Player Matchup

Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BrotinhoVegan
Nu Wa
Level 37
God Stats
21W - 36L
1,335 SR
Queue Stats
191W - 252L
1,373 Elo+
Party 2
Scylla
Scylla
Lolascully
Scylla
Level 109
God Stats
8W - 12L
1,412 SR
Queue Stats
232W - 235L
1,541 Elo+
Solo
Chronos
Chronos
Thr0atBabyyy
Chronos
Level 66
God Stats
5W - 4L
1,440 SR
Queue Stats
24W - 24L
1,682 Elo+
Solo
Mercury
Mercury
pqpjuniu
Mercury
Level 53
God Stats
0W - 2L
1,309 SR
Queue Stats
410W - 482L
1,381 Elo+
Party 2
Team Averages
Level 80
1,399 SR
1,495 Elo+

VS

Team Averages
Level 93
1,507 SR
1,661 Elo+
Scylla
Scylla
Angel7165
Scylla
Level 86
God Stats
37W - 36L
1,431 SR
Queue Stats
526W - 696L
1,386 Elo+
Solo
Achilles
Achilles
MrSelling
Achilles
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,647 Elo+
Party 1
Sylvanus
Sylvanus
Mynameisalex
Sylvanus
Level 145
God Stats
4W - 1L
1,696 SR
Queue Stats
39W - 22L
1,677 Elo+
Party 1
Neith
Neith
SleepyAFF
Neith
Level 7
God Stats
14W - 12L
1,626 SR
Queue Stats
16W - 15L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
Trxggs
Baron Samedi
Level 127
God Stats
1W - 0L
1,282 SR
Queue Stats
11W - 7L
2,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 3 / 7
11,870
1,079
14,709
17,082
5,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 8 / 7
10,981
998
13,059
13,406
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Lolascully
Scylla
17
2 / 1 / 9
10,279
934
11,303
4,783
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Thr0atBabyyy
Chronos
17
2 / 3 / 6
10,543
958
5,396
9,623
4,440
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
pqpjuniu
Mercury
17
2 / 15 / 10
10,355
941
9,793
22,654
8,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

108

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Angel7165
Scylla
17
0 / 3 / 11
9,724
884
2,395
8,841
2,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MrSelling
Achilles
18
8 / 7 / 17
11,874
1,079
11,408
20,313
29,748
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Mynameisalex
Sylvanus
18
6 / 1 / 22
11,736
1,067
7,385
12,740
16,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
SleepyAFF
Neith
18
8 / 3 / 16
12,049
1,095
17,170
9,983
3,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Trxggs
Baron Samedi
18
8 / 1 / 19
11,737
1,067
24,582
9,324
6,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
115
15
Kills
30
30
Deaths
15
39
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
3
7
2.83
W
Scylla
Angel7165
Scylla
0
3
11
1.83
L
4
8
7
0.94
L
Scylla
Lolascully
Scylla
2
1
9
6.5
W
Achilles
MrSelling
Achilles
8
7
17
2.36
W
Sylvanus
Mynameisalex
Sylvanus
6
1
22
17
W
Neith
SleepyAFF
Neith
8
3
16
5.33
L
Chronos
Thr0atBabyyy
Chronos
2
3
6
1.67
W
Baron Samedi
Trxggs
Baron Samedi
8
1
19
17.5
L
Mercury
pqpjuniu
Mercury
2
15
10
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,260
Damage
62,940
67,548
Taken
61,201
24,245
Mitigated
59,749
4,820
Healing
20,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,709
2,456
0
1,711
17,082
5,609
0
9,623
7,459
31,226
0
W
Scylla
Angel7165
Scylla
2,395
246
0
1,557
8,841
2,719
0
6,814
1,843
22,947
0
L
13,059
2,978
64
1,027
13,406
4,493
0
6,487
6,919
30,843
0
L
Scylla
Lolascully
Scylla
11,303
202
0
282
4,783
1,581
0
3,430
1,353
35,851
0
W
Achilles
MrSelling
Achilles
11,408
3,695
0
365
20,313
29,748
0
14,100
5,957
0
20,119
W
Sylvanus
Mynameisalex
Sylvanus
7,385
2,126
7,045
4,818
12,740
16,562
0
8,999
3,356
14,111
0
W
Neith
SleepyAFF
Neith
17,170
7,491
0
641
9,983
3,786
0
7,328
2,433
0
63,857
L
Chronos
Thr0atBabyyy
Chronos
5,396
1,063
0
1,069
9,623
4,440
0
4,176
5,447
30,027
0
W
Baron Samedi
Trxggs
Baron Samedi
24,582
3,442
3,405
3,152
9,324
6,934
0
6,010
3,145
47,123
0
L
Mercury
pqpjuniu
Mercury
9,793
2,486
0
667
22,654
8,122
0
10,646
12,008
0
18,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,028
Gold Earned
57,120
216
Minions Killed
248
5
Camps Cleared
7
988,652
Distance Traveled
982,022
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,870
1,079
45
4
1
213,971
2
W
Scylla
9,724
884
54
5
1
196,010
0
L
Nu Wa
10,981
998
34
3
0
175,535
0
L
Scylla
10,279
934
63
6
0
194,729
0
W
Achilles
11,874
1,079
21
2
2
186,614
0
W
Sylvanus
11,736
1,067
17
2
0
214,222
0
W
Neith
12,049
1,095
110
10
4
177,646
0
L
Chronos
10,543
958
60
5
3
202,452
3
W
Baron Samedi
11,737
1,067
46
4
0
207,530
0
L
Mercury
10,355
941
14
1
1
201,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role