL6e6e6
Sun Wukong
5
2
1
2.75
L
Anhur
DuttyLP
Anhur
3
4
6
1.5
L
Bellona
GFreeK
Bellona
3
5
0
0.6
W
Yemoja
0
4
4
0.5
L
Xing Tian
Grissanation
Xing Tian
4
2
5
3.25
W
Bakasura
MataJotos666
Bakasura
5
1
0
5
W
6
3
3
2.5
L
1
3
2
0.67
W
Artemis
axelmetal1
Artemis
1
3
4
1
L
Bakasura
mxrvelavngers
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,118
Damage
40,208
64,085
Taken
67,011
35,340
Mitigated
40,330
26,741
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AaronL6e6e6
Sun Wukong
13,825
3,478
0
7,437
19,914
16,074
0
3,308
16,369
0
60,984
L
Anhur
DuttyLP
Anhur
10,851
4,030
0
2,539
12,176
4,380
0
6,014
6,112
0
56,438
L
Bellona
GFreeK
Bellona
13,288
6,438
0
8,103
18,378
16,171
515
1,000
16,992
0
65,733
W
Yemoja
3,436
563
864
1,134
8,794
7,209
712
2,379
6,369
19,081
0
L
Xing Tian
Grissanation
Xing Tian
6,239
459
0
860
15,128
11,497
0
5,463
9,420
24,339
0
W
Bakasura
MataJotos666
Bakasura
5,604
3,669
0
6,629
12,894
5,278
44
1,027
11,567
0
60,148
W
15,491
3,744
0
9,116
15,246
4,912
2,042
2,660
12,318
70,083
0
L
5,307
419
389
3,196
10,221
4,445
721
2,536
7,685
66,261
0
W
Artemis
axelmetal1
Artemis
7,762
2,939
0
1,561
7,237
1,867
1,570
1,720
5,471
0
36,496
L
Bakasura
mxrvelavngers
Bakasura
4,523
3,038
0
1,295
11,108
3,837
0
4,126
6,927
0
44,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
42,727
458
Minions Killed
468
0
Camps Cleared
0
1,586,374
Distance Traveled
1,570,113
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,961
586
116
7
0
339,383
0
L
Anhur
8,340
491
98
6
0
286,064
2
L
Bellona
9,028
531
124
7
0
325,320
0
W
Yemoja
7,717
454
31
2
0
257,214
1
L
Xing Tian
8,177
481
23
1
0
323,658
3
W
Bakasura
9,757
574
121
7
0
412,702
0
W
Sol
9,860
580
116
7
0
306,353
1
L
Ra
9,009
530
145
9
0
313,968
6
W
Artemis
7,692
452
74
4
0
270,722
4
L
Bakasura
8,173
481
78
5
0
321,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role